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8 Commits
Author SHA1 Message Date
Vanessa 45a0ccec2a Limited arti scaling 2026-07-09 11:00:23 -05:00
Vanessa d9bb403264 more glim glim 2026-07-08 23:15:07 -05:00
Delta-V bot 987678965f Automatic changelog update 2026-07-09 05:54:14 +02:00
Theo 663952f2fb Sabotage borg nerf (#6080)
* modules changed

* 1 tc change lol
2026-07-08 22:53:55 -05:00
Delta-V bot 46a37b1caf Automatic changelog update 2026-07-09 03:25:05 +02:00
jessiscah23andJessica Harvey bcc50db33b Fix salvage magnet asteroids not spawning in ore. (#5973)
Co-authored-by: Jessica Harvey <itsjessagain23@gmail.com>
2026-07-09 01:24:45 +00:00
Apersos-collandVanessa 30cfa646e4 Grav Gauntlet weapon changes and resprite (#5951)
* medium overhaul to weapon and sprite
removed taser
added Reflection (base 30% chance)
added speed up while in hand (25% speed up)
changed icon to fit more with artstyle plus bluesec
inhand sprites match new sprite

* OBSENLY SMALL CHANGED (small fixes to icon color and suitStorage being 1 to far up

* added clothing slowdown resist
added passive block modifier (makes it act like a shield)

* added/removed to fit with changes asked.
removed blocking
added prying
added higher damage

* fixing new sprite

* Update Hos-Briefcase.ftl

forgot to update discription

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* fixing new sprite

* fixing

* more fixing

* attempting to see if that was a false positive (fixing stuff)

i changed a word slightly to see if it was false positive cause i checked the log and there was no such mention of my weapon at all 
anyways i just changed a single word so if it works this time i dont have to make a second commit

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

---------

Signed-off-by: Apersos-coll <collsherlo@gmail.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-08 19:54:32 -05:00
ConstantlyConfused 91ff29416b Merge pull request #6251 from Eternally-Confused/blows-up-IPC
Remove another mention of IPCs
2026-07-08 17:07:28 -05:00
16 changed files with 81 additions and 88 deletions
@@ -85,41 +85,40 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
{
case AsteroidOffering asteroid:
option.Title = Loc.GetString($"dungeon-config-proto-{asteroid.Id}");
break; // DeltaV: Skip ores since they aren't used with custom generation
// var layerKeys = asteroid.MarkerLayers.Keys.ToList();
// layerKeys.Sort();
//
// foreach (var resource in layerKeys)
// {
// var count = asteroid.MarkerLayers[resource];
//
// var container = new BoxContainer
// {
// Orientation = BoxContainer.LayoutOrientation.Horizontal,
// HorizontalExpand = true,
// };
//
// var resourceLabel = new Label
// {
// Text = Loc.GetString("salvage-magnet-resources",
// ("resource", resource)),
// HorizontalAlignment = Control.HAlignment.Left,
// };
//
// var countLabel = new Label
// {
// Text = Loc.GetString("salvage-magnet-resources-count", ("count", count)),
// HorizontalAlignment = Control.HAlignment.Right,
// HorizontalExpand = true,
// };
//
// container.AddChild(resourceLabel);
// container.AddChild(countLabel);
//
// option.AddContent(container);
// }
//
// break;
var layerKeys = asteroid.MarkerLayers.Keys.ToList();
layerKeys.Sort();
foreach (var resource in layerKeys)
{
var count = asteroid.MarkerLayers[resource];
var container = new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
HorizontalExpand = true,
};
var resourceLabel = new Label
{
Text = Loc.GetString("salvage-magnet-resources",
("resource", resource)),
HorizontalAlignment = Control.HAlignment.Left,
};
var countLabel = new Label
{
Text = Loc.GetString("salvage-magnet-resources-count", ("count", count)),
HorizontalAlignment = Control.HAlignment.Right,
HorizontalExpand = true,
};
container.AddChild(resourceLabel);
container.AddChild(countLabel);
option.AddContent(container);
}
break;
case DebrisOffering debris:
option.Title = Loc.GetString($"salvage-magnet-debris-{debris.Id}");
break;
@@ -17,7 +17,7 @@ namespace Content.Shared.Psionics.Glimmer
get { return _glimmer; }
set
{
var newGlimmer = _enabled ? Math.Clamp(value, 0, 1000) : 0;
var newGlimmer = _enabled ? Math.Clamp(value, 0, 2000) : 0;
if (_glimmer == newGlimmer)
return;
@@ -18,7 +18,7 @@ public sealed class XAEModifyGlimmerSystem : EntitySystem
private void OnActivated(Entity<XAEModifyGlimmerComponent> arti, ref XenoArtifactNodeActivatedEvent args)
{
var range = arti.Comp.Range;
var current = _glimmer.Glimmer;
var current = Math.Min(_glimmer.Glimmer, 1000); // Only scale up to 1000 glimmer
if (range.Min > current || current > range.Max)
return;
+16 -15
View File
@@ -1,19 +1,4 @@
Entries:
- author: kotobdev
changes:
- message: Flashlights will now always point towards your cursor in combat mode.
type: Add
id: 2034
time: '2026-01-08T17:11:25.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5163
- author: ShepardToTheStars
changes:
- message: Redrock spawns a bit further out until we can figure out why its spawning
inside the station.
type: Tweak
id: 2035
time: '2026-01-08T20:53:31.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5166
- author: PureBreadBagel
changes:
- message: You are now able to craft the makeshift and forged varient of the omnitool!
@@ -4339,4 +4324,20 @@
id: 2534
time: '2026-07-07T18:40:15.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6055
- author: jessiscah23
changes:
- message: Nanotrasen has fixed issues with salvage magnet calibration. Ore seams
can now be found on asteroid pulls!
type: Fix
id: 2535
time: '2026-07-09T01:24:45.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5973
- author: rebe83
changes:
- message: The syndicate saboteur cyborg no longer comes with weapons or an advanced
tool module. Cybersun stocks are down 13%.
type: Tweak
id: 2536
time: '2026-07-09T03:53:55.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6080
Order: 1
@@ -5,4 +5,4 @@ x01-bundle-name = X-01
x01-bundle-description = A fast firing, high capacity, compact, energy gun perfect for dishing out consistent quick damage.
grav-gauntlet-bundle-name = Grav Gauntlet
grav-gauntlet-bundle-description = A strong, slow hitting, gauntlet that can pull targets hit in and has a taser just in case.
grav-gauntlet-bundle-description = A strong, slow hitting, gauntlet that can pull targets hit closer.
@@ -1,4 +1,4 @@
# Be careful with these as they get removed on shutdown too!
# Be careful with these as they get removed on shutdown too!
- type: entity
id: AiHeld
save: false # DeltaV - AI PDAs
@@ -703,11 +703,11 @@
borg_brain:
- SyndicateNeuroling # DeltaV
borg_module:
- BorgModuleAdvancedTool # Delta V - replaced tool module
- BorgModuleTool
- BorgModuleCable # DeltaV
- BorgModuleConstruction # DeltaV
- BorgModuleOperative
- BorgModuleSyndicateWeapon
# - BorgModuleSyndicateWeapon # DeltaV - removed for balance
- BorgModuleCloakDeviceSyndicate # DeltaV
borg_id_chip: # DeltaV - borg id chips
- IdChipSyndie
@@ -14,7 +14,7 @@
- type: oreDunGen
id: OreIron
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockTin
count: 5
minGroupSize: 5
@@ -22,7 +22,7 @@
- type: oreDunGen
id: OreQuartz
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockQuartz
count: 5
minGroupSize: 5
@@ -30,7 +30,7 @@
- type: oreDunGen
id: OreCoal
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockCoal
count: 3
minGroupSize: 5
@@ -38,7 +38,7 @@
- type: oreDunGen
id: OreSalt
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockSalt
count: 3
minGroupSize: 5
@@ -46,7 +46,7 @@
- type: oreDunGen
id: OreGold
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockGold
count: 4
minGroupSize: 5
@@ -54,7 +54,7 @@
- type: oreDunGen
id: OreSilver
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockSilver
count: 4
minGroupSize: 5
@@ -62,7 +62,7 @@
- type: oreDunGen
id: OrePlasma
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockPlasma
count: 4
minGroupSize: 5
@@ -70,7 +70,7 @@
- type: oreDunGen
id: OreUranium
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockUranium
count: 4
minGroupSize: 5
@@ -78,7 +78,7 @@
- type: oreDunGen
id: OreBananium
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockBananium
count: 6
minGroupSize: 3
@@ -86,7 +86,7 @@
- type: oreDunGen
id: OreArtifactFragment
replacement: AsteroidRock
replacement: AsteroidAltRock #Delta V - Changed from AsteroidRock to AsteroidAltRock to work with our Mining Rock Spawner.
entity: AsteroidRockArtifactFragment
count: 5
minGroupSize: 1
@@ -50,6 +50,6 @@
discountDownTo:
Telecrystal: 7
cost:
Telecrystal: 13
Telecrystal: 12
categories:
- UplinkAllies
@@ -1,5 +1,5 @@
- type: entity
parent: [BaseItem, BaseWeaponBatterySmall, BaseGunWieldable]
parent: [BaseItem]
id: GravGauntlet
name: Grav Gauntlet MK-00c
description: A developmental prototype of Nanotrasen's Melee Arms Department. When striking an enemy, a gravitational wave pulses and sweeps them in for a follow-up.
@@ -8,41 +8,35 @@
sprite: _DV/Objects/Weapons/Melee/grav_gauntlet.rsi
state: icon
- type: MeleeWeapon
range: 1.2 # so you can actually use the pull
attackRate: 0.70 # heavy friggin fists bro
range: 1.4
attackRate: 0.85
angle: 0
animation: WeaponArcFist
wideAnimationRotation: 145
wideAnimationRotation: 230
damage:
types:
Blunt: 18
Heat: 5
Blunt: 25
Heat: 3
Structural: 20
- type: ClothingSlowResistance
modifier: 0.30
- type: IncreaseDamageOnWield
damage:
types:
Heat: 7
Structural: 5
- type: Gun #apersos was here
resetOnHandSelected: false
projectileSpeed: 25
soundGunshot: /Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg
- type: BatteryAmmoProvider
proto: BulletTaser # most balanced kinda, better than a stun shotgun
fireCost: 1000
- type: BatterySelfRecharger
autoRechargeRate: 1000
autoRechargePauseTime: 55
- type: GunRequiresWield #gotta steady your arm to aim duhhh
- type: AmmoCounter
- type: Wieldable
- type: MeleeThrowOnHit
speed: 5.75
speed: 2
distance: -.75
- type: AltFireMelee
attackType: Heavy
- type: UseDelayOnShoot
- type: UseDelay
delay: 2
- type: Tool
qualities:
- Prying
- type: Clothing
quickEquip: false
slots:
@@ -7,7 +7,6 @@
- Standard prisoner clothing must always be available for prisoners.
- Confiscated clothing should be returned upon request, except in the case of Extended Confinement or if the clothing in question poses a clear risk to prisoner or crew safety.
- Food and water for organic prisoners must be available and given on request.
- Power for silicon prisoners such as IPCs and cyborgs, at minimum a cyborg recharging station must be provided.
- Should the holding cells or Permabrig become uninhabitable, prisoners must be securely and safely relocated to another area for confinement, until the holding cells or Permabrig are returned to a serviceable state.
- Prisoners should be granted freedom of movement within their holding area unless there is an undue risk to life and limb.
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "created by coll1079/Apersos, also say thanks to my friend Noah for the beta icon",
"copyright": "created by coll1079/Apersos",
"size": {
"x": 32,
"y": 32
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