Commit Graph

36830 Commits

Author SHA1 Message Date
Vanessa e9cec4a002 Fixed some temperature components that were moved to shared. 2025-12-29 11:39:23 -06:00
Vanessa 075f2f4dfd God fuck deepfryers. 2025-12-29 11:39:23 -06:00
Vanessa ba7dceb2a8 Why are we here? Just to suffer? 2025-12-29 11:39:23 -06:00
Vanessa 9cf3fb6aef Migrated the psionic reolling stuff to the new ECS system. Am I out of this hellhole yet? 2025-12-29 11:39:23 -06:00
Vanessa 3f69342eb4 Removed Trinox for the new upstream cryo chem 2025-12-29 11:39:23 -06:00
Vanessa f8c0f8f5cd Converted addicting and in pain statuses to the new ECS system. 2025-12-29 11:39:23 -06:00
Vanessa 4077f006f4 Converted SupressPain and Suppress Addiction to the new ECS system. 2025-12-29 11:39:23 -06:00
Vanessa 98d9580ae5 Updated all of ReagentThreshold and TotalDamage conditions in non-upstream files 2025-12-29 11:39:22 -06:00
Vanessa 0ecadc915f Migrated some existing code changes from old effect system to refactored system. 2025-12-29 11:39:22 -06:00
kosticia b8f9ddbbb4 Artifact glue reagent (#38670)
* a

* Revert "a"

This reverts commit 2b9ba4ea67a9395d30b7ab37c8065f627f1a961a.

* f

* dev it

* a?

* ad

* forgor

* Revert "f"

This reverts commit 39228c7cbe4d28ba43b73580b55e01c3979eb869.

* derandomisation!

* reviv

* flavor

* fixe

* dwwasdwasdwa

* dwasdwasdwas

* fuck you
2025-12-29 11:39:22 -06:00
Princess Cheeseballs f3c49f9294 Entity effects ECS refactor (#40580)
* LOCKED THE FUCK IN

* Forgot this little fella

* Crying

* All entity effects ported, needs cleanup still

* Commit

* HEHEHEHAW

* Shelve for now

* fixe

* Big

* First big chunk of changes

* Big if true

* Commit

* IT BUILDS!!!

* Fix LINTER fails

* Cleanup

* Scale working, cut down on some evil code

* Delete old Entity Effects

* Accidentally breaking shit by fixing bugs

* Fix a bunch of effects not working

* Fix reagent thresholds

* Update damage

* Wait don't change the gas metabolisms A

* Cleanup

* more fixes

* Eh

* Misc fixes and jank

* Remove two things, add bullshit, change condition to inverted

* Remove unused "Shared" system structure

* Namespace fix

* merge conflicts/cleanup

* More fixes

* Guidebook text begins

* Shelve

* Push

* More shit to push

* Fix

* Fix merg conflicts

* BLOOD FOR THE BLOOD GOD!!!

* Mild cleanup and lists

* Fix localization and comments

* Shuffle localization around a bit.

* All done?

* Nearly everything

* Is this the end?

* Whoops forgot to remove that TODO

* Get rid of some warnings for good measure...

* It's done

* Should make those virtual in case we want to override them tbqh...

* Update Content.Shared/EntityEffects/Effects/Botany/PlantAttributes/PlantDestroySeeds.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Fix test fails real

* Add to codeowners

* Documentation to everything

* Forgot to push whoops

* Standardize Condition names

* Fix up metabolism a little as a treat

* review

* add IsServer checks

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
Princess Cheeseballs f7ca8bdee8 [PRIORITY NEGATIVE ONE/STABLE HOTFIX] ADMIN NOTES CANNOT BE ACCESSED (#40863)
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Fix logger obsolete warnings (#40553)"
2025-12-29 11:39:22 -06:00
Ps3Moira b5f26ed9bf Resprite Maint Hatch + New Syndicate Hatch (#38076)
* Resprite + New Syndicate Hatch

* Add trailing line

* Update airlocks.yml

* Update base_structureairlocks.yml

* Remove Wall IconSmooth for material doors and shutters

* revert iconsmoothing removing lol

* Update shutters.yml

* Update shutters.yml

* Revert Regular Hatch
2025-12-29 11:39:22 -06:00
Callmore 28a8b5298b Automatically add trash tag to spent bullet casings (#40829)
* Automatically add trash tag to spent bullet casings

* Resolving comments

* 2

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
Fildrance 77872ff451 Use PredictedQueueDel in SharedDestructibleSystem.DestroyEntity (#40856)
feat: predict queuedel in SharedDestructibleSystem.DestroyEntity

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-12-29 11:39:22 -06:00
K-Dynamic 8dec76b9d9 Explicitly attribute each state in organs.rsi, exchange CEV-Eris stomach sprite with /tg/station 13 (#39753)
attribute each state, replace cev-eris stomach sprite with tg
2025-12-29 11:39:22 -06:00
DrSmugleaf db3751a5b1 Fix species not being ordered alphabetically in the character customization UI (#39359)
* Fix species not being ordered alphabetically in the character customization UI

* Update Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
B_Kirill 7a2528bdf7 Flash immunity examine visibility toggle (#40848) 2025-12-29 11:39:22 -06:00
Princess Cheeseballs 3c81d41709 Quieter Meat Kudzu (#39304)
Init Commit

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
āda 5450f81686 Organize StackPrototype with inheritance (#38412)
* In one commit like an animal

* carpet fix

* move materials, more bad commit discipline

* re-add marble

* don't also do materials in the same PR, dude

* the return of floor_tile_stacks.yml for atomizing

* resolve an old issue

* re-add det cable

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
Jopogrechkin 8fdf551d6e Brand new hair (#39850)
* Update human_hair.yml

* overeyepigtail

* Update meta.json

* Update human-hair.ftl

* Update meta.json

* Update Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml

rerun test

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-29 11:39:22 -06:00
Super 004241ea3a Add Syndicate IDs to the uplink for 1 TC (#38381)
* syndie ids :3

* Note that the Syndie ID does not copy accesses.
2025-12-29 11:39:22 -06:00
Jessica M b948841be4 Adds swabs and an Emag inventory to the biogenerator (#39037)
* adds swab and emag inv to biogenerator

* lower swab biomass requirement

* add hostile cubes to emag inventory

---------

Co-authored-by: Jessica M <jessica@maybe.sh>
2025-12-29 11:39:22 -06:00
Hitlinemoss 304e1929c8 Ice (the reagent) now actually does stuff (#40149)
* ice now evaporates and quenches thirst

* Ice uses BaseDrink as parent instead of Water

* Misc ice cleanup

* Ice no longer inherits Extinguish reactiveEffect

* Test fixes

* Deparented Ice from BaseDrink (was causing test fails)

* Whoops, forgot to remove the part actually causing the test fails

* Added code comments
2025-12-29 11:39:22 -06:00
Hitlinemoss 0d724a55c3 Durathread can now be printed by autolathes (#40837)
* Durathread can now be printed by autolathes

* Applied material discount
2025-12-29 11:39:22 -06:00
ArtisticRoomba 0df931fd08 hugbox tag fix (#40833) 2025-12-29 11:39:22 -06:00
āda 5558e04168 Don't apply discount to reinforced glass (#40839)
* commit

* arby

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
āda 245753713f Reorganize tile StackPrototypes and add inheritance (#39491)
* atomize from #38412

* fix curtains in G menu

* re-add marble

* commit

* re-add xenoborg tiles

* re-add new faux

* missed tiles

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
cloudyskies 33952336e5 Makes droppers printable by autolathes and medfabs (#40074)
* Made droppers printable by autolathes and medfabs

* added glass to recipe

* Update Resources/Prototypes/Recipes/Lathes/chemistry.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
Winkarst-cpu 0d006a9455 Fix visual bug with masks appearing to be pulled down after re-equipping (#40332)
Fix
2025-12-29 11:39:21 -06:00
Prole 2aba2e0248 Black Gloves Sprite Tweaks (#40825)
* Tweaked

* Clearer Copyright
2025-12-29 11:39:21 -06:00
ScarKy0 76c15026e2 Prevent mice etc from unwrapping parcels (#40838)
* init

* no wrapping yourself

* Revert "no wrapping yourself"

This reverts commit d66cb17e4c306ff95f33bcedf7fd464aa7b4ff90.
2025-12-29 11:39:21 -06:00
Perry Fraser b86654302c HOTFIX Fix pickup effects occurring with verb creation (#38705)
* fix: don't run pickup effects on verb creation

* review

* redundant

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
Centronias b10c6ea8f7 Adds HugBot (#37557)
* - hugbot
  - bdy with two arms because it needs two arms to hug
  - is constructable from:
    - box of hugs
    - proximity sensor
    - two borg arms
  - lots of voice lines
  - kinda like a medibot, it chases you down and then hugs you
    - except if it's emagged, then it punches you :)
    - it has a 2m cooldown per person by default

- MeleeAttackOperator
  - Read the doc, but it's an operator which makes the NPC hit a target exactly once assuming it's in range.
  - Used to make the hugbot attack
- RaiseEventForOwnerOperator
  - Read the doc, but it's an operator which raises an event on the owning NPC.
  - Used to make the hugbot hug extra code, specifically for the cooldown

- Changes to existing code:
  - `ComponentFilter : UtilityQueryFilter` gets `RetainWithComp` added which, as the name implies, retains entities with the specified comps rather than removing them. Basically, it lets you negate the filter.
  - `SpeakOperator : HTNOperator`'s `speech` field can use a `LocalizedDataSet` instead of just a locstring now
    - (I updated all of the existing usages for this)
  -

* two arms

* wait what if we just used mimebot arms so it doesn't look awful

* smort
2025-12-29 11:39:21 -06:00
HTML/Crystal 9e8aa14445 Infectious anom sprites for moths and arachnids (#39508)
* anoms part 1

* frost and tech anoms

* grav, rock, meta file changes

* rock moth

* moth sprites

* YAMLLinter fixes

* okay make them work now
2025-12-29 11:39:21 -06:00
Mora a556723385 Update Xenoarchaeology Guidebook Page (#40621)
* Update xenoarch guidebook page

* Remove artifact reports from science.yml and word change

* Some adjustments

* Remove references to artifact reports

* fix error and typo

* Various changes

* typo

* THATS NOT BROWN????

* Changed trigger window

* Added new section and notes about reagents

* Split into sub pages and various changes

* Change AnalysisConsole to link to the AnalysisConsole guidebook entry

* slight wording change

* Replace reagent explanations with reagent embeds

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
Vanessa da81410a08 Minor fixes 2025-12-29 11:39:21 -06:00
qwerltaz 54380b6ddf Hop console grant all and revoke all access buttons (#39375)
* add hop console select and deselect all access buttons

* align the buttons right

* document code
2025-12-29 11:39:21 -06:00
lzk 0e902e0ba5 make nobody supervisor a locale key and cleanup JobPrototype (#39102)
* make nobody supervisor locale key and cleanup JobPrototype

* Update Content.Shared/Roles/JobPrototype.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
PicklOH 2c3a59aa22 Added more Syndie ammo types to EMAG lathe (#40822)
* Move Bulldog Drum to Emag

Bulldog drum removed from standard techfab
Moved to emag listing

* Update Resources/Prototypes/Recipes/Lathes/Packs/syndicate.yml

* Adds more Syndie ammo to EMAG lathe inventory

* No more L6

---------

Co-authored-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
slarticodefast 0d3e87d51c Fix NetEntity DataField in AnalysisConsoleComponent (#39984)
* fix analysis console

* fix test

* totally not a web edit
2025-12-29 11:39:21 -06:00
Princess Cheeseballs d177570bb0 Very small Shared Storage Optimization (#39092)
Mildly cheesed

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:21 -06:00
slarticodefast e8cd4d39dc fix NetEntity datafield in JointVisualsComponent (#39987)
fix netentity datafield
2025-12-29 11:39:21 -06:00
Crude Oil 5cd3ba3a20 Remove holopad projection verb on station AI core (#39937)
Add check for station AI's projector verb on itself
2025-12-29 11:39:20 -06:00
Connor Huffine 2a18bb524e Ninja Bomb Blacklisting (#40726)
* Ninja Bombing moved to blacklist

* Added blocker to "Solars"

Solars is too generic for a named bombing target.

* Change to AllEntityQuery

More clear intent

* Update migration.yml

Add migration to 'null' for removed WarpPointBombing entity

* Update NinjaConditionsSystem.cs

Undo some tidying

* Changed to tag

Ninja blocking component is now a tag instead of a new component

* Update NinjaConditionsSystem.cs

detidying

* Update NinjaConditionsSystem.cs

Change to efficient enumerator

* Move blacklist to component

Moved blacklist to spidercharge component

* Update migration.yml

fixed component reference

* Update migration.yml

Fixes Saltern. Exo is more complicated.

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-29 11:39:20 -06:00
Hitlinemoss 62f657f5f5 Replaces D&D5e-based paladin lawset with PF2e-based laws (#40343)
* Replace D&D5e paladin laws with PF2e paladin laws

* Truncated law 2
2025-12-29 11:39:20 -06:00
David bd6d752b29 Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. (#40575)
* Added special crayon with infinite charges for borg usage.

* Use battery system to manage charges.

* Reverted extra changes

* Set charge on init

* removed init assignment

* Added comments to crayoncomponent

* tweaked comments

* Working with the new charges component, but at what cost?

* Remvoed extra field

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix renamed variables and descriptions in comments

* Variable naming, comment cleanup and autonetworking.

* Fix for test case, modified on init

* Cleaned up/merged charges logic

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:20 -06:00
Pok 3409152873 Attempt to fix all unlocalized lines (#40284)
* missing-localization

* cmd

* fix: fixed patron page throwing exception due to unexpected patron tier in yaml

* Revert "fix: fixed patron page throwing exception due to unexpected patron tier in yaml"

This reverts commit 28458c78b1f2eed30fda898ec26059b27f1766f1.

* review and update

* no cmd

* fix

* fix 99

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-12-29 11:39:20 -06:00
MilenVolf d9db30932c Fix glassbox prototypes (#40667)
* Fix glassbox prototypes and its construction ghost exception

* Oops
2025-12-29 11:39:20 -06:00
qwerltaz 05142fef18 fix singulo generator triggering failsafe when field is obstructed (#39593)
fix singulo gen failsafe when field obstructed
2025-12-29 11:39:20 -06:00