Delta-v/Content.Server/GameObjects/Components/Atmos
20kdc 684b942445
FlammableComponent: Fix bug where if an AI ends up on fire an exception occurs because it tries to update status (#2714)
2020-12-06 21:10:56 +01:00
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Piping Removed EntityManager member variable from Components and EntitySystems (#2502) 2020-11-18 15:45:53 +01:00
AirtightComponent.cs Update components to use EnsureWarn (#2676) 2020-12-04 13:26:54 +01:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
BreathToolComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
FirelockComponent.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
FlammableComponent.cs FlammableComponent: Fix bug where if an AI ends up on fire an exception occurs because it tries to update status (#2714) 2020-12-06 21:10:56 +01:00
GasAnalyzerComponent.cs Removed EntityManager member variable from Components and EntitySystems (#2502) 2020-11-18 15:45:53 +01:00
GasCanisterComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
GasMixtureHolderComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GasTankComponent.cs SIMD-accelerated gas mixtures. (SIMD atmos) (#2479) 2020-11-25 10:48:49 +01:00
GridAtmosphereComponent.cs Actually fix NRE in atmos. 2020-12-05 20:09:22 +01:00
MovedByPressureComponent.cs Make godmode able to be disabled and more accessible to the rest of the code (#2560) 2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs Updated serializer data fields (#2702) 2020-12-04 11:06:53 +01:00
SpaceGridAtmosphereComponent.cs Add InvalidateTileAir Transform extension method (#2687) 2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs CVars for atmos (#2633) 2020-11-27 16:49:12 +01:00