Commit Graph
53 Commits
Author SHA1 Message Date
Leon Friedrich e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich 7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
I.Kandnotquitehadouken df81532469 Change wide swing sprites to be that of the weapon used (#21050)
Co-authored-by: notquitehadouken <1isthisameme>
2023-10-18 12:12:00 +11:00
Kara 657e4d861e Allow picking up items in combat mode (#20431)
* Allow picking up items in combat mode

* dont hardcode that
2023-09-24 15:47:42 -04:00
metalgearsloth 5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Visne c7b21b631b Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
TemporalOroboros 3b02d461a2 Corrects for singularity distortion. (#13925) 2023-08-13 09:43:07 +10:00
metalgearsloth 0f917d22d7 Color flash effect fixes (#18952) 2023-08-10 10:44:52 -07:00
metalgearsloth a7b302bd3c Fix crusher altfire (#18826) 2023-08-07 11:05:18 -06:00
metalgearsloth aa8efc9a26 Melee rebalancing (#17520) 2023-08-06 12:55:38 +10:00
Slava0135 d4c8065e8a Move and rename damage effect to color flash effect (#18263)
* move damage effect to different package

* rename to ColorFlashEffect

* renaming some other things
2023-08-01 19:02:54 +03:00
Leon Friedrich a4fc332846 Fix some some bugs when client-side prediction is disabled (#18241) 2023-07-24 19:59:31 +10:00
metalgearsloth 68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth ee2a3216d6 Self-attack nerfs (#17845) 2023-07-07 18:45:37 +10:00
metalgearsloth cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
metalgearslothandAJCM-git 6417bb4fa0 Proto-kinetic crusher (#16277)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
metalgearsloth 3ed58be49c Truncate melee wide swings (#16242) 2023-05-08 17:46:26 +10:00
metalgearsloth f917440301 Lag compensation for wide attacks (#15877) 2023-05-01 15:07:17 -04:00
DrSmugleaf 34bcd042d1 Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
DrSmugleaf b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
metalgearsloth e93d5113ad Remove .Owner from melee weapons (#14600) 2023-03-12 15:56:05 +11:00
Vordenburgandmetalgearsloth 4183b5f449 Fire MeleeHitEvent on misses. (#12867)
* Fire MeleeHitEvent when there are no targets.

* Prevent certain weapons from activating if they had no hit entities on hit.

* Prevent miss events from firing when target is yourself or was deleted.

* Use .Value as Target is already known not to be null.

* uid changes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:55:39 +00:00
JezithyrandDrSmugleaf eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrichandmetalgearsloth bf2ae6294d Make clickmap lookups use the sprite tree (#13275)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-01-05 16:29:27 +11:00
Leon Friedrich 881a2b2ece PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
metalgearsloth 3b3963083b Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
metalgearsloth d9a26c76e0 Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
metalgearsloth d17cee61e0 Predicted melee sounds and effects (#12569)
I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
Rane 6c95c8d165 fix shove regression (#12316) 2022-11-08 15:10:59 -06:00
metalgearsloth fc9991cff2 Polish melee effects (#11653)
* Polish melee effects

* adjustments

* Animation changes

* Fix fist
2022-11-08 14:28:49 -06:00
Leon FriedrichandDrSmugleaf f12d4a13d6 Misc action fixes (#12046)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-10-19 14:02:38 +02:00
metalgearslothandmetalgearsloth 123a9dbf02 Lag compensation for melee (#11885)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-17 15:54:31 +11:00
metalgearslothandmetalgearsloth 85926cf209 Don't swing out of range (#11964)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:54:43 -07:00
metalgearsloth a93d6eb5b6 Fix CanDisarm (#11843) 2022-10-14 23:14:07 -05:00
Leon Friedrich d57dc161c4 Fix melee error (#11825) 2022-10-11 10:34:46 +11:00
metalgearsloth 4de17892f1 Only show melee windup for yourself (#11626) 2022-10-03 18:58:37 -07:00
metalgearsloth 301254fef8 Only show disarm fail if target is a mob (#11603) 2022-09-29 09:46:54 -07:00
metalgearsloth 77a4a71ae0 Update use secondary hotkey (#11592) 2022-09-29 16:06:34 +10:00
metalgearslothandmetalgearsloth f51248ecaa Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth 2f07270744 Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth fae71aeb3e Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00
Pieter-Jan Briers c8a7f41331 Rider reports these things as error for some reason so I'm just gonna uhhhh 2022-03-04 22:59:53 +01:00
Vera Aguilera Puerto 8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto b835bea086 Inline GetComponent 2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto b2035543e2 Inline Deleted 2021-12-03 11:30:03 +01:00