PJBot
1029142740
Automatic changelog update
2024-01-31 05:01:46 +00:00
Kara
e82964bbf4
Reduce throwing recoil further ( #24759 )
2024-01-30 21:00:40 -08:00
PJBot
79fa3c7db1
Automatic changelog update
2024-01-31 03:50:24 +00:00
themias
d75f6c3db4
Allow IdentityBlocker partial coverage ( #24741 )
...
* Allow IdentityBlocker partial coverage
* rename to TotalCoverage
2024-01-30 19:49:19 -08:00
Nemanja
bd46d7cc8a
make lathe visuals not required ( #24757 )
2024-01-31 13:50:40 +11:00
DrSmugleaf
83901cafc5
Fix ClimbSystem removing the climbing fixture when it still has contacts ( #24756 )
2024-01-31 13:10:57 +11:00
PJBot
4e4fa11f58
Automatic changelog update
2024-01-30 23:24:38 +00:00
Emisse
bf23ba7a0c
fland update ( #24753 )
2024-01-30 16:23:38 -07:00
Tayrtahn
652e2b7a41
Fix weird rotation when strapped to a bed ( #24746 )
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* Gotta watch out for those tricky radians
* Change StrapComponent instead
2024-01-30 16:23:30 -07:00
brainfood1183
8cb6420ed6
New Lobby Art ( #24743 )
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* New Lobby Art
* fix
2024-01-30 16:21:42 -07:00
Nemanja
724312bdf5
fix storage open sounds playing when they shouldn't ( #24752 )
2024-01-30 16:20:00 -07:00
PJBot
58223b36a5
Automatic changelog update
2024-01-30 23:05:32 +00:00
themias
26d8084d52
Fix stun baton EMP state ( #24706 )
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* Fix stun baton EMP state
* trydeactivate
2024-01-30 18:04:26 -05:00
nikthechampiongr
9bebdf5706
Fix improper prediction on unpryable doors ( #24738 )
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Fix improper prediction on unpryable doors.
Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.
2024-01-30 13:03:15 -05:00
DrSmugleaf
ff7f7881c8
Update Patrons.yml ( #24742 )
2024-01-30 09:51:32 -08:00
PJBot
a44d559e9a
Automatic changelog update
2024-01-30 13:29:23 +00:00
Ed
60c5797807
Shuttle guns new sounds ( #24714 )
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* new sounds
* fix
* fix sound
* some tweak
2024-01-31 00:28:16 +11:00
metalgearsloth
14a4b5a171
Revert "Comment out discord CL" ( #24737 )
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Revert "Comment out discord CL (#24734 )"
This reverts commit 117399d914 .
2024-01-30 23:46:50 +11:00
metalgearsloth
117399d914
Comment out discord CL ( #24734 )
...
Until publish runs work.
2024-01-30 23:35:08 +11:00
Pieter-Jan Briers
c26687620b
Fix changelog RSS (?) ( #24733 )
2024-01-30 13:16:31 +01:00
metalgearsloth
cd4d090f4b
Implement text splitting for discord CL ( #24731 )
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* Implement text splitting for discord CL
Should bandaid it enough for now.
* More docs
* Minor fix
* Also this field
* you
2024-01-30 22:53:33 +11:00
metalgearsloth
00c5538c6b
Split changelog entries for discord ( #23832 )
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* Split changelog entries for discord
Not sure where best to split it, by entry in group or by author.
* Formatting
2024-01-30 22:14:00 +11:00
PJBot
36fb5a92cb
Automatic changelog update
2024-01-30 11:13:30 +00:00
Scribbles0
e4763ffecc
Orbital Anomaly Cores ( #24716 )
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follow tag + norot
2024-01-30 14:12:24 +03:00
PJBot
c1c4d1a92b
Automatic changelog update
2024-01-30 11:06:26 +00:00
themias
3933490962
Fix centcom cargo gifts ( #24701 )
2024-01-30 04:05:20 -07:00
PJBot
9526ba68ff
Automatic changelog update
2024-01-30 10:57:43 +00:00
CrigCrag
572347af5d
Overrun Outpost Arm ( #24656 )
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* add every
* remove 2 crusher spawns
2024-01-30 03:56:37 -07:00
PJBot
a77b2021b5
Automatic changelog update
2024-01-30 10:56:00 +00:00
Emisse
101b4ff364
derotate gemini ( #24728 )
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* Delete Resources/Maps/gemini.yml
* Delete Resources/Prototypes/Maps/gemini.yml
* Update default.yml
* Update PostMapInitTest.cs
* Update MapLoadBenchmark.cs
2024-01-30 03:54:54 -07:00
PJBot
a0d2a2ffe6
Automatic changelog update
2024-01-30 10:51:47 +00:00
Kara
ef55039560
Throwing item scaling animation + recoil ( #24724 )
2024-01-30 21:50:41 +11:00
Emisse
aa806c306c
Packed ( #24726 )
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* packed update
* smoked a new opp. his meat came off the bone
2024-01-30 03:37:28 -07:00
PJBot
067c8ba4a9
Automatic changelog update
2024-01-30 10:27:08 +00:00
Emisse
b59950d461
derotate aspid ( #24725 )
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* Delete Resources/Maps/aspid.yml
* Delete Resources/Prototypes/Maps/aspid.yml
* Update default.yml
* Update PostMapInitTest.cs
* Update MapLoadBenchmark.cs
2024-01-30 03:26:02 -07:00
PJBot
4f91846a90
Automatic changelog update
2024-01-30 08:12:49 +00:00
liltenhead
31f7acf223
Jugs are destructible ( #24719 )
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* destructible jug
* destruction
* Update Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-30 19:11:43 +11:00
PJBot
5da590e0f8
Automatic changelog update
2024-01-30 01:34:41 +00:00
Tayrtahn
b0bd0689ce
Stop shift from cancelling follow as ghost ( #24715 )
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Fixed pressing shift cancelling ghost follow
2024-01-29 17:33:34 -08:00
PJBot
c16e384d3a
Automatic changelog update
2024-01-30 00:22:32 +00:00
SlamBamActionman
a86d0e51ec
Add water droplet hat for arachnids ( #23822 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-29 16:21:25 -08:00
Hanz
61516e8253
Drink tastes touchup ( #24700 )
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* Actual tastebuds
yup
* Grape Soda, can't forget them too
Grape Soda, my beloved
2024-01-29 16:21:28 -07:00
PJBot
ec63e0b107
Automatic changelog update
2024-01-29 23:21:01 +00:00
Tayrtahn
cebb20d535
Add fill level visuals for water bottle in-hand sprites ( #24708 )
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Fill level visuals for water bottle inhands
2024-01-29 16:19:55 -07:00
PJBot
f661e8f486
Automatic changelog update
2024-01-29 23:05:58 +00:00
Tayrtahn
e101d078fe
Fix welder status always being "not lit" ( #24705 )
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* Fix not finding ItemToggleComponent
* Simplified
2024-01-29 16:04:52 -07:00
themias
e27a3e0d3e
Add sticky footstep sound to space glue ( #24710 )
2024-01-30 09:35:27 +11:00
PJBot
c1f3f8cdc4
Automatic changelog update
2024-01-29 14:57:35 +00:00
SpeltIncorrectyl
5d2ddc0d8b
Adds signal control to portable generators ( #24157 )
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* added signal control to portable generators
* added documentation
* Discard changes to Content.Server/Radio/EntitySystems/HeadsetSystem.cs
* added DeviceNetworkComponent and WirelessNetworkConnectionComponent to generator prototype
* made GeneratorSignalControlComponent nicer
* implemented auto-revving
* added back necessary dependency
* can't send do-after event manually
* repeat now works with auto revving
* fixed
* removed vv
* stopping generating when it is revving now makes it stop revving
* Update Content.Shared/Power/Generator/ActiveGeneratorRevvingComponent.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com>
* used resolve instead of TryComp
---------
Co-authored-by: Julian Giebel <juliangiebel@live.de>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-29 15:56:29 +01:00
PJBot
7bd22762ff
Automatic changelog update
2024-01-29 09:52:37 +00:00