Delta-v/Content.Shared/Trigger/Components/Triggers
ScarKy0 f34424d9cd TriggerOnIngested (#41875)
* init

* nobody will ever know i copy paste

* i hate these names

* comment

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-04-04 16:57:18 +02:00
..
ActiveTriggerOnTimedCollideComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
BaseTriggerOnXComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
RepeatingTriggerComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnActivateComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnActivateImplantComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnBuckledComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnCollideComponent.cs prevent repeat TriggerOnCollide triggers (#40428) 2025-12-29 11:39:10 -06:00
TriggerOnDidEquipComponent.cs Equip and unequip triggers (#39675) 2025-11-23 15:22:26 -06:00
TriggerOnDidEquipHandComponent.cs Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
TriggerOnDidUnequipComponent.cs Equip and unequip triggers (#39675) 2025-11-23 15:22:26 -06:00
TriggerOnDidUnequipHandComponent.cs Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
TriggerOnDroppedComponent.cs Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
TriggerOnEmbedComponent.cs TriggerOn(Un)Embed (#41720) 2026-04-04 16:56:51 +02:00
TriggerOnEmptyGunshotComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnExaminedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnGotEquippedComponent.cs Equip and unequip triggers (#39675) 2025-11-23 15:22:26 -06:00
TriggerOnGotEquippedHandComponent.cs Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
TriggerOnGotInsertedIntoContainerComponent.cs Add container-related triggers (#39647) 2025-11-23 15:22:25 -06:00
TriggerOnGotRemovedFromContainerComponent.cs Add container-related triggers (#39647) 2025-11-23 15:22:25 -06:00
TriggerOnGotUnequippedComponent.cs Equip and unequip triggers (#39675) 2025-11-23 15:22:26 -06:00
TriggerOnGotUnequippedHandComponent.cs Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
TriggerOnHitscanFiredComponent.cs Trigger On Hitscan (#40964) 2025-12-29 11:39:27 -06:00
TriggerOnHitscanHitComponent.cs Trigger On Hitscan (#40964) 2025-12-29 11:39:27 -06:00
TriggerOnIngestedComponent.cs TriggerOnIngested (#41875) 2026-04-04 16:57:18 +02:00
TriggerOnInsertedIntoContainerComponent.cs Add container-related triggers (#39647) 2025-11-23 15:22:25 -06:00
TriggerOnInteractHandComponent.cs ExtinguishOnTrigger and TriggerOnInteractHand (#39537) 2025-11-23 15:22:23 -06:00
TriggerOnInteractUsingComponent.cs Trigger for OnInteractUsing (#39692) 2025-11-23 15:22:26 -06:00
TriggerOnLandComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnMeleeHitComponent.cs TriggerOnMeleeHit and more (#39826) 2025-11-23 15:22:33 -06:00
TriggerOnMeleeMissComponent.cs TriggerOnMeleeHit and more (#39826) 2025-11-23 15:22:33 -06:00
TriggerOnMeleeSwingComponent.cs TriggerOnMeleeHit and more (#39826) 2025-11-23 15:22:33 -06:00
TriggerOnMobstateChangeComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnPlayerSpawnCompleteComponent.cs TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820) 2025-12-29 11:39:11 -06:00
TriggerOnProximityComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnRemovedFromContainerComponent.cs Add container-related triggers (#39647) 2025-11-23 15:22:25 -06:00
TriggerOnRoundEndComponent.cs Trigger on round end (#39545) 2025-11-23 15:22:24 -06:00
TriggerOnSignalComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnSimpleToolUsage.cs TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900) 2025-11-23 15:22:31 -06:00
TriggerOnSlipComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnSpawnComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnStepTriggerComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnStrappedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnStuckComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnThrowComponent.cs Throwing triggers (#39650) 2025-11-23 15:22:25 -06:00
TriggerOnThrowDoHitComponent.cs 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472) 2026-01-26 19:22:39 +01:00
TriggerOnThrownComponent.cs Throwing triggers (#39650) 2025-11-23 15:22:25 -06:00
TriggerOnTimedCollideComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnUiCloseComponent.cs TriggerOnUiOpen/Close (#41718) 2026-04-04 16:56:50 +02:00
TriggerOnUiOpenComponent.cs TriggerOnUiOpen/Close (#41718) 2026-04-04 16:56:50 +02:00
TriggerOnUnbuckledComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnUnembedComponent.cs TriggerOn(Un)Embed (#41720) 2026-04-04 16:56:51 +02:00
TriggerOnUnstrappedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-11-23 15:22:25 -06:00
TriggerOnUseComponent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnUserInteractHandComponent.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TriggerOnUserInteractUsingComponent.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TriggerOnVerb.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
TriggerOnVoiceComponent.cs Add "Reset to default" verb to `TriggerOnVoice` (#35636) 2025-12-29 11:39:26 -06:00