* One commit ops
* Please the maintainer gods
* More requested changes
* review
* actually this is probably a good idea
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Co-authored-by: ScarKy0 <scarky0@onet.eu>
* WORK IN PROGRESS 1
* ITS ALIVE, ALIVE!!!!
* clean up
* WIP 1
* fix small oversight
* big diff of doom
* added CVAR to tile history stack size
* component time
* filescoped namespaces + remove redundant nametag
* fix silly little mistakes
* typo
* TileStacksTest
* bweeeeeeh :P
* nuke cvar
* :3
* WIP2025
* Fix submodule
* It's beginning to look a lot like Christmas
* It's the Most Wonderful Time of the Year
* tiny fix
* fixed extra spacing on yaml
* slightly improve tilestacking test
* Part 1 out of 2 (part 2 tomorrow)
* Part 2
* add a simple tile construction test for tilestacking
* guh
* address reviews (no documentation yet)
* documentation be upon ye
* remove extra spaces
* prediction fix
* dirt
* oops :p
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Co-authored-by: Killerqu00 <killerqueen1777@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
* Allow late join from arrivals to be considered for antagonist.
* Don't use `PendingClockInComponent` to block late join antag selection, instead do an arrivals grid transform check with new helper function `IsOnArrivals`.
* Minor formatting fixes
* missing using
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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
* Spray bottles with visible reagent contents
* Fixed cargo catalog to correctly reference the new spray bottle rsi
* Fixed indentation on rsi meta files
* Updated copyright in spray_bottle.rsi meta
* Update Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml
Co-authored-by: āda <ss.adasts@gmail.com>
* Updated to follow yml convention, modified to inherit from DrinkBase and renamed fill textures
* Fixed solution names
* Updated solution name in BorgMegaSprayBottle
* de-hardcode solution name
* less breaking
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Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
* PUSH!!!
* Femtanyl
* eh swap em back
* My PR is ruined!!!
* review 2 electric boogaloo
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Clowns base mask now has the ability to toggle the wig on and off.
* Changes the clown mask to have a foldable wig.
* Adds my credit for the wigless sprites in the meta.json
* Redid the description.
* Added an a to the description. Smiles.
* Resolved changes, thanks beck!
* Initial commit
* Add a note to not abuse the darrrrn machine
* Remove nukie planet (hopefully) and fix duffelbag
* jug solution name
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Co-authored-by: iaada <iaada@users.noreply.github.com>
* seperate out shuttle cooldowns
* fix
* feedback
* fix spacing
* update to TimeSpan
* GOAT float
* return to TimeSpan
* add var
* clarify with seconds
* clarifying some things
* Add craft for bonfire and bonfire with stake
* review
* review
* nullable MaxFireStacks
* retry
* retry
* review
* I will change it and hope that they will agree with me
* Revert "I will change it and hope that they will agree with me"
This reverts commit 83823692d0116bf9aa9eceb85a10e95c88b51fb9.
* construction
Merged the graphs
Changed the bonfire stake ID to follow the proper naming scheme
* add destroy sound
* planks Instead of logs
* of course I forgot about ftl
* Slarti review + Princess review
Yes I sneaked an admeme abuse change here
* a small fix
* clamp firestacks
* This was on purpose, leave as is
This reverts commit 7d63e38b66cb63e5e50b7fac5030013e2ef508b5.
* irrelevant
* Fixtures
* cleanup
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Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Allow items spawned in the smart fridge to show up in the view
* AAAAAAAAAAAAAAAAAA
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>