..
AI
Nanotransen > Nanotrasen
2020-12-05 21:48:11 +01:00
Access
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
ActionBlocking
Refactored integration tests to not use content entity prototypes ( #2571 )
2020-11-19 01:30:36 +11:00
Actor
Traitor ( #2566 )
2020-12-01 17:05:19 +01:00
Arcade
Execute BlockGame game actions only if _running is true, added localization functions and italian strings to the blockgame UI ( #2601 )
2020-11-27 21:36:04 +11:00
Atmos
FlammableComponent: Fix bug where if an AI ends up on fire an exception occurs because it tries to update status ( #2714 )
2020-12-06 21:10:56 +01:00
BarSign
Add a test that puts all components on an entity and checks for no exceptions ( #1815 )
2020-08-22 22:29:20 +02:00
Body
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Botany
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Buckle
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Cargo
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Chemistry
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Command
Make RoundEndSystem properly reset & CommunicationsConsoleComponent less crashy ( #2629 )
2020-11-26 18:07:46 +01:00
Construction
Remove unused machine board field
2020-12-05 19:09:20 +01:00
ContainerExt
Objectives ( #2459 )
2020-11-22 18:38:07 +11:00
Conveyor
makes conveyors to use machine linking & refactors machine linking a bit ( #2464 )
2020-11-19 00:53:46 +11:00
Damage
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Destructible
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Disposal
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Doors
"Fix" doors getting stuck ond eny ( #2647 )
2020-12-01 18:26:39 +01:00
Explosion
Updated ContainerHelpers to use new extensions ( #2530 )
2020-11-13 18:25:04 +11:00
Fluids
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
GUI
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Gravity
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Headset
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Instruments
CVars for MIDI instrument limits ( #2632 )
2020-11-27 17:12:45 +01:00
Interactable
Updated serializer data fields ( #2702 )
2020-12-04 11:06:53 +01:00
Items
Updated serializer data fields ( #2702 )
2020-12-04 11:06:53 +01:00
Kitchen
Rerun of "Add Reagent Grinder/Juicer" ( #2570 )
2020-11-26 23:53:42 +11:00
MachineLinking
Removed EntityManager member variable from Components and EntitySystems ( #2502 )
2020-11-18 15:45:53 +01:00
Markers
Updated serializer data fields ( #2702 )
2020-12-04 11:06:53 +01:00
Medical
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Metabolism
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Mining
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Mobs
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Morgue
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Movement
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
NodeContainer
Updated serializer data fields ( #2702 )
2020-12-04 11:06:53 +01:00
Nutrition
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Observer
Fix issues with .NET 5.
2020-11-11 00:46:13 +01:00
PA
Removed EntityManager member variable from Components and EntitySystems ( #2502 )
2020-11-18 15:45:53 +01:00
PDA
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Paper
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Pointing
Make ExplosionHelper methods extensions ( #2373 )
2020-10-25 12:11:23 +01:00
Portal
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Power
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Projectiles
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Pulling
Migrate pulling logic into SharedPullableComponent from PullController ( #2627 )
2020-11-27 00:48:10 +11:00
Radio
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Recycling
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Research
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
Rotatable
RotatableComponent QOL improvements.
2020-11-04 11:21:01 +01:00
Singularity
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Sound
Adds a semitone shifting AudioHelper ( #2608 )
2020-11-25 21:23:03 +11:00
Stack
Removed EntityManager member variable from Components and EntitySystems ( #2502 )
2020-11-18 15:45:53 +01:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
Strap
Alerts System and UI ( #2529 )
2020-11-10 15:22:19 +11:00
Suspicion
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
Temperature
Alerts System and UI ( #2529 )
2020-11-10 15:22:19 +11:00
Timing
Expose UseDelay to ViewVars ( #2609 )
2020-11-23 02:00:06 +11:00
Trigger /TimerTrigger
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Utensil
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
VendingMachines
Add access restrictions to vending machines ( #2471 )
2020-11-02 22:33:12 +11:00
Weapon
Update components to use EnsureWarn ( #2676 )
2020-12-04 13:26:54 +01:00
AnchorableComponent.cs
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
AtmosPlaqueComponent.cs
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
CleanableComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
ComputerComponent.cs
Saltern now has computer boards serialized
2020-10-11 13:59:00 +02:00
ConfigurationComponent.cs
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
CrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
DoAfterComponent.cs
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
ExtinguisherCabinetComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs
(Smaller) Construction PR - (IC Construction) ( #2575 )
2020-11-20 15:58:06 +01:00
PottedPlantHideComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs
Commit ( #1541 )
2020-07-30 03:22:26 +02:00
RandomSpriteStateComponent.cs
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
StressTestMovementComponent.cs
Adds movement stress test component.
2020-06-30 18:34:42 +02:00
WindowComponent.cs
Damage rework ( #2525 )
2020-12-07 14:52:55 +01:00
WiresComponent.cs
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00