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ActiveTriggerOnTimedCollideComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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BaseTriggerOnXComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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RepeatingTriggerComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnActivateComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnActivateImplantComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnBuckledComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnCollideComponent.cs
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prevent repeat TriggerOnCollide triggers (#40428)
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2025-12-29 11:39:10 -06:00 |
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TriggerOnDidEquipComponent.cs
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Equip and unequip triggers (#39675)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnDidEquipHandComponent.cs
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Hand pickup and drop triggers (#39663)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnDidUnequipComponent.cs
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Equip and unequip triggers (#39675)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnDidUnequipHandComponent.cs
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Hand pickup and drop triggers (#39663)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnDroppedComponent.cs
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Hand pickup and drop triggers (#39663)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnEmbedComponent.cs
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TriggerOn(Un)Embed (#41720)
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2026-04-04 16:56:51 +02:00 |
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TriggerOnEmptyGunshotComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnExaminedComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnGotEquippedComponent.cs
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Equip and unequip triggers (#39675)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnGotEquippedHandComponent.cs
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Hand pickup and drop triggers (#39663)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnGotInsertedIntoContainerComponent.cs
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Add container-related triggers (#39647)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnGotRemovedFromContainerComponent.cs
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Add container-related triggers (#39647)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnGotUnequippedComponent.cs
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Equip and unequip triggers (#39675)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnGotUnequippedHandComponent.cs
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Hand pickup and drop triggers (#39663)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnHitscanFiredComponent.cs
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Trigger On Hitscan (#40964)
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2025-12-29 11:39:27 -06:00 |
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TriggerOnHitscanHitComponent.cs
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Trigger On Hitscan (#40964)
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2025-12-29 11:39:27 -06:00 |
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TriggerOnIngestedComponent.cs
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TriggerOnIngested (#41875)
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2026-04-04 16:57:18 +02:00 |
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TriggerOnInsertedIntoContainerComponent.cs
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Add container-related triggers (#39647)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnInteractHandComponent.cs
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ExtinguishOnTrigger and TriggerOnInteractHand (#39537)
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2025-11-23 15:22:23 -06:00 |
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TriggerOnInteractUsingComponent.cs
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Trigger for OnInteractUsing (#39692)
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2025-11-23 15:22:26 -06:00 |
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TriggerOnLandComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnMeleeHitComponent.cs
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TriggerOnMeleeHit and more (#39826)
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2025-11-23 15:22:33 -06:00 |
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TriggerOnMeleeMissComponent.cs
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TriggerOnMeleeHit and more (#39826)
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2025-11-23 15:22:33 -06:00 |
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TriggerOnMeleeSwingComponent.cs
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TriggerOnMeleeHit and more (#39826)
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2025-11-23 15:22:33 -06:00 |
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TriggerOnMobstateChangeComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnPlayerSpawnCompleteComponent.cs
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TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820)
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2025-12-29 11:39:11 -06:00 |
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TriggerOnProximityComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnRemovedFromContainerComponent.cs
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Add container-related triggers (#39647)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnRoundEndComponent.cs
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Trigger on round end (#39545)
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2025-11-23 15:22:24 -06:00 |
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TriggerOnSignalComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnSimpleToolUsage.cs
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TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900)
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2025-11-23 15:22:31 -06:00 |
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TriggerOnSlipComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnSpawnComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnStepTriggerComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnStrappedComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnStuckComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnThrowComponent.cs
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Throwing triggers (#39650)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnThrowDoHitComponent.cs
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5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472)
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2026-01-26 19:22:39 +01:00 |
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TriggerOnThrownComponent.cs
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Throwing triggers (#39650)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnTimedCollideComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnUiCloseComponent.cs
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TriggerOnUiOpen/Close (#41718)
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2026-04-04 16:56:50 +02:00 |
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TriggerOnUiOpenComponent.cs
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TriggerOnUiOpen/Close (#41718)
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2026-04-04 16:56:50 +02:00 |
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TriggerOnUnbuckledComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnUnembedComponent.cs
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TriggerOn(Un)Embed (#41720)
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2026-04-04 16:56:51 +02:00 |
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TriggerOnUnstrappedComponent.cs
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Add trigger-refactor components and systems: Batch 1 (#39391)
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2025-11-23 15:22:25 -06:00 |
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TriggerOnUseComponent.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnUserInteractHandComponent.cs
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TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843)
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2026-04-04 16:56:52 +02:00 |
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TriggerOnUserInteractUsingComponent.cs
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TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843)
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2026-04-04 16:56:52 +02:00 |
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TriggerOnVerb.cs
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Trigger Refactor (#39034)
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2025-11-23 15:22:15 -06:00 |
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TriggerOnVoiceComponent.cs
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Add "Reset to default" verb to `TriggerOnVoice` (#35636)
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2025-12-29 11:39:26 -06:00 |