* tweak: explosion shake directional, distance fall-off
partial port of ss14Starlight/space-station-14#3707 by neomoth:
0b6282eb267ef1efc0b2bcd78a39e53a776f1c79
Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com>
* tweak: melee shake depends on damage/wielding
partial port of ss14Starlight/space-station-14#3707 by neomoth:
0b6282eb267ef1efc0b2bcd78a39e53a776f1c79
Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com>
* tweak: explosion kick falloff
* chore: remove debug log
* feat: melee shake has heavy/light variants instead of only showing for high blunt/wielded
* refactor: use MathF instead of Math
* tweak: more noticeable camera kick falloff
* tweak: generally dampen explosion kick a little more, fall off slower
* docs: explain camera kick falloff
* docs: remove commented upstream code per review
* docs: document screenshake falloff too, clarify distance
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Co-authored-by: neomoth <69372252+neomoth@users.noreply.github.com>