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6 Commits
Author SHA1 Message Date
Delta-V bot 6edb3a2961 Automatic changelog update 2026-09-17 16:05:13 +02:00
ce0410c41e [multi-antag changes] freelancing. (#6495)
* freelancing

* thief roundstart freelance

* Update Resources/Prototypes/Roles/Antags/thief.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: storm! <253825839+stormyatt@users.noreply.github.com>

* easy changes

---------

Signed-off-by: storm! <253825839+stormyatt@users.noreply.github.com>
Co-authored-by: stormyatt <stormyatt@users.noreply.github.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-09-17 11:04:52 -03:00
Delta-V bot d800d4a8c1 Automatic changelog update 2026-09-17 16:03:55 +02:00
Apersos-coll cea62ee53d Fixes Unstable Core Refractors wording so it doesnt cause errors (#6517)
Fixes-The-Wording
weh
2026-09-17 11:03:34 -03:00
Delta-V bot c3bb3f001a Automatic changelog update 2026-09-17 12:41:22 +02:00
Apersos-collandpre-commit-ci[bot] a332245ff0 EPU-U001 Integrity (Another CC Official gun) (#6507)
* Added Commander Tex's Pistol of doom and despare

* Downgraded damage/dps
freedom made the description alot more light and it now referenced tex barely, so its basically not only his weapon but now just a CC official pistol that anyone can use and the description helps

* Update battery_guns.yml

Change numba 1

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update battery_guns.yml 2

slight change again, and some fixes to the whachamacallit

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Removed paralyzer bolt

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* whoopsies, forgot to fix the copyright to be ME cause I made this, and freedom helped :)

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Fixed name on stuffs so it functions

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Signed-off-by: Apersos-coll <collsherlo@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-09-17 12:41:01 +02:00
34 changed files with 175 additions and 24 deletions
+26 -23
View File
@@ -1,27 +1,4 @@
Entries:
- author: Coryler
changes:
- message: Add Universal Pinpointer to the Syndicate Uplink
type: Add
id: 2163
time: '2026-03-09T09:12:29.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5471
- author: HameyTychol
changes:
- message: Made more items recyclable
type: Tweak
id: 2164
time: '2026-03-09T09:43:25.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5398
- author: snowywinters
changes:
- message: Watchdogs now work as a death rattle also decreased the price to 9k
type: Tweak
- message: Fixed watchdogs not working
type: Fix
id: 2165
time: '2026-03-09T10:17:49.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5475
- author: Woljif
changes:
- message: The Kammerer is now a 2x4 in your bag
@@ -4445,4 +4422,30 @@
id: 2663
time: '2026-09-17T04:22:46.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6452
- author: Apersos-coll
changes:
- message: Somebody at CC had an idea and too much money to spend, and somehow got
a new pulse style pistol designed. The EPU-U001
type: Add
id: 2664
time: '2026-09-17T10:41:02.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6507
- author: Apersos-coll
changes:
- message: Fixed Unstable Core Refractors back/suit storage sprites
type: Fix
id: 2665
time: '2026-09-17T14:03:34.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6517
- author: stormyatt
changes:
- message: hitmen now get freelancer comms roundstart
type: Add
- message: thieves now get freelancer comms roundstart
type: Add
- message: traitors can now buy freelancer comms for 1tc. hiring hours
type: Add
id: 2666
time: '2026-09-17T14:04:53.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6495
Order: 1
@@ -180,6 +180,9 @@ uplink-encryption-key-desc = Two encryption keys for access to the secret freque
uplink-binary-translator-key-name = Binary Translator Key
uplink-binary-translator-key-desc = Lets you tap into the silicons' binary channel. Don't talk on it though, at least not without a voice mask.
uplink-freelance-encryption-key-name = Freelancer Encryption Key
uplink-freelance-encryption-key-desc = Lets you access freelancer communications. Perhaps you can find a criminal who will help you for the right price.
uplink-hypopen-name = Hypopen
uplink-hypopen-desc = A chemical hypospray disguised as a pen, capable of instantly injecting up to 10u of reagents. Starts empty.
@@ -16,3 +16,4 @@
#- ThiefBeacon # DeltaV - no more objectives
- SatchelThief
- ClothingHandsChameleonThief # DeltaV - add back thieving gloves
- EncryptionKeyFreelance # DeltaV
@@ -54,3 +54,14 @@
blacklist:
tags:
- NukeOpsUplink
- type: listing
id: UplinkFreelanceKey
name: uplink-freelance-encryption-key-name
description: uplink-freelance-encryption-key-desc
icon: { sprite: /Textures/Objects/Devices/encryption_keys.rsi, state: pirate_label }
productEntity: EncryptionKeyFreelance
cost:
Telecrystal: 1
categories:
- UplinkDeception
@@ -703,7 +703,7 @@
description: A weaponized nuclear control rod. Capable of transforming the energy output of an unstable reactor core into radioactive beams.
components:
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Battery/Unstable_Core_Refractor.rsi
sprite: _DV/Objects/Weapons/Guns/Battery/unstable_core_refractor.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
@@ -751,3 +751,58 @@
- type: Tag
tags:
- UnstableCoreRefractor
- type: entity
name: EPU-001 Integrity
parent: [BaseWeaponBatterySmall, BaseCentcommContraband]
id: WeaponPulseGunIntegrity
description: Hefty and unforgiving are both words you might describe this unit of a sidearm with. It's heavier than most laser pistols, but features better ergonomics than usual. It's a heavily modified Pulse-pattern pistol, using a technology kept confidential at the highest level. The sturdy metal frame is engraved in a few places, along the front cover it reads 'EPU-001', and the grip has a shiny NT logo made of pure brushed terran gold. The only thing you can tell, is that it's almost certainly a weapon for person of high status. Are you supposed to have this..?
suffix: Admeme
components:
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Battery/pulsegun_integrity.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Item
storedOffset: -2,-5
- type: MagazineVisuals
magState: mag
steps: 5
zeroVisible: true
- type: Appearance
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Battery/pulsegun_integrity.rsi
- type: Gun
selectedMode: FullAuto
fireRate: 2.5
availableModes:
- FullAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
- type: BatteryAmmoProvider
proto: CompactPulse
fireCost: 250
- type: EnergyGun
fireModes:
- proto: CompactPulse
fireCost: 250
name: lethal
- proto: BulletDisabler
fireCost: 150
name: paralyze
- type: Battery
maxCharge: 2000
startingCharge: 2000
- type: BatterySelfRecharger
autoRechargeRate: 150
- type: Tag
tags:
- Sidearm
- LaserWeapon
- ConcealCarry
@@ -166,3 +166,24 @@
Radiation: 4
- type: HitscanTemperature
heatChange: 11000
- type: entity
parent: BasicHitscan
id: CompactPulse
name: compact pulse
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicDamage
damage:
types:
Heat: 25
- type: HitscanBasicVisuals
muzzleFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: muzzle_blue
travelFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: beam_blue
impactFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: impact_blue
@@ -13,6 +13,7 @@
storage:
back:
- HitmanCase
- EncryptionKeyFreelance
- type: startingGear
id: HitmanGhostGear
@@ -27,3 +28,4 @@
storage:
back:
- HitmanCase
- EncryptionKeyFreelance
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@@ -0,0 +1,55 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by apersos, or coll for Delta V also with TheFreedomCommanders insight",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "base"
},
{
"name": "mag-0"
},
{
"name": "mag-1"
},
{
"name": "mag-2"
},
{
"name": "mag-3"
},
{
"name": "mag-4"
},
{
"name": "mag-unshaded-0"
},
{
"name": "mag-unshaded-1"
},
{
"name": "mag-unshaded-2"
},
{
"name": "mag-unshaded-3"
},
{
"name": "mag-unshaded-4"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}