* tweak: explosion shake directional, distance fall-off partial port of ss14Starlight/space-station-14#3707 by neomoth: 0b6282eb267ef1efc0b2bcd78a39e53a776f1c79 Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com> * tweak: melee shake depends on damage/wielding partial port of ss14Starlight/space-station-14#3707 by neomoth: 0b6282eb267ef1efc0b2bcd78a39e53a776f1c79 Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com> * tweak: explosion kick falloff * chore: remove debug log * feat: melee shake has heavy/light variants instead of only showing for high blunt/wielded * refactor: use MathF instead of Math * tweak: more noticeable camera kick falloff * tweak: generally dampen explosion kick a little more, fall off slower * docs: explain camera kick falloff * docs: remove commented upstream code per review * docs: document screenshake falloff too, clarify distance --------- Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com> |
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