Commit Graph

24328 Commits

Author SHA1 Message Date
PJBot 1029142740 Automatic changelog update 2024-01-31 05:01:46 +00:00
Kara e82964bbf4
Reduce throwing recoil further (#24759) 2024-01-30 21:00:40 -08:00
PJBot 79fa3c7db1 Automatic changelog update 2024-01-31 03:50:24 +00:00
themias d75f6c3db4
Allow IdentityBlocker partial coverage (#24741)
* Allow IdentityBlocker partial coverage

* rename to TotalCoverage
2024-01-30 19:49:19 -08:00
Nemanja bd46d7cc8a
make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
DrSmugleaf 83901cafc5
Fix ClimbSystem removing the climbing fixture when it still has contacts (#24756) 2024-01-31 13:10:57 +11:00
PJBot 4e4fa11f58 Automatic changelog update 2024-01-30 23:24:38 +00:00
Emisse bf23ba7a0c
fland update (#24753) 2024-01-30 16:23:38 -07:00
Tayrtahn 652e2b7a41
Fix weird rotation when strapped to a bed (#24746)
* Gotta watch out for those tricky radians

* Change StrapComponent instead
2024-01-30 16:23:30 -07:00
brainfood1183 8cb6420ed6
New Lobby Art (#24743)
* New Lobby Art

* fix
2024-01-30 16:21:42 -07:00
Nemanja 724312bdf5
fix storage open sounds playing when they shouldn't (#24752) 2024-01-30 16:20:00 -07:00
PJBot 58223b36a5 Automatic changelog update 2024-01-30 23:05:32 +00:00
themias 26d8084d52
Fix stun baton EMP state (#24706)
* Fix stun baton EMP state

* trydeactivate
2024-01-30 18:04:26 -05:00
nikthechampiongr 9bebdf5706
Fix improper prediction on unpryable doors (#24738)
Fix improper prediction on unpryable doors.

Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.
2024-01-30 13:03:15 -05:00
DrSmugleaf ff7f7881c8
Update Patrons.yml (#24742) 2024-01-30 09:51:32 -08:00
PJBot a44d559e9a Automatic changelog update 2024-01-30 13:29:23 +00:00
Ed 60c5797807
Shuttle guns new sounds (#24714)
* new sounds

* fix

* fix sound

* some tweak
2024-01-31 00:28:16 +11:00
metalgearsloth 14a4b5a171
Revert "Comment out discord CL" (#24737)
Revert "Comment out discord CL (#24734)"

This reverts commit 117399d914.
2024-01-30 23:46:50 +11:00
metalgearsloth 117399d914
Comment out discord CL (#24734)
Until publish runs work.
2024-01-30 23:35:08 +11:00
Pieter-Jan Briers c26687620b
Fix changelog RSS (?) (#24733) 2024-01-30 13:16:31 +01:00
metalgearsloth cd4d090f4b
Implement text splitting for discord CL (#24731)
* Implement text splitting for discord CL

Should bandaid it enough for now.

* More docs

* Minor fix

* Also this field

* you
2024-01-30 22:53:33 +11:00
metalgearsloth 00c5538c6b
Split changelog entries for discord (#23832)
* Split changelog entries for discord

Not sure where best to split it, by entry in group or by author.

* Formatting
2024-01-30 22:14:00 +11:00
PJBot 36fb5a92cb Automatic changelog update 2024-01-30 11:13:30 +00:00
Scribbles0 e4763ffecc
Orbital Anomaly Cores (#24716)
follow tag + norot
2024-01-30 14:12:24 +03:00
PJBot c1c4d1a92b Automatic changelog update 2024-01-30 11:06:26 +00:00
themias 3933490962
Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
PJBot 9526ba68ff Automatic changelog update 2024-01-30 10:57:43 +00:00
CrigCrag 572347af5d
Overrun Outpost Arm (#24656)
* add every

* remove 2 crusher spawns
2024-01-30 03:56:37 -07:00
PJBot a77b2021b5 Automatic changelog update 2024-01-30 10:56:00 +00:00
Emisse 101b4ff364
derotate gemini (#24728)
* Delete Resources/Maps/gemini.yml

* Delete Resources/Prototypes/Maps/gemini.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs
2024-01-30 03:54:54 -07:00
PJBot a0d2a2ffe6 Automatic changelog update 2024-01-30 10:51:47 +00:00
Kara ef55039560
Throwing item scaling animation + recoil (#24724) 2024-01-30 21:50:41 +11:00
Emisse aa806c306c
Packed (#24726)
* packed update

* smoked a new opp. his meat came off the bone
2024-01-30 03:37:28 -07:00
PJBot 067c8ba4a9 Automatic changelog update 2024-01-30 10:27:08 +00:00
Emisse b59950d461
derotate aspid (#24725)
* Delete Resources/Maps/aspid.yml

* Delete Resources/Prototypes/Maps/aspid.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs
2024-01-30 03:26:02 -07:00
PJBot 4f91846a90 Automatic changelog update 2024-01-30 08:12:49 +00:00
liltenhead 31f7acf223
Jugs are destructible (#24719)
* destructible jug

* destruction

* Update Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-30 19:11:43 +11:00
PJBot 5da590e0f8 Automatic changelog update 2024-01-30 01:34:41 +00:00
Tayrtahn b0bd0689ce
Stop shift from cancelling follow as ghost (#24715)
Fixed pressing shift cancelling ghost follow
2024-01-29 17:33:34 -08:00
PJBot c16e384d3a Automatic changelog update 2024-01-30 00:22:32 +00:00
SlamBamActionman a86d0e51ec
Add water droplet hat for arachnids (#23822)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-29 16:21:25 -08:00
Hanz 61516e8253
Drink tastes touchup (#24700)
* Actual tastebuds

yup

* Grape Soda, can't forget them too

Grape Soda, my beloved
2024-01-29 16:21:28 -07:00
PJBot ec63e0b107 Automatic changelog update 2024-01-29 23:21:01 +00:00
Tayrtahn cebb20d535
Add fill level visuals for water bottle in-hand sprites (#24708)
Fill level visuals for water bottle inhands
2024-01-29 16:19:55 -07:00
PJBot f661e8f486 Automatic changelog update 2024-01-29 23:05:58 +00:00
Tayrtahn e101d078fe
Fix welder status always being "not lit" (#24705)
* Fix not finding ItemToggleComponent

* Simplified
2024-01-29 16:04:52 -07:00
themias e27a3e0d3e
Add sticky footstep sound to space glue (#24710) 2024-01-30 09:35:27 +11:00
PJBot c1f3f8cdc4 Automatic changelog update 2024-01-29 14:57:35 +00:00
SpeltIncorrectyl 5d2ddc0d8b
Adds signal control to portable generators (#24157)
* added signal control to portable generators

* added documentation

* Discard changes to Content.Server/Radio/EntitySystems/HeadsetSystem.cs

* added DeviceNetworkComponent and WirelessNetworkConnectionComponent to generator prototype

* made GeneratorSignalControlComponent nicer

* implemented auto-revving

* added back necessary dependency

* can't send do-after event manually

* repeat now works with auto revving

* fixed

* removed vv

* stopping generating when it is revving now makes it stop revving

* Update Content.Shared/Power/Generator/ActiveGeneratorRevvingComponent.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* used resolve instead of TryComp

---------

Co-authored-by: Julian Giebel <juliangiebel@live.de>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-29 15:56:29 +01:00
PJBot 7bd22762ff Automatic changelog update 2024-01-29 09:52:37 +00:00