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State
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Fix MobStateChangedMessage not reaching AISystem (#2760)
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2020-12-18 10:38:43 +11:00 |
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DamageStateHelpers.cs
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Damage rework (#2525)
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2020-12-07 14:52:55 +01:00 |
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DamageStateVisuals.cs
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Damage rework (#2525)
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2020-12-07 14:52:55 +01:00 |
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ExaminerComponent.cs
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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IActionAttempt.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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ItemActionsComponent.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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SharedActionsComponent.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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SharedAlertsComponent.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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SharedCameraRecoilComponent.cs
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Rename toolbox references from ss14 to robust
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2019-04-15 21:11:38 -06:00 |
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SharedCombatModeComponent.cs
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Update usages of ! is with is not (#2584)
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2020-11-27 00:33:31 +11:00 |
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SharedHairComponent.cs
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added Character Setup (#511)
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2020-01-18 01:54:13 +01:00 |
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SharedHumanoidAppearanceComponent.cs
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Slight changes to lobby screen. (#2622)
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2020-12-02 19:45:07 +11:00 |
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SharedOverlayEffectsComponent.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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SharedStunnableComponent.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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TargetingZone.cs
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Shitty combat mode & animations. (#367)
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2019-09-26 22:32:32 +02:00 |