Delta-v/Content.Shared/Fluids/Components/EquipSprayComponent.cs

17 lines
483 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Fluids.Components;
/// <summary>
/// Allows items with the spray component to be equipped and sprayable with a unique action.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class EquipSprayComponent : Component
{
/// <summary>
/// Verb locid that will come up when interacting with the sprayer. Set to null for no verb!
/// </summary>
[DataField]
public LocId? VerbLocId;
}