Nemanja
132b3d829d
Hark, Sparks! ( #491 )
...
* Basic improvements to sparks
* Pull spark configuration out of SparkOnHit component
* Add various sparks to tasers, batons, RCD
* Add sparks back to electrocution
* Adjust new projectiles
* Tile fires on cable cuts
* That's a terrible idea, actually
* Add a custom PreventCollide system
* Make the new prevent collide component prevent collisions
2026-05-30 09:16:20 -04:00
Nemanja
00ff4d5d9b
Sparks ( #273 )
...
* Add pointlight despawning visuals for sparks
* Add sprite fade out
* Add spark prototypes
* Add sparking behavior to lights
* Integrate sparks with some different stuff
* Remove invalid field
2026-05-30 09:16:20 -04:00
Nemanja
edd857a7a2
Fix flatpacker exploit ignoring board costs ( #42445 )
...
Fix flatpacks ignoring costs and board requirements
2026-04-04 16:57:55 +02:00
Nemanja
fa439ba384
Flatpacker fixes ( #28417 )
2026-04-04 16:57:55 +02:00
Nemanja
163b104b61
Fix spreaders not re-spreading on deletion ( #42016 )
...
* Fix spreaders not re-spreading on deletion
* Rename another variable for clarity
2026-04-04 16:57:20 +02:00
Nemanja and slarticodefast
6cecca668a
Decouple GasPrototype IDs from Gas Enum ( #41266 )
...
* Remove final enum coupling from gas YAML
* Fix comment
* Fix test
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2026-01-26 19:22:40 +01:00
Nemanja
2429e7b6b4
fix singulo decay ( #28743 )
2025-12-29 11:39:32 -06:00
Nemanja
d53341409d
FTL Fixes ( #39040 )
...
* FTL fixes
* one. space.
* change this too
2025-12-29 11:39:25 -06:00
Nemanja
cbe94db2fe
Fix xenoarch exceptions + misc. cleanup ( #38742 )
2025-12-29 11:39:15 -06:00
Nemanja
cbb72a08a8
Improve Gas Yaml Serialization ( #40070 )
...
* Make yaml gas serialization cleaner
* fix exception
* fix validation code
* rudimentary test & permissive loading
* change it a bit
* Test fixes and adjustments
2025-12-29 11:39:00 -06:00
Nemanja
66c0bdc8fa
Remove BodyComponent check from MobPrice test ( #39786 )
2025-11-23 15:22:29 -06:00
62e1fe2cba
Multiantag Gamemode ( #37783 )
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com >
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
2025-11-23 15:22:25 -06:00
Nemanja
8eafb1828d
Moth displacement map fixes ( #39174 )
2025-11-23 15:22:22 -06:00
Nemanja
d3da9ee7ec
Network StationMember properly ( #39509 )
2025-11-23 15:22:22 -06:00
Nemanja
6a02c97cff
Move some Station methods into shared ( #38976 )
2025-11-23 15:22:20 -06:00
abd3e89cce
Fix showvalue Ui for melee weapons ( #38703 )
...
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-11-23 15:22:18 -06:00
Nemanja
a6df796690
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
Nemanja and slarticodefast
2be8dee064
Add support for contextual information in EntityTables ( #37737 )
...
* Add context support for entityTables
* fix build fail
* comments
* Update Content.Shared/EntityTable/EntityTableSystem.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-08-06 22:28:50 +02:00
Nemanja
717e14ba1d
Fix storage fastpath logical oversight ( #37852 )
2025-08-05 17:11:01 +02:00
Nemanja
5c86fe2dd4
Add gold and silver material crates, balance cargo mat crate prices ( #37713 )
2025-08-04 19:24:03 +02:00
Nemanja
5feb8123f7
Make early salvage jobs easier ( #37598 )
2025-08-04 14:51:00 +02:00
Nemanja
b487721bb7
Fix research server test fail ( #37562 )
2025-08-04 14:15:47 +02:00
Nemanja
0f5c7f4085
De-loot salvage, add reward crates ( #37561 )
2025-05-18 18:24:00 +01:00
Nemanja
8fb64b730f
Make research clients grid-local ( #36821 )
...
* Limit RD servers to the station grid
* the sluth
2025-05-18 18:23:15 +01:00
Nemanja
7f7847f043
Salvage Job Board ( #37549 )
...
* Salvage Job Board
* More development
* Small boy
* Computer yaml (partial)
* UI
* Rank unlock logic
* Job label printing
* appraisal tool integration
* Jobs
* add board to QM locker
* boom!
* command desc
* mild rewording
* ackh, mein pr ist brohken
2025-05-18 18:21:06 +01:00
Nemanja
5be5f69585
Fix prisoner closet UI not working ( #37558 )
...
Fix prisoner closet UI
2025-05-18 18:12:59 +01:00
Nemanja and metalgearsloth
c7530067f2
Remove Basic Hardsuit & Associated Files ( #37315 )
...
* Remove Basic Hardsuit
* retaliatory action
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2025-05-18 18:11:19 +01:00
Nemanja and metalgearsloth
47610ac183
Fix tethergun overlay ( #37510 )
...
* Fix tethergun overlay
* slice
* wah
* Update TetherGunOverlay.cs
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2025-05-18 18:10:03 +01:00
Nemanja and metalgearsloth
19758a283e
Allow protected grids to be repaired ( #36989 )
...
* Allow protected grids to be repaired
* Probably implement it
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2025-05-18 17:58:40 +01:00
Nemanja
62bbc19ba3
Give VGRoid its name back ( #37513 )
2025-05-18 17:56:24 +01:00
Nemanja
8b74565a88
Don't group damage in the HealthChange.cs guidebook text ( #37507 )
2025-05-18 17:56:24 +01:00
Nemanja
17c743acb6
Fix goliath tentacle exploit ( #37168 )
2025-05-18 17:52:04 +01:00
Nemanja
3bbfdc127b
Infer NumberSelector type in EntityTables ( #36568 )
...
* Infer number selector types from context
* forgor
2025-05-18 17:45:36 +01:00
Nemanja
745fdd57ca
Adjust walking sounds ( #36941 )
2025-05-18 17:30:39 +01:00
Nemanja and slarticodefast
bf361c00be
New Salvage Mob: Basilisk ( #37135 )
...
* Basilisk
* Less health
* Unique projectile
* Selfmerge incoming
* Update Resources/Textures/Mobs/Aliens/Asteroid/basilisk.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-18 17:29:45 +01:00
Nemanja
8caff72bc7
Add chem barrels to salvage ( #37204 )
...
* Add chem barrels to salvage
* Resprite and attribution before someone gets on my ass
* redo rad barrel too
2025-05-18 17:28:03 +01:00
Nemanja
1356b42797
Fix observer pointlights being broken ( #37335 )
2025-05-18 17:13:37 +01:00
Nemanja and slarticodefast
e692295434
Add EvenHealthChange effect ( #37129 )
...
* Add EvenHealthChange effect
* cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-18 17:12:31 +01:00
Nemanja
5f005b29b5
Change atmos plaques to yaml ( #37318 )
...
* Change atmos plaques to yaml
* remove locale strings
2025-05-18 17:07:41 +01:00
Nemanja
a791c4d415
Validate Cargo Markets ( #37271 )
...
* Validate cargo markets
* readonly market ID
2025-05-18 17:05:14 +01:00
Nemanja
fb18b72bb8
Don't despawn off-grid salv mob corpses ( #37169 )
2025-05-18 16:43:31 +01:00
Nemanja
515d9d982d
Revert "add material composition to some salv treasure" ( #37149 )
...
* Revert "add material composition to some salv treasure (#31970 )"
This reverts commit 125258ea48 .
* Remove ring materials as well
2025-05-18 16:43:31 +01:00
Nemanja
3417929a1b
Salvage Threat: Gibtonite ( #37160 )
2025-05-18 16:36:53 +01:00
Nemanja
4b09b918d8
Revert "Resprited the Chief Engineer's mantle/manica" ( #37060 )
...
Revert "Resprited the Chief Engineer's mantle/manica (#36697 )"
This reverts commit d0c2a64436 .
2025-05-18 16:30:26 +01:00
Nemanja
5ddc1b05a0
Add condition support to entity tables ( #36819 )
2025-05-18 16:21:09 +01:00
Nemanja
f3da26afb1
fix logic gate draw depth ( #37053 )
...
fix logic gate layering
2025-05-18 16:14:01 +01:00
Nemanja
3dc535b722
Fix listcontainer constantly disposing children ( #37089 )
2025-05-18 15:59:48 +01:00
Nemanja
06b5469a80
Fix NPCs stalling when too many exist ( #37056 )
...
Fix NPC stalling when too many exist
2025-05-18 15:51:32 +01:00
Nemanja
292e370b0e
Rebalance magnet debris, update worldgen ( #37025 )
2025-05-18 15:45:52 +01:00
Nemanja
20a7c89b7a
Revert "Add new color turtlenecks in WinterDrobe" ( #36983 )
...
Revert "Add new color turtlenecks in WinterDrobe (#32920 )"
This reverts commit 34cc49c175 .
2025-05-18 15:31:08 +01:00
Nemanja
a4072ebecc
[HOTFIX] Revert "Updated air scrubber and air vent sprites." ( #36992 )
...
Revert "Updated air scrubber and air vent sprites. (#34223 )"
This reverts commit 3957bbb97d .
2025-05-18 15:30:17 +01:00
Nemanja
f931214117
Fix artifact spawns parenting to players ( #36745 )
2025-04-23 12:52:43 +01:00
Nemanja
13f71f7599
Fix artifact point extraction going into negatives ( #36642 )
2025-04-23 12:52:42 +01:00
Nemanja
7e1bdcce66
XenoArch Rebalancing ( #36604 )
...
* Miscellaneous XenoArch Rebalancing
* Miscellaneous XenoArch Rebalancing
* 1 durability anomaly node
* better version
2025-04-23 12:52:42 +01:00
Nemanja
ba8d2a78f1
Restore Artifexium Effect ( #36595 )
...
* Restore Artifexium
* popup
* small tweaks
2025-04-23 12:52:42 +01:00
Nemanja
3edeca8544
Sentient Artifacts Can Self-Activate Again ( #36598 )
...
Sentient Artifacts
2025-04-23 12:52:42 +01:00
Nemanja
78646ac1df
Remove blurry vision examine mispredict ( #29633 )
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remove blurry vision examine mispredict
2024-09-22 02:26:59 +01:00
Nemanja
8381ec1cf9
Hivelord mob ( #31322 )
...
* Hivelord
* make it longah
2024-09-14 14:23:33 +01:00
Nemanja
5215e59a76
Mining Asteroid Treasure Vaults ( #31638 )
...
add interior rooms to the vgroid
2024-09-14 14:22:59 +01:00
Nemanja
2bf7941fef
Biogenerator ( #30694 )
...
* biogenerator
* ack
* test success!
* fix tests
* increase price of reagents
2024-09-14 13:38:21 +01:00
Nemanja
bc7ec27ccd
Salvage Equipment Rebalance [Reclaimer Removal] ( #31333 )
...
* Salvage Equipment Rebalance
* oh yeah!
* make fire extinguisher 100%
2024-09-01 03:55:05 +01:00
Nemanja
db4e7cb567
Add space debris to salvage magnet ( #31113 )
...
* add space debris to salvage magnet
* multiplication
* necessary mercy for NPCs
* back and forth on mercy
2024-08-28 03:17:20 +01:00
Nemanja
7bdcab6eb1
Redo new player & controls guidebooks ( #28794 )
2024-08-27 02:03:09 +01:00
Nemanja
b22872e522
add default page support for the guidebook ( #28772 )
2024-08-27 01:34:03 +01:00
Nemanja
677d3a00ef
Blueprints ( #31138 )
...
* Blueprints
* Update tables_loot.yml
* doink
* mark as required
2024-08-27 01:00:13 +01:00
Nemanja
4e16a3eac2
Mining Rebalance ( #30920 )
...
* first pass
* this shit too
* ok fix that shit
* buff
* actually fix that
2024-08-27 00:45:07 +01:00
Nemanja
5cdfbe5ab2
add new salv loot into the vgroid procgen ( #31290 )
...
add new loot into vgroid procgen
2024-08-27 00:43:25 +01:00
Nemanja
652ce96239
Move mining roid and magnet pulls closer ( #31296 )
...
move mining roid and magnet pulls closer
2024-08-27 00:38:07 +01:00
Nemanja
18baa2b72d
Small strange jackboots buff ( #30586 )
...
* Small strange jackboots buff
* Update ClothingSlowOnDamageModifierComponent.cs
2024-08-27 00:34:13 +01:00
Nemanja
3b1e65c656
fix and buff the handheld mass scanner ( #31284 )
2024-08-27 00:30:54 +01:00
Nemanja
35923b6994
Recycler Overhaul ( #30802 )
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* Recycler overhaul
* remove
2024-08-21 16:00:29 +01:00
Nemanja
bf1b3b14da
increase material prices ( #30869 )
...
* increase material prices
* ack
2024-08-21 15:58:14 +01:00
Nemanja
549375dd48
add space carp and sharkminnow teeth ( #31070 )
2024-08-21 15:48:28 +01:00
Nemanja
5af89eae4f
fix selfunremoveable component being bypassed by hand pickup verb ( #31089 )
...
* fix selfunremoveable component being bypassed by hand pickup verb
* fix logic
2024-08-21 15:48:28 +01:00
Nemanja
5a23170756
make ore indestructible ( #31182 )
2024-08-21 15:44:59 +01:00
Nemanja
21381d6f71
Goliath mob ( #30839 )
...
* Goliath mob
* Update asteroid.yml
* mcfuck yourself
* add cloak
* fixes
* Update materials.yml
2024-08-21 15:36:50 +01:00
Nemanja
e6c188d0a3
fix some salvage spawner oversights ( #31114 )
...
* fix some salvage spawner oversights
* adjust carp rates
* more tweaks and some additions
2024-08-21 15:31:48 +01:00
Nemanja
78a8d551b1
Make printing from ore procecssors slightly more bearable ( #31074 )
...
* Make printing from ore procecssors slightly more bearable
* Update sheet.yml
2024-08-21 15:30:20 +01:00
Nemanja
8ae072e4ae
anonymize salvage wrecks ( #31087 )
...
* anonymize salvage wrecks
* display wreck size
2024-08-21 15:27:03 +01:00
Nemanja
caf92a723f
Fix npcs throwing themselves straight into space ( #31118 )
2024-08-21 15:21:03 +01:00
Nemanja
7646e0d1d2
Cursed Mask ( #29659 )
...
* Cursed Mask
* extra expressions
* block ingestion
* mind returning
* okay fix the removal shit
2024-08-11 14:44:20 +01:00
Nemanja
fa6952d043
Infer type for EntSelector ( #30856 )
...
Infer type for EntSelector.cs
2024-08-11 14:44:19 +01:00
Nemanja
13e799a666
Entity Tables (EntitySpawnEntry replacement) ( #30579 )
...
* Entity table code
* entity table examples
* fix dat shit
* access
* tests tests tests
* sloth review
2024-08-11 14:37:41 +01:00
Nemanja
d2d1582c4f
offgrid mob friction ( #29383 )
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* offgrid mob friction
* save the world...
2024-08-09 19:04:17 +01:00
Nemanja and Flareguy
ddd57c0ff8
Scrap ( #30762 )
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* jnk sprites
* scrap pt 2
* metal inhands
* hell yeah brudda
* Update meta.json
* Update scrap.yml
---------
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
2024-08-09 19:04:17 +01:00
Nemanja
aaa9f84fb1
Replace IClickAlert with events ( #30728 )
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* Replace IAlertClick with events
* whoop
* eek!
2024-08-09 18:58:46 +01:00
Nemanja
a92cdf55df
better examine text for radiation collectors ( #30606 )
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* better examine text for radiation collectors
* this?
* penis
2024-08-09 18:57:58 +01:00
Nemanja
7a10112c4e
Make biofab distinct from biogen ( #30696 )
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* Make biofab distinct from biogen
* biocube fabricator
2024-08-09 18:55:50 +01:00
Nemanja
adda0ad5b1
Add slowdown to low temperatures ( #29692 )
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* TemperatureSpeed component
* temperature slowdown prediction (done right)
* remove unnecessary changes
* that too
* get in line
* make it readonly
* auto pause
2024-08-09 18:54:53 +01:00
Nemanja
00fa513693
Add support for printing reagents in lathes ( #30476 )
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* Add support for reagents in lathes
* missing locale
2024-08-09 18:17:30 +01:00
Nemanja
1dd6a00618
fix lathe screen animations ( #30479 )
2024-08-09 18:12:53 +01:00
Nemanja and metalgearsloth
055169e12e
PA ui cleanup + bugfixes ( #28750 )
...
* ui and visual aspect + radio
* finish jank ui shit and finish radio
* remove radio
* send it
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-09 17:52:22 +01:00
Nemanja
ac0a73c039
Revert "Remove some BUI boilerplate" ( #30214 )
...
Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-08-09 17:52:21 +01:00
Nemanja
3bc0de2803
Sign Resprite ( #29806 )
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* Redone signage
* Signs
* ok this thing now
* alright ig?
* big data
* cryo sign
* new sign
2024-08-09 17:50:11 +01:00
Nemanja
80c8ae2960
Revert "Change wristwatch meta description" ( #30070 )
...
Revert "Change wristwatch meta description (#30036 )"
This reverts commit 919b3ac9e6 .
2024-08-09 17:47:51 +01:00
Nemanja
a319fca68a
Watches ( #29550 )
...
* watches
* rename
* add it into loot pools
2024-08-09 17:45:45 +01:00
Nemanja
52472122eb
The real AME nerf ( #29587 )
...
* The real AME nerf
* oh the real change
* Update AmeNodeGroup.cs
2024-08-09 17:35:23 +01:00
Nemanja
96e1be9a0a
metal foam grenades ( #29428 )
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* metal foam grenades
* wow okay
* meh
* bruh
* test
* push
2024-08-09 17:34:17 +01:00
Nemanja
8295d43319
Intercom buffs and fixes ( #29580 )
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* Intercom buffs and fixes
* remove unused bui state
* mild sec intercom buff
* reinforce sec intercoms
2024-08-09 17:33:56 +01:00
Nemanja
350754879e
Make all nukies humans ( #29693 )
2024-08-09 17:30:58 +01:00