Commit Graph

24328 Commits

Author SHA1 Message Date
Kara f2aaf6b753
Make various sounds quieter (#24690) 2024-01-29 01:51:31 -08:00
PJBot f7f997bf5c Automatic changelog update 2024-01-29 07:56:57 +00:00
EdenTheLiznerd cf1d3eae15
Reduce synaptizine damage (#24676) 2024-01-28 23:55:52 -08:00
PJBot 9c079329b6 Automatic changelog update 2024-01-29 07:51:23 +00:00
Kara 1a74311c9f
Improve rotting examine text (#24689) 2024-01-28 23:50:17 -08:00
PJBot ef6ca154e7 Automatic changelog update 2024-01-29 06:46:33 +00:00
Ubaser 807f5facbb
Detectives gain independency (#23114)
* add

* fix

* civilian-ise

* update headset name

* aspid det door

* add
2024-01-29 17:45:26 +11:00
Julian Giebel 94b43423b4
Implement basic emoji support (#24039)
* Implement basic font support

Add NotoEmoji font
Add emoji font to default font stacks

* Remove unneded change

* L

* Remove emoji font from default font stacks
2024-01-29 15:32:13 +11:00
lizelive 6960794795
client loglevel command shouldn't require host (#23490)
client side log level shouldn't require host
2024-01-29 15:30:46 +11:00
Vyacheslav Kovalevsky 7311ce671f
Store ninja objectives in conditions 2 (#20894)
* move spider charge target from role

* shorter field names

* remove ninja role comment

* remove unused systems in SpaceNinjaSystem

* GenericAntagObjectivesAddedEvent

* check if warp point is on same map

* remove unnecessary import

* add missing loc when spider charge has no target

* a

* remove spider charge target requirement comp

* inline SpiderChargeTitle

* allow planting charge without objective

* remove map check

* fix role check when planting

* obj.Target

* Fix merge

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-29 15:06:32 +11:00
Nemanja 2a6705818b
Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
themias bd100344a2
Add inhand fill visuals (#24495)
* Add inhand fill visuals

* oops

* remove unused import
2024-01-28 20:38:06 -05:00
metalgearsloth 5267d3c601
Put entity resetting behind command flag (#24436)
Stop bandaiding problems
2024-01-28 20:34:24 -05:00
PJBot 030ab50939 Automatic changelog update 2024-01-29 01:33:59 +00:00
Krunklehorn f9c43567ea
Health analyzers and cryopods also show temperature in Kelvin (#24643)
Health analyzers and cryopods also show temperature in kelvin
2024-01-28 20:32:54 -05:00
PJBot 21d5716f4c Automatic changelog update 2024-01-29 01:32:01 +00:00
Ed 3deea2f7d6
Fire anom rework (#24666)
* content

* d

* fix artifact
2024-01-28 20:30:54 -05:00
metalgearsloth 11c69bca3f
Anti-anomaly fixes (#24634)
- Remove unnecessary mapcoordinates get.
- Remove mapping markers as everything should be ingame entities and this is functioning as an area.
2024-01-28 19:51:29 -05:00
metalgearsloth e1901aa6b6
Revert "Make flare gun explode, damage and stun the player when used … (#24679)
* Revert "Make flare gun explode, damage and stun the player when used with the wrong ammo (#22349)"

This reverts commit e301378114.

# Conflicts:
#	Content.Shared/Weapons/Ranged/Components/GunComponent.cs
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml

* Fix revert conflicts

* Update Content.Shared/Weapons/Ranged/Components/GunComponent.cs
2024-01-29 11:20:34 +11:00
metalgearsloth 58b55ba06c
BatteryWeaponFireModes refactor (#24502)
* BatteryWeaponFireModes refactor

Made the code a bit better but still needs integrating into attachments.

* murder

* Fix serialization

* weh

* weh
2024-01-29 11:09:56 +11:00
DrSmugleaf 4e8b1fb0d3
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed
2024-01-29 10:32:42 +11:00
Errant 556545e324
Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
Alzore 96ffc31b66
Remove salvage flesh ghost roles (#24651)
nomoresentientmeat
2024-01-28 10:13:48 -05:00
lzk 50f1b4b009
Fix eris hud hand slot sprites (#24662)
* Fix eris style hand slot sprites

* rename meta to meta.json
2024-01-28 10:13:29 -05:00
PJBot 487f94aa3b Automatic changelog update 2024-01-28 10:51:01 +00:00
Kara 740c298d2f
Lower speech noise volume & refactor system (#24579)
* Lower speech noise sounds & refactor system christ fuck

* MORE
2024-01-28 21:49:55 +11:00
Nemanja 804c76f8c9
Add support clothing equip/unequip doafters (#24389)
* add clothing equip/unequip doafters

* boowomp
2024-01-28 21:48:42 +11:00
deltanedas 19a05e11d0
Give anomaly borg module a signaller (#24466)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-28 21:47:58 +11:00
PJBot 0a6904fbe2 Automatic changelog update 2024-01-28 10:47:37 +00:00
Doctor-Cpu 70d04c70ba
Fix mispell of Atomic Amnesia MMX author (#24657)
Co-authored-by: Gwen <>
2024-01-28 21:46:32 +11:00
PJBot dcd4e8f799 Automatic changelog update 2024-01-28 10:42:42 +00:00
shamp 4920d5f7df
Added new All at once game preset (#23171)
* Update game_presets.yml

* Create preset-allatonce.ftl

* Update game_presets.yml

* Update game_presets.yml

the game rule has been removed:
- pirates

* Update game_presets.yml

Pascal case/Camel case fix

* Update preset-allatonce.ftl

Camel case fix
2024-01-28 21:41:36 +11:00
PJBot 725869ae33 Automatic changelog update 2024-01-28 03:24:22 +00:00
emmafornash af632690a1
Fixed syndicate bombs being unpurchasable (#24469)
* fixed syndicite bombs being unpurchasable

* removed previous attempt

* added restock condition to listing's equal method

* reverted id change
2024-01-28 14:23:39 +11:00
themias 5c75117749
Add cowboy hats and boots (#24299)
* Add cowboy hats and boots

* oops

* audio fix and attribution
2024-01-28 14:23:16 +11:00
github-actions[bot] 877a07b941
Update Credits (#24645)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-01-27 18:21:16 -08:00
metalgearsloth b1f9e25c13
Steal cleanup (#24428)
- Fix datafield spelling
- Fix some code oddities
2024-01-28 12:10:39 +11:00
PJBot 1e0310ff10 Automatic changelog update 2024-01-28 00:29:08 +00:00
Pieter-Jan Briers 8ca7cb59a3
Security barriers take 5 seconds to (un)lock (#24637)
People are using these as unhackable and hard-to-tailgate airlocks into sec. They should not be trivial for security officers to move through.

Made LockComponent have configurable lock times to implement this.
2024-01-28 11:28:02 +11:00
Pieter-Jan Briers 3e3cb10a96
Make some damage sources not cancel do afters (#24635)
- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner
2024-01-28 10:51:54 +11:00
PJBot dfa10be890 Automatic changelog update 2024-01-27 23:15:14 +00:00
FungiFellow 7b046aceb8
Ion Storm Weight Increase (#24633) 2024-01-28 10:14:09 +11:00
Rondalph Diggs a8989c0ee7
Align sprite rear view (#24584)
Fixes space-wizards/space-station-14#24574

Moved back view sprite one pixel to the right.
2024-01-27 10:03:02 -08:00
Hanz 8fc9650b6e
Bartender limited reagents fixup (#24598)
Fixed up bartending after the limited reagents update
2024-01-27 09:49:26 -08:00
PJBot 82fa771859 Automatic changelog update 2024-01-27 17:48:40 +00:00
Boaz1111 b5e010f0fe
Pka shuttle projectiles now actually break rocks in one hit (#24627)
bitch
2024-01-27 20:47:35 +03:00
PJBot ddf1ec0216 Automatic changelog update 2024-01-27 17:44:51 +00:00
Kara 4ab69709fe
Powered light sprite glows with color of their pointlight (#24612) 2024-01-27 09:43:45 -08:00
Vasilis 69d9d9f34b
Admin Observers get a hat slot and a pda (#20183) 2024-01-27 10:44:46 -04:00
PJBot 70a63452b9 Automatic changelog update 2024-01-27 13:52:31 +00:00