* cleanup
* fix fixtures
* this belongs into the next PR
* review
* misc
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* Add unanchor attempt check
* Combine shared component and server component
- Combines SharedGravityGeneratorComponent and GravityGeneratorComponent
- AutoNetworked the GravityActiveBool
* Remove SharedGravityGeneratorComponent
* Update to SharedGravityGeneratorComponent
* Fix to be a complete sentence
* Dirty GravityActive whenever changed
* Rename component and remove view variables
* Update referenced component name
* Move unanchor attempt to shared system
* Add client system
* Revert popup to PopupEntity
* Fix popup to be PopupClient
* Set access restriction on GravityActive
* Borg module action QOL: put module name into tooltips
* Fix tests
* Tidy up component lookups
* formatting
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* This system is ancient
* Destroy that API
* Address reviews
* Destroy merge conflicts from orbit
* seems to work fine
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Flavors, Flavor Profiles, Reagent Text
* Base Reagent and Mix reaction
* Borkinase, flavor stuff
* Final touches me thinks
* Comment out shit
* Update fun.yml
removed comments
* Update fun.yml
Increased output for borkinase and felinase
* explosive reaction
creates razorium when mixed and makes a radioactive explosion. screaming explosion funny!!!
* reagent descriptions
updated em
* chem is no longer nuclear bomb
* remove tile-break scale
* recipe change
done through web view dont kill me im lazy
* removed cellular, halved rads
done through web again, dont end me thanks
* updated locale to reflect name change
* updated reagent to reflect name change
* updated reactions to reflect name changes
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Co-authored-by: NoreUhh <noreuhh@gmail.com>
* initial shitcode commit
* command boilerplate
* command flushed out and docs fixes
* missed one important thing in method extraction
* do loc properly
* rest later
* address review
* this worked on my laptop but not on my desktop but okay
* review comments
* address review
* Update DamageableSystem to modern standards
* DamageContainerId -> DamageContainerID with lint flag
* Replace strings with protoids
* Make CVar subscription declarations all consistently whitespaced
* ChangeDamage -> TryChangeDamage, cope with C# jank
* Revert event signature changes
* Restore a comment
* Re-add two queries
* Init the queries
* Use appearanceQuery in DamageChanged
* Use damageableQuery in TryChangeDamage
* Use damageableQuery in SetDamageModifierSetId
* Final cleanup, fix sandboxing
* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage
* Re-organize DamageableSystem
* first big fuck you breaking change.
* THATS A LOT OF DAMAGE!!!
* Fix test fails
* test fixes 2
* push it
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* predicted examine
* atrociously satanic
* do it right this time
* deltafields aren't necessary
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.DeltaPressure.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>