Delta-v/Content.Shared/Anomaly
DisposableCrewmember42 fd986fec6e
feat: Effigy-driven Colossus (mid-round Colossus rework) (#5565)
* feat: effigy-driven colossus

* feat: impl final stage, tweaks, randomization, fixes

* fix: actually broadcast first effigy audio

* style: add some newlines

* feat: notify player about updated target location in chat

* tweak: effigy always grows

* feat: make alwaysGrow show on anom scanner

* tweak: raise minimumPlayers to 35

* refactor: move FTL additions to _DV

* refactor: break out buffs into comps, add event

also added missing docs and made effigies heal colossi fully, as
specified in the PR body. I accidentally left it at 50% damage taken.

* docs: add effigy comp docs
2026-06-16 13:09:32 -04:00
..
Components feat: Effigy-driven Colossus (mid-round Colossus rework) (#5565) 2026-06-16 13:09:32 -04:00
Effects Predict EMPs (#39802) 2025-12-29 11:39:16 -06:00
Prototypes Anomalies behaviours (#24683) 2024-04-07 14:28:52 +02:00
AnomalyCoreVisuals.cs Anomaly Cores (#21306) 2023-11-12 20:29:26 +01:00
AnomalySynchronizerSystem.cs Predict anomaly synchronizer (#39321) 2025-11-23 15:22:14 -06:00
ScannerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedAnomaly.cs Dynamic anomaly scanner texture (#37585) 2025-12-29 11:39:00 -06:00
SharedAnomalyCoreSystem.cs Mjollnir and Singularity Hammer for Wizard (#34446) 2025-03-01 14:03:51 +00:00
SharedAnomalyScannerSystem.cs Dynamic anomaly scanner texture (#37585) 2025-12-29 11:39:00 -06:00
SharedAnomalySystem.cs feat: Effigy-driven Colossus (mid-round Colossus rework) (#5565) 2026-06-16 13:09:32 -04:00