metalgearsloth
4efb41aa58
Adds force-gun ( #16561 )
2023-05-19 17:10:31 +10:00
metalgearsloth
775258be52
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
...
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
Leon Friedrich
d228f971b0
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
metalgearsloth
84e1b6f695
Gun + PKA fixes ( #16244 )
2023-05-08 22:37:40 +10:00
metalgearsloth
3ed58be49c
Truncate melee wide swings ( #16242 )
2023-05-08 17:46:26 +10:00
Nemanja
98481fb9a2
Spray Nozzle & Backpack Water Tank ( #16133 )
2023-05-06 11:50:09 +10:00
metalgearsloth
f917440301
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace `ResourcePath` with `ResPath` ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
metalgearsloth
984dbc9a00
Fix fly-by sound leak ( #15070 )
2023-04-03 00:08:15 +10:00
Slava0135
6412289334
Make energy sword reflect projectiles and hitscan shots ( #14029 )
2023-04-02 23:48:32 +10:00
metalgearsloth
168299dbc4
Don't spawn muzzle flashes for unresolvable coordinates ( #14949 )
2023-03-29 19:50:54 +11:00
deltanedas
27e5fe5767
pneumatic cannon fixes ( #14705 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
metalgearsloth
d3ef4b7572
Fix static melee effect offsets ( #14815 )
2023-03-24 13:13:15 +11:00
metalgearsloth
e93d5113ad
Remove .Owner from melee weapons ( #14600 )
2023-03-12 15:56:05 +11:00
metalgearsloth
330bb7bb14
Remove gun .Owners ( #14585 )
2023-03-11 20:08:22 +11:00
Vordenburg
4183b5f449
Fire MeleeHitEvent on misses. ( #12867 )
...
* Fire MeleeHitEvent when there are no targets.
* Prevent certain weapons from activating if they had no hit entities on hit.
* Prevent miss events from firing when target is yourself or was deleted.
* Use .Value as Target is already known not to be null.
* uid changes
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:55:39 +00:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-01-05 16:29:27 +11:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
b6a59051dd
Fix click sorting ( #11657 )
2022-12-19 06:41:04 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Leon Friedrich
7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. ( #12854 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
metalgearsloth
d9a26c76e0
Fix texture crimes ( #12900 )
2022-12-06 14:35:44 +11:00
Leon Friedrich
5f964f02b7
Fix melee animation exception ( #12806 )
2022-11-30 12:40:57 +11:00
metalgearsloth
23be8a1e03
Fix invalid gun coords being sent ( #12699 )
2022-11-23 17:35:06 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
d17cee61e0
Predicted melee sounds and effects ( #12569 )
...
I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
Rane
6c95c8d165
fix shove regression ( #12316 )
2022-11-08 15:10:59 -06:00
metalgearsloth
fc9991cff2
Polish melee effects ( #11653 )
...
* Polish melee effects
* adjustments
* Animation changes
* Fix fist
2022-11-08 14:28:49 -06:00
metalgearsloth
c7d4fd3cba
Fix damage colour persisting ( #12469 )
...
Probably. Easiest way to repro is make spaceman go horizontal and most of the time the red colour persists when the rotation animation starts.
2022-11-08 13:58:21 -06:00
metalgearsloth
f38bef562c
Fix gun ItemStatus ( #12225 )
2022-10-26 07:46:13 -07:00
Leon Friedrich
f12d4a13d6
Misc action fixes ( #12046 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-10-19 14:02:38 +02:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-17 15:54:31 +11:00
metalgearsloth
85926cf209
Don't swing out of range ( #11964 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:54:43 -07:00
metalgearsloth
5373fec641
Fix a bunch of warnings ( #11965 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:44:23 -07:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Leon Friedrich
d57dc161c4
Fix melee error ( #11825 )
2022-10-11 10:34:46 +11:00
metalgearsloth
4de17892f1
Only show melee windup for yourself ( #11626 )
2022-10-03 18:58:37 -07:00
metalgearsloth
301254fef8
Only show disarm fail if target is a mob ( #11603 )
2022-09-29 09:46:54 -07:00
metalgearsloth
77a4a71ae0
Update use secondary hotkey ( #11592 )
2022-09-29 16:06:34 +10:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth
84d5bfdab3
Fix projectiles and vehicles ( #10358 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-14 20:03:00 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
2f07270744
Add examines for damage values ( #11090 )
...
* Add examines for damage values
Even immersive sims still give you values.
We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.
* Slightly better
* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth
fae71aeb3e
Use red damage animation for guns too ( #10938 )
2022-09-06 18:01:35 +10:00
Leon Friedrich
2b1c6524a8
Fix gun animation ( #11044 )
2022-09-06 13:16:08 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
metalgearsloth
a0f2e7ac92
Fix griddrag and tethergun ( #10510 )
2022-08-31 20:11:45 -07:00
metalgearsloth
b627b2b34d
Fly-by sound tweaks ( #10658 )
2022-08-17 19:32:39 -07:00
metalgearsloth
75dfbdb57f
Fix muzzle flashes for other players ( #10454 )
2022-08-09 14:30:32 +10:00
Kara
ad7889e8a9
Magic staves + wands ( #9070 )
2022-07-14 19:45:27 -07:00
metalgearsloth
cd4b7bd85c
Muzzle flash enhancements ( #9527 )
2022-07-14 23:03:48 +10:00
metalgearsloth
38fc066fb9
Re-implement recoil ( #9406 )
...
* Re-implement recoil
Playing around with the values atm
* Update constants
* final tweaks
2022-07-14 22:01:25 +10:00
metalgearsloth
07a1576518
Don't play empty gun sounds ( #9286 )
2022-06-29 06:31:09 -07:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth
68a58aa0d1
Refactor magvisualizer ( #8568 )
2022-06-04 17:36:40 +10:00
metalgearsloth
e06cabecbb
Gun spread overlay ( #8588 )
2022-06-04 14:19:14 +10:00
metalgearsloth
c021cadd46
Gun sound fixes ( #8592 )
2022-06-02 19:13:13 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
metalgearsloth
4e2b94199e
Bullet flyby sounds ( #8317 )
2022-05-21 01:04:47 -07:00
metalgearsloth
2c927bb24e
Tether gun fixes ( #8129 )
2022-05-13 18:59:12 +10:00
metalgearsloth
c3adf24557
Legally distinct gravity gun ( #8114 )
2022-05-13 12:24:34 +10:00
Leon Friedrich
a231429cb4
Make energy swords use RgbLightController ( #7344 )
2022-04-16 15:11:48 +10:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Pieter-Jan Briers
c8a7f41331
Rider reports these things as error for some reason so I'm just gonna uhhhh
2022-03-04 22:59:53 +01:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
4dfcacb86a
Update battery-gun item status when charge changes ( #6579 )
...
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-16 17:57:16 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
metalgearsloth
b5724feb27
ECS guns ( #6229 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-30 17:39:46 +11:00
Júlio César Ueti
6d5eee0d4c
Add ESwords (now Inventory refactor compliant!) ( #6000 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-24 23:55:48 +11:00
Leon Friedrich
0aa4f9efbe
Power Cell Refactor ( #5943 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-05 15:20:25 +11:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
8b09d55b10
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto
2699540526
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Vera Aguilera Puerto
3f79e3754f
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Leon Friedrich
e8b2d0a844
Make BatteryBarrelComponent use item slots. ( #5591 )
2021-12-05 14:23:47 +11:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
b835bea086
Inline GetComponent
2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto
e3227546b3
Inline Delete
2021-12-03 11:43:03 +01:00
Vera Aguilera Puerto
e0fe09cb46
Inline RemoveComponent
2021-12-03 11:34:00 +01:00