Delta-v/Content.Shared/_DV/Movement/Components/AutomaticJetpackUserCompone...

17 lines
496 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._DV.Movement.Components;
/// <summary>
/// Added when someone holds a jetpack that is toggled active and waits to turn on.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class AutomaticJetpackUserComponent : Component
{
/// <summary>
/// The jetpack that will automatically activate.
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid Jetpack;
}