27 lines
763 B
C#
27 lines
763 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Nutrition.Components;
|
|
|
|
[RegisterComponent, NetworkedComponent]
|
|
[AutoGenerateComponentState] // DV - Deep Fryers
|
|
public sealed partial class FlavorProfileComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// Localized string containing the base flavor of this entity.
|
|
/// </summary>
|
|
[DataField]
|
|
[AutoNetworkedField] // DV - Deep Fryers
|
|
public HashSet<string> Flavors = new(); // DV remove setter
|
|
|
|
/// <summary>
|
|
/// Reagent IDs to ignore when processing this flavor profile. Defaults to nutriment.
|
|
/// </summary>
|
|
[DataField]
|
|
public HashSet<string> IgnoreReagents { get; private set; } = new()
|
|
{
|
|
"Nutriment",
|
|
"Vitamin",
|
|
"Protein",
|
|
};
|
|
}
|