Delta-v/Content.Shared/Trigger/Components/Triggers/TriggerOnUiOpenComponent.cs

19 lines
589 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Triggers when a user opens a UI belonging to the owning entity.
/// The user is the actor that tries to open a UI.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnUiOpenComponent : BaseTriggerOnXComponent
{
/// <summary>
/// If it should only work on specific UIs.
/// Null means it will work on any UI key.
/// </summary>
[DataField, AutoNetworkedField]
public HashSet<Enum>? UiKeys;
}