Delta-v/Content.Shared/Trigger/Components/Triggers/TriggerOnGotEquippedCompone...

19 lines
600 B
C#

using Content.Shared.Inventory;
using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Triggers when an entity is equipped to another entity.
/// The user is the entity being equipped to (i.e. the equipee).
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnGotEquippedComponent : BaseTriggerOnXComponent
{
/// <summary>
/// The slots that being equipped to will trigger the entity.
/// </summary>
[DataField, AutoNetworkedField]
public SlotFlags SlotFlags;
}