Commit Graph

23095 Commits

Author SHA1 Message Date
SlamBamActionman e2c1f45cdf
Re-added shivs to crafting menus (#25094)
Added a recipe for crafting menu
2024-02-11 21:35:45 -05:00
FungiFellow 8f6441a5d9
Lowered Ion Storm Reoccurence Delay to 20 (#25135)
* Lowered reoccurencedelay to 45

* Lowered Further down to 20
2024-02-11 21:35:10 -05:00
PJBot 844497eee7 Automatic changelog update 2024-02-12 02:34:14 +00:00
Plykiya 26911a1226
Door Remote Changelog Entry (#25144)
I'm so dumb.

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-11 18:33:08 -08:00
forgotmyotheraccount ab175d638d
Adding a period to an object description (#25138)
Added a period to an object description.

Adds a period to silk's description. This is my first and last pull request.
2024-02-11 17:26:19 -05:00
Flareguy a93466ac24
Shuttle floor resprite (#25127)
* resprites shuttle tiles

* resprites shuttle floor tiles & adds grey/black shuttle tiles

* attributions.yml update
2024-02-11 13:53:56 -07:00
PJBot 6873907b13 Automatic changelog update 2024-02-11 20:49:03 +00:00
Emisse 0aa35af08c
ambuzol beef (#25119) 2024-02-11 15:47:58 -05:00
Tayrtahn 752515c7cd
Replace fixed drink glasses with metamorphic versions (#25134)
* Replaced fixed drink glasses with metamorphic versions

* Fine, no milkshake then
2024-02-11 15:05:26 -05:00
github-actions[bot] 0add8700d3
Update Credits (#25115)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-02-11 17:15:01 +01:00
PJBot cd2eb354ac Automatic changelog update 2024-02-11 06:40:01 +00:00
SlamBamActionman 247be5b5c7
Add option for character name colors in chat & move coloration to clientside (#24625)
* Adds option to disable character names in chat/speechbubbles

* Moved the coloring of names to clientside

* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs

* Changed to be put under Accessibility section

* Cache CVar
2024-02-10 22:38:55 -08:00
PJBot fabcc2b0d1 Automatic changelog update 2024-02-11 06:38:17 +00:00
Ubaser 93d225d109
Roundstart Food Service research (#25046)
add
2024-02-10 22:37:11 -08:00
PJBot 5e63b0c1f2 Automatic changelog update 2024-02-11 06:25:47 +00:00
PJBot d804e47f60 Automatic changelog update 2024-02-11 06:24:42 +00:00
Ubaser 82046aef3a
Ectoplasm is grindable into Necrosol (#25053)
add
2024-02-10 22:24:35 -08:00
Jajsha 402051c670
Fix borgs being able to emag themselves (#24748)
* Fix self emagging borgs

* Add popup on self emag failure.
2024-02-10 22:23:32 -08:00
Fluffiest Floofers b2d0dd9c30
Replace Romerol with Ambuzol in chemist guidebook (#25108)
replace romerol with ambuzol
2024-02-11 00:53:26 -05:00
metalgearsloth 05a2ddff1c
Predict two-way levers (#25043)
* Predict two-way levers

Annoys me the rare occasions I touch cargo. Doesn't predict the signal but at least the lever responds immediately.

* space

* a
2024-02-11 14:19:45 +11:00
Jezithyr 8e59b4f505
Gibbing contents hotfix (#25114)
Fixing gibbing contents not respecting Include/Exclude container lists. This is currently unused
2024-02-10 16:37:32 -08:00
PJBot 0495b1770b Automatic changelog update 2024-02-10 23:38:12 +00:00
Jezithyr 541d8f8715
Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989)
* Moving Gibbing rework out from medrefactor into it's own PR

* Re-enabled warning for missing gibbable on TryGibEntity

* Implemented better logic for gibbing failover and better logging

* Allowing audio params and drop scattering customization per component. Created UnGibbable organ base types and made brains ungibbable.
Removed delete brain from gibBody function. Artifact crusher does not destroy brains anymore. It only destroyed brains before not other organs which was wierd.

* Update Content.Shared/Body/Systems/SharedBodySystem.Body.cs

Fixing space for multiplication

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Added event raised when attempting to gib contained entities to allow modification of allowed and excluded container ids

* removing audioParams var from component (sound specifier includes it)

* Fixing signature

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-10 15:37:06 -08:00
Nim 2a9fa67a7f
Glass box for antique laser pistol (#25104)
* glassbox

* fix
2024-02-10 15:36:18 -08:00
Mangohydra 0071b095ab
fixed fland cargo shuttle not having tiny fans (sorry) (#25095) 2024-02-10 14:00:28 -07:00
Kara 64d2733b23
Remove erroneous changelog (#25107) 2024-02-10 10:39:37 -07:00
PJBot 04ca43c641 Automatic changelog update 2024-02-10 17:26:20 +00:00
YuNii 148e10207b
Remove 'travis scott day' from the game (#25106)
* remove travis scott from the game

* KILL TRAVIS EVEN MORE
2024-02-10 10:25:14 -07:00
PoorMansDreams 7e91ffec4f
GPS In Paramed Locker (#25096)
GPS in paramed locker
2024-02-10 09:35:07 -05:00
Plykiya 7a04acc851
Changed door remote to trigger based on vision occlusion(#25093)
Changed door remote to trigger based on vision occlusion rather than opaque collision targeting check. Ian's butt will no longer absorb your 5G signals.

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-10 02:22:19 -08:00
PJBot b59dc2911c Automatic changelog update 2024-02-10 09:18:31 +00:00
themias 543cd6a236
Fix crew manifest department bugs (#24975) 2024-02-10 01:17:25 -08:00
PJBot 21e2289d2b Automatic changelog update 2024-02-10 08:52:16 +00:00
metalgearsloth 560ea9775a
Fix screenspace popups (#24987)
* Fix screenspace popups

Never got around to it earlier but need to draw it above UI controls.

* Minor null change
2024-02-10 00:51:11 -08:00
PJBot 98015a4523 Automatic changelog update 2024-02-10 08:50:30 +00:00
Alzore cc5f45bb16
Nerf Beanbags (#24653)
Lowers beanbag damage from 55 stam to 30 stam
2024-02-10 00:49:24 -08:00
PJBot 1be7865661 Automatic changelog update 2024-02-10 08:45:24 +00:00
themias f7a3ea6dcf
Flipped caps real (#24961)
* Flipped caps real

* oops

* whoops

* flip not fold

* fix formatting

* cargosoft formatting
2024-02-10 00:44:19 -08:00
Ubaser b07e8abedb
EMT Belt Part 2 (#24289)
* add

* fix

* aaaa
2024-02-10 00:42:55 -08:00
Hanz 400036b962
QM drip DLC (#24477)
* New Drip for the QM

QM beret and QM formal uniform

* Asd

Asd

* Adds the new clothing to the uniform printer

what it says on the tin

* I always forget to update the copyright RAAAAAH

yup
2024-02-10 00:41:54 -08:00
PJBot 83be2131a0 Automatic changelog update 2024-02-10 08:22:50 +00:00
potato1234_x 667cebef52
Laughin' Peas (#25089)
* laughter

* make clownmobs bleed laughter

* laughin syrup and laughter recipe

* add laughin peas
2024-02-10 00:21:44 -08:00
Varen b46944f80e
Remove battery from crew observation kit, fix description (#25000)
-Remove battery from crew observation kit, fix description
2024-02-10 19:17:07 +11:00
Nemanja 2293f46bca
prevent opening debug menus without perms (#25091)
prevent people without permissions from opening the tile, entityspawn, or decal menus
2024-02-10 19:00:52 +11:00
router 0a6eab23e5
Update README.md (#25067)
* Update README.md

* emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-09 23:31:01 -05:00
lapatison 39b01fda09
Minor airlock assembly clean up (#25073)
1
2024-02-09 23:30:24 -05:00
PJBot d6c6c1d982 Automatic changelog update 2024-02-10 02:07:10 +00:00
Hannah Giovanna Dawson 0567f92ef5
Update Skelly Vs The Rev lobby art (#25088)
Someone said the original was a bit low res
and I agreed.

This is a 1440p (from an 8k base image) rendition
of the same scene, with a new dramatic forced
perspective look, and generally cleaner art throughout.

Also now there's two mothroaches.
2024-02-09 18:06:02 -08:00
PoorMansDreams bd4e2c35ec
Added Tourniquets to stop bleeds (#23198)
* Fixed Error with RobustToolbox Edits. Removed the addition of secbelt tag from assault belt.

* Resprite of the monstrosity

* Resprite of the tourniquet NO LONGER PHALLUS SHAPED

* too bright, now darker and edgier

* Tourniquet resprite

* metajson yay
2024-02-09 17:57:42 -08:00
Kevin Zheng 28755f5405
Fix hybridization seedless probability (#25084)
Fix comparison

Hybrids (different plants being crossed) are supposed to have a high
chance of becoming seedless to balance overpowered plants.

However, a logic error in the comparison gave seedless to plants when
they were from the same seed (not hybrids) rather than the other way
around.

Reported by:    @genderGeometries
2024-02-10 12:21:48 +11:00