Prole
e0918e6bb2
Water bottle dispenser fix & Bottle Yaml Organizing ( #37108 )
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* A New Parent/Category For The Soda & Tonic Water Bottle
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* New Parent For water bottle & Cleanup
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* More Cleanup
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Details
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Organizing For Additions
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Streamlining waterbottle to be compatible with DrinkBottleVisualsAll Parent
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Replacing/Renaming Parents
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* New Tonic/Soda Water Bottle Sprites
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Misc Fixes
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* New Parent for Small Glass Bottles & Organizing
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Organizing & uSize Parity.
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* File Parity
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Merged Categories & Misc Fixes
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Removed Silly
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Parent Name Parity & Cleanup
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
* Large Glass Bottles Category & Cleanup
Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
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Signed-off-by: Prole <172158352+Prole0@users.noreply.github.com >
2025-05-18 16:52:32 +01:00
PJBot
df4518e10f
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2025-05-18 16:52:32 +01:00
lzk
f2168a1b64
Port fancy speech bubbles ( #29349 )
2025-05-18 16:52:29 +01:00
PJBot
1c49ef2462
Automatic changelog update
2025-05-18 16:51:33 +01:00
B_Kirill
05febbe261
Add collapse button to lobby right panel ( #37140 )
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* Add collapse button to lobby right panel
* Half sized buttons
2025-05-18 16:51:33 +01:00
ScarKy0
cad2770d53
Fix brains, borgs etc not counting as marooned ( #37148 )
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* init
* comments
* comment
* no more debug
2025-05-18 16:51:33 +01:00
poklj and slarticodefast
94d754c762
Split out the CloneComponents into its own method ( #37155 )
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* Split out the CloneComponents into its own method
* CR - Move some extra info in
- add TryComp for status effects
- Move some remcomps around
- Make Special event raising components to handle special
components that reference entities that have ownership
* CR - Extra recommendation on the prototype
thanks slarti
* Solve the yaml linter problem
* CR - Typos, grammar and some extra Status effect
* cleanup
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-18 16:51:33 +01:00
PJBot
4e82bfa788
Automatic changelog update
2025-05-18 16:51:33 +01:00
Quantum-cross
803c9858db
Fix effects of hosted anomaly when transform is parented ( #37179 )
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* hosted anomaly effects now are at the correct location when the host is in a container or buckled
* oops, not keeping the uid and transform together
* use world positions to get the position of the anomaly -- my previous method was reinventing the wheel.
2025-05-18 16:51:33 +01:00
PJBot
1ac36fa0f0
Automatic changelog update
2025-05-18 16:51:32 +01:00
themias
19c8af37c0
Fix dough rolling ( #37183 )
2025-05-18 16:51:32 +01:00
PJBot
4995e849b9
Automatic changelog update
2025-05-18 16:51:32 +01:00
Cojoke
75e613833e
Allow Pacifists to Use Bola ( #37188 )
2025-05-18 16:51:32 +01:00
YoungThug
cadff82af4
AI Law Board File Clean Up ( #37195 )
2025-05-18 16:51:32 +01:00
Princess Cheeseballs
8334405d24
StaminaSystem to SharedStaminaSystem ( #37199 )
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* Init Commit
* Partial class
* Hands system slipped through
2025-05-18 16:51:32 +01:00
archee1
92bc534515
Removing redundant trash tags on medipens ( #37215 )
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removes redundant tag components
2025-05-18 16:51:31 +01:00
PJBot
bf97d5b5b9
Automatic changelog update
2025-05-18 16:51:12 +01:00
B_Kirill
9e77f6b7db
More filters for station records ( #37213 )
2025-05-18 16:50:57 +01:00
Princess Cheeseballs
af6a8f86bf
Ghost friction fix ( #37124 )
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* commit
* fix for real
2025-05-18 16:49:03 +01:00
Tayrtahn
35f6b7d9dc
Fix ComponentTogglerSystem deletion error ( #37198 )
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Don't try to toggle if target is terminating or deleted
2025-05-18 16:48:52 +01:00
Deerstop
84e4d2d65f
Salv Ruins Again ( #37193 )
2025-05-18 16:48:52 +01:00
PJBot
bc83c69701
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2025-05-18 16:48:52 +01:00
brainfood1183 and Nemanja
c1a07465f3
Fix for Whoopie Cushions ( Fixes #32028 ) ( #36984 )
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* Fixes whoopie cushions so they no longer launch you into oblivion when stacked in a large pile.
* Update Resources/Prototypes/Entities/Objects/Fun/toys.yml
* streamlined the components for the prototype
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2025-05-18 16:48:52 +01:00
PJBot
d965aece52
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2025-05-18 16:48:52 +01:00
Perry Fraser
114421a3bd
Allow shelves to be placed rotated when built by hand ( #37186 )
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fix: shelves can be placed rotated when built by hand
2025-05-18 16:48:52 +01:00
J
b1b1e6bb53
Refactor magic speak system to be a component added to actions ( #36328 )
2025-05-18 16:48:51 +01:00
Pieter-Jan Briers
22f7f127e2
Remove update from DeviceLinkSystem ( #37152 )
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The tick updates were purely used to decrease the invoke counter once per tick. Now instead we just calculate the effective counter value with some trivial math on the tick number. This completely removes the need for an update function.
The relative tick is not stored to map files. If we really need this, we can add a TickOffsetSerializer (similar to TimeOffsetSerializer), but I doubt it matters.
2025-05-18 16:48:51 +01:00
Pieter-Jan Briers
0ae81e79a7
Update GDPR erase script to latest DB schema ( #37162 )
2025-05-18 16:48:37 +01:00
PJBot
6427490f19
Automatic changelog update
2025-05-18 16:43:31 +01:00
Nemanja
fb18b72bb8
Don't despawn off-grid salv mob corpses ( #37169 )
2025-05-18 16:43:31 +01:00
PJBot
2c14a00381
Automatic changelog update
2025-05-18 16:43:31 +01:00
Nemanja
515d9d982d
Revert "add material composition to some salv treasure" ( #37149 )
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* Revert "add material composition to some salv treasure (#31970 )"
This reverts commit 125258ea48 .
* Remove ring materials as well
2025-05-18 16:43:31 +01:00
PJBot
b3a8cc8fdc
Automatic changelog update
2025-05-18 16:43:26 +01:00
Nemanja
3417929a1b
Salvage Threat: Gibtonite ( #37160 )
2025-05-18 16:36:53 +01:00
Spessmann
27f928ebc6
Add more ruins ( #37161 )
2025-05-18 16:31:45 +01:00
PJBot
d25afd1d46
Automatic changelog update
2025-05-18 16:30:48 +01:00
Minemoder5000
919e5af75c
Replace uplink thieving gloves with chameleon thieving gloves ( #36369 )
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* replace thieving gloves with chameleon thieving gloves
* increase TC cost by one
* add a TODO comment
2025-05-18 16:30:48 +01:00
PJBot
664a1f2ac9
Automatic changelog update
2025-05-18 16:30:26 +01:00
youtissoum and slarticodefast
f7b8b08043
Fix skeletons spawning in folded body bags ( #37151 )
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* Fix skeleton spawning
* Add comments
* Fix the comments
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-18 16:30:26 +01:00
Nemanja
4b09b918d8
Revert "Resprited the Chief Engineer's mantle/manica" ( #37060 )
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Revert "Resprited the Chief Engineer's mantle/manica (#36697 )"
This reverts commit d0c2a64436 .
2025-05-18 16:30:26 +01:00
chromiumboy
d2f3c8d130
Sentry turrets - Part 5: Reuseable UI components ( #35149 )
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* Initial commit
* Updated how monotone buttons are styled
* Removed unnecessary textures
* Updated attributions
* Addressing reviewer comments
* Adjusted monotone checkbox styling
2025-05-18 16:30:26 +01:00
Ghagliiarghii and Nemanja
77da04420c
ClothingOuterEVASuitSyndicate ( #36738 )
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* ClothingOuterEVASuitSyndicate
* Update migration.yml
* Resolve merge conflict in migration.yml
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2025-05-18 16:30:26 +01:00
J
46c2068be9
Explosions warnings cleanup ( #36167 )
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* Explosions warnings cleanup
* Revert unnecessary change
* Cleaner Entity instantiation
* Remove conflicting changes with #36098
2025-05-18 16:30:25 +01:00
metalgearsloth and slarticodefast
6020c0175c
Fix throwing prediction ( #37086 )
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* Fix throwing prediction
- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).
* primary constructor
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-18 16:30:25 +01:00
PJBot
137105a642
Automatic changelog update
2025-05-18 16:30:05 +01:00
Radezolid and EmoGarbage404
17f71a0fa2
Fix some maintenance doors not using wires configuration + cleanup + minor changes ( #36735 )
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* Kill useless maints doors + general fixes
* Migrate the common maints airlock
* Fix parenting
* Service Theatre
* migrate out the other removed airlock
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2025-05-18 16:29:32 +01:00
PJBot
a01874bc0f
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2025-05-18 16:27:30 +01:00
ArtisticRoomba
b5d43bb842
fix atmos grid markers ( #37142 )
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* fix atmos grid markers
* 1984 CL
2025-05-18 16:27:14 +01:00
3nderall
745bba1018
Renders reagent grinders over lights ( #31218 )
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* Adds a new layer to DrawDepth.cs for use with objects similar to the reagent grinder and properly summarises its uses
* applies new layer in DrawDepth.cs to reagent_grinder.yml
* Fix merge conflict
* oops
2025-05-18 16:26:56 +01:00
PJBot
e383eb4382
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2025-05-18 16:26:56 +01:00