Commit Graph

12562 Commits

Author SHA1 Message Date
metalgearsloth ff2fbda804
Use priority queue for power networks (#12134) 2022-10-22 14:51:02 -07:00
metalgearsloth 15029b8410
Optimise mob moverment a little bit (#12136) 2022-10-22 14:50:25 -07:00
eclips_e 016900b18a
make wall lockers less shitty (#12142)
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-10-22 14:48:13 -07:00
Moony ed8efa08b0
Even more tiles (#12140)
* tile gaming

* TRIM

* fucking BOM

* wood trim and some doobles

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-22 13:21:36 -05:00
PJBot 1cd256aa2f Automatic changelog update 2022-10-22 14:17:35 -04:00
Moony 5eede78ab7
Fix LED lights. (#12141)
Changes their energy level and range so that while they're higher power lights, they don't burn out your eyeballs.

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-22 13:16:31 -05:00
PJBot f2524c648f Automatic changelog update 2022-10-22 12:14:29 -04:00
Leon Friedrich ac24d8ee25
Fix two bugs (#12144) 2022-10-23 03:13:25 +11:00
Leon Friedrich b73d188e67
Fix misc cuffing issues (#12127) 2022-10-22 16:54:28 +11:00
PJBot b75cd3f7ca Automatic changelog update 2022-10-22 01:07:49 -04:00
Nairod 80c7dba290
Vendor fill and advertisement (#12133) 2022-10-22 00:06:46 -05:00
PJBot 30c0ea12cf Automatic changelog update 2022-10-21 21:54:29 -04:00
Moony 5f5aea6aed
Replace the floor tiles for realsies this time. (#12125)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-21 18:53:25 -07:00
Leon Friedrich 4b42f28cf7
Fix construction button not working (#12033) 2022-10-22 10:51:03 +11:00
Leon Friedrich 19586ea46c
Reset movement on player (de)attach (#12073) 2022-10-22 10:50:14 +11:00
PJBot 31c4ce66f4 Automatic changelog update 2022-10-21 14:48:14 -04:00
Mervill 2dba38136a
Clarify some item descriptions in the uplink menu (#12040)
* clarify some descriptions in the uplink menu

* review
2022-10-21 13:47:09 -05:00
Kara 169ba3106b
Fix #12075 (#12118) 2022-10-21 01:54:18 -07:00
Scribbles0 8a4142cceb
firelocks & maint stuffs (#12083) 2022-10-20 19:52:10 -05:00
metalgearsloth ebe79def58
Fix admin freeze attacks (#12072) 2022-10-21 01:09:52 +11:00
Flipp Syder 0fe9f38968
Actual randomized humanoids (#11574) 2022-10-21 00:46:05 +11:00
PJBot e4c67e998f Automatic changelog update 2022-10-20 09:21:56 -04:00
metalgearsloth 2a2434dbea
Fix wallmount interactions (#12013) 2022-10-21 00:20:52 +11:00
PJBot 16c3b6efdc Automatic changelog update 2022-10-20 09:17:33 -04:00
Nemanja 7cc1eba181
Mining Tweaks (#11468) 2022-10-21 00:16:29 +11:00
Kevin Zheng 8b18df660a
Adjust case of shuttle parts (#12062) 2022-10-20 23:35:39 +11:00
Kara 4b71cc1dc5
Update submodule again (#12059) 2022-10-19 16:06:39 -07:00
Kara 2890f4e2c0
Update submodule (#12057) 2022-10-19 15:24:23 -07:00
PJBot 95e0219eda Automatic changelog update 2022-10-19 14:35:40 -04:00
Francesco 9727cc0da0
FlashLightVisualizer refactor + low power handheld light light radius fix (#11768)
* refactor: Removes FlashLightVisualizer (based on obsolete code) in favor or merging its functionality with HandheldLightComponent
fix: Low power lighting radius animations for lanterns, floodlights and flashlights now properly restore the original light radius when going back to full power

* refactor: Use the LightBehaviour component to animate HandheldLights
refactor: Remove unneeded HandheldLight definitions in some yaml files (already inherited by parents)
fix: Properly change the server side PointLightComponent Enabled property when turning HandheldLights on/off
feat: ReverseWhenFinished property on Fade light behaviours

* Empty commit to rerun CI with the new engine PR

* fix: Restore the correct HandheldLight addPrefix property, whoops

* refactor: blinkingBehaviourID -> blinkingBehaviourId, radiatingBehaviourID -> radiatingBehaviourId
2022-10-19 13:34:36 -05:00
PJBot af33db3cc3 Automatic changelog update 2022-10-19 08:03:41 -04:00
Leon Friedrich f12d4a13d6
Misc action fixes (#12046)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-10-19 14:02:38 +02:00
PJBot 77fa2d50f1 Automatic changelog update 2022-10-19 07:50:11 -04:00
Leon Friedrich 46f707a719
Misc hand ui fixes (#12048) 2022-10-19 13:49:07 +02:00
PJBot ac2131b44e Automatic changelog update 2022-10-18 22:52:51 -04:00
Kara 3fd226d9f0
Extended rework & ramping event scheduler (#11362) 2022-10-18 19:51:47 -07:00
Kara 095a4a7136
Use `CONJUGATE-BASIC` for bloodstream loc (#11381) 2022-10-18 19:51:29 -07:00
Kara 7ad867fa0f
Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Kara 592f135d92
Update submodule (#12039) 2022-10-18 19:51:03 -07:00
PJBot 9d1f5655d7 Automatic changelog update 2022-10-18 19:08:47 -04:00
metalgearsloth 4db3b30dc1
Sleep NPCs on attach (#12014) 2022-10-19 10:07:44 +11:00
Paul Ritter 78a139edb5
Predicts pulling (#12029) 2022-10-19 10:06:44 +11:00
PJBot 240043bfd5 Automatic changelog update 2022-10-18 19:05:52 -04:00
Nemanja 661a569732
Fix big boxes not holding in air (#12031) 2022-10-19 10:04:47 +11:00
Nairod cff335174c
Jetpack in-hand sprite fix (#12025) 2022-10-19 10:04:19 +11:00
Cheackraze bd568cd1b5
Adds plasma and chargers (#12011) 2022-10-18 06:41:05 -05:00
PJBot 4ec34493c0 Automatic changelog update 2022-10-18 03:00:13 -04:00
Leon Friedrich 3aeba9a63e
Fix chat sanitization and entity name escaping (#12015) 2022-10-17 23:59:09 -07:00
PJBot 6db886773b Automatic changelog update 2022-10-18 02:46:36 -04:00
Flipp Syder 3f0773e1f4
Character setup in Lobby UI (#12007) 2022-10-18 08:45:32 +02:00