Commit Graph
32344 Commits
Author SHA1 Message Date
MilenVolfandslarticodefast e2f095de82 [Part of #32893] Localize summonable creatures dataset names (#33392)
* Localize clown names

* Localize golem names

* Localize hologram names

* Correct prototype ids to follow naming conventions

* Update Resources/Locale/en-US/datasets/names/golem.ftl

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-09 23:26:48 +00:00
MilenVolf 48f7140d26 [Part of #32893] Localize arachnid dataset names (#33353)
* Localize arachnid dataset names

* Correct prototype ids to follow naming conventions

* Combine arachnid_first.yml and arachnid_last.yml

* Upstream names
2025-03-09 23:26:48 +00:00
MilenVolf bd099f35c1 [Part of #32893] Localize silicon dataset names (#33352)
* Localize ai names

* Apply requested changes

* Localize autoborg

* Localize borg names

* Localize atv names

* Correct prototypes ids to follow naming conventions

* Remove AI localization (Moved to another PR)

* Weh
2025-03-09 23:26:48 +00:00
deltanedas c6172cb06e bruh 2025-03-09 23:26:43 +00:00
PJBot 43b3fb6e43 Automatic changelog update 2025-03-09 23:25:12 +00:00
Momo 30001ae82c Aroace pride pin, scarf, and cloak (#35718)
cloak, pin, and scarf added yayyyy
2025-03-09 23:25:07 +00:00
PJBot a620495594 Automatic changelog update 2025-03-09 23:24:59 +00:00
metalgearslothandDoutorWhite 97928f301a Add sun shadows (planet lighting stage 2) (#35145)
* Implements a Dynamic Lighting System on maps.

* Edit: the night should be a little bit brighter and blue now.

* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.

* Edit: The offset is now serverside, this makes the time accurate in all situations.

* Removing ununsed import

* Minor tweaks

* Tweak in time precision

* Minor tweak + Unused import removed

* Edit: apparently RealTime is better for what I'm looking for

* Fix: Now the time is calculated correctly.

* Minor tweaks

* Adds condition for when the light should be updated

* Add planet lighting

* she

* close-ish

* c

* bittersweat

* Fixes

* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"

This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.

* Europa and day-night

* weh

* rooves working

* Clean

* Remove Europa

* Fixes

* fix

* Update

* Fix caves

* Update for engine

* Add sun shadows (planet lighting v2)

For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.

* Documentation

* a

* Fixes

* Move blur to an overlay

* Slughands

* Fixes

* Apply RoofOverlay per-grid not per-map

* Fix light render scales

* sangas

* Juice it a bit

* Better angle

* Fixes

* Add color support

* Rounding bandaid

* Wehs

* Better

* Remember I forgot to do this when writing docs

---------

Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
2025-03-09 23:24:48 +00:00
metalgearsloth 6929795b6f Update submodule to 248.0.0 (#35720) 2025-03-09 23:24:40 +00:00
metalgearsloth 9c1204ae08 Update b2dynamictree (#30630) 2025-03-09 23:24:40 +00:00
PJBot ab5e99f618 Automatic changelog update 2025-03-09 23:24:40 +00:00
Łukasz Mędrek 43d485e7b0 Text related keybinds can now be changed in Controls (#35630)
* Add ability to rebind text related keybinds

* fix placement of locales
2025-03-09 23:24:40 +00:00
PJBot 86c336b48d Automatic changelog update 2025-03-09 23:24:39 +00:00
slarticodefast 4af349cb81 add forceghost admin command (#35518)
* add forceghost admin command

* sweep linq under the rug

* braces

* ûse LocalizedEntityCommands
2025-03-09 23:24:39 +00:00
deltanedasanddeltanedas f5e36cd0cd Add AssertMultiple to ContrabandTest (#35662)
* add AssertMultiple to ContrabandTest

* do the same for magazine visuals test

* :trollface:

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-09 23:24:39 +00:00
PJBot fec62db8b3 Automatic changelog update 2025-03-09 23:24:32 +00:00
War Pigeon c0dd9e9f01 Add firelocks and locked external airlocks to ATS (#35516)
* Add firelocks and locked airlocks to ATS

* Add fire alarms
2025-03-09 22:39:45 +00:00
PJBot 8418043046 Automatic changelog update 2025-03-09 22:39:45 +00:00
Errant 7ccea4021f Players with unknown playtimes now are tagged as new players, take 2 (#35648)
* your commit? our commit.

* skreee

* show joined players before lobby players; comments

* comments

* playerinfo retains playtime data after disconnect

* new connection status symbols
2025-03-09 22:39:45 +00:00
āda 9f111aff41 Lathe menu UI displays a count of available recipes (#35570)
* commit

* jumped the gun

* changes
2025-03-09 22:39:45 +00:00
PJBot 958c3daf1a Automatic changelog update 2025-03-09 22:39:45 +00:00
Boaz1111 8c7c1a918f More scars! (#35644)
* :3

* whitespace, stomach scar
2025-03-09 22:37:44 +00:00
PJBot ce334f03b8 Automatic changelog update 2025-03-09 22:35:11 +00:00
SlamBamActionman 48b7cd8d39 Add undergarments & "Censor Nudity" toggle to options (#33185)
* Initial commit

* Attribution

* Review changes

* Added comment for upstream
2025-03-09 22:34:51 +00:00
deltanedas 544e710fc8 hide greentext via cvar 2025-03-09 22:34:49 +00:00
Killerqu00 5479033238 CVar - Toggle display of round-end greentext (#35651)
* hide greentext if cvar false

* change IFs around a lil

* reviews
2025-03-09 22:04:07 +00:00
MisterImp f09d2e35b7 Fix name of cotton dough rope (#35657)
changed in-game name of cotton dough rope to differentiate from normal dough rope
2025-03-09 22:04:07 +00:00
Tayrtahn 8d44378cbd Delete SolutionContainerVisualsComponent.InitialName (#35654) 2025-03-09 22:04:07 +00:00
PJBot f2a115da5d Automatic changelog update 2025-03-09 22:04:07 +00:00
DuckManZach 2ba0c99027 Made butter require less milk (#35650)
made butter take less milk
2025-03-09 22:04:07 +00:00
PJBot a11ebfda7c Automatic changelog update 2025-03-09 22:04:07 +00:00
rokudara-senandslarticodefast 1b6209415c Added decelerator percentage drain (#35643)
* Added variable PercentageDrain to SinguloFoodComponent

* Set percentageDrain to 0.03 (3%) for anti particles

* Added percentageDrain logic in public OnConsumed

* Simplify SinguloFoodComponent and set percentageDrain to negative

* EnergyFactor now applies to positive values too

* Better commenting on EnergyFactor

* Update Content.Server/Singularity/Components/SinguloFoodComponent.cs

* Documentation of EnergyFactor

* Fixing spelling mistake

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-09 22:04:06 +00:00
PJBot 625075301e Automatic changelog update 2025-03-09 22:04:06 +00:00
Velken ed036f18dd Wizard's Magical Pen (#35623)
* wizard pen

* description change
2025-03-09 22:04:06 +00:00
PJBot 48455e779a Automatic changelog update 2025-03-09 22:04:06 +00:00
Coolsurf6 27a6684bc1 Changed Damage Overlay to check Burn Damage (#34535)
* updated BruteLevel to be PainLevel with burn damage checks in DamageOverlayUiController.cs

* dehardcoded pain level by adding damage groups to paindamagegroups to affect

* re-added the name for painDamageGroups

* fixed overlay default and added minimum limit to component check first

* renamed to PainDamageGroups and removed obsolete tag
2025-03-09 22:04:06 +00:00
PJBot d4ba635c72 Automatic changelog update 2025-03-09 22:04:06 +00:00
deltanedas 2fc8dd0331 undo player facing changes to pet carrier 2025-03-09 22:04:03 +00:00
Hannah Giovanna Dawson 70a4882c30 Save Space Station 14 from the Toilet Gibber Forever (#35587)
* The evil is defeated

* Tag body bags

* uwu, cwush me cwusher-chan

* absolute 18+ sloggery

* botos binted? 👽
2025-03-09 21:47:24 +00:00
Tayrtahn 3734782997 Add GetBaseName method to NameModifierSystem (#35633)
* Add GetBaseName method to NameModifierSystem

* Use Name
2025-03-09 21:44:44 +00:00
PJBot e3d168a50b Automatic changelog update 2025-03-09 21:44:39 +00:00
HTML/Crystal 47d1300935 Better Insectoid Glasses (#31812)
Sprites and file changes

Adds the variants for arachnid and moth glasses, adds the code for those in the meta.json files, and adds the speciesID tag in both arachnid and moth prototype files.
2025-03-09 21:44:39 +00:00
SlamBamActionman 4dacc7fdb6 Hotfix: Fix uplinks allowing buying conditionally restricted items (#35334)
* Initial commit

* I just compressed the code

* Actually address review
2025-03-09 21:40:18 +00:00
PJBot 577b28168b Automatic changelog update 2025-03-09 21:02:43 +00:00
deltanedas 9013ac79cb random fixes 2025-03-09 21:02:31 +00:00
deltanedas 9a82e8cee5 nuke metempsychosis 2025-03-09 21:02:29 +00:00
slarticodefast ff5849e487 Cloning Refactor and bugfixes (#35555)
* cloning refactor

* cleanup and fixes

* don't pick from 0

* give dwarves the correct species

* fix dna and bloodstream reagent data cloning

* don't copy helmets

* be less redundant
2025-03-09 21:02:24 +00:00
PJBot c14fdae094 Automatic changelog update 2025-03-09 19:36:45 +00:00
Myra acb0f7b1b8 #32209 changelog (#35619)
Since it was merged into staging no changelog was made, but we should at least have it for next release. (And vulture)
2025-03-09 19:36:37 +00:00
deltanedas 9eb195e441 undo arith nerf 2025-03-09 19:36:25 +00:00