| .. |
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APC
|
Resolves ApcVisualizer is Obsolete (#13898)
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2023-05-07 22:17:29 -04:00 |
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Access
|
Add Corspman Access & Airlocks (#892)
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2024-03-19 13:13:13 +01:00 |
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ActionBlocker
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Body code cleanup (#24946)
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2024-04-07 14:04:17 +02:00 |
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Actions
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Add stacktrace to action error logs (#26486)
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2024-04-07 14:04:25 +02:00 |
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Administration
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Add stealthmins (#26263)
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2024-03-27 18:32:01 +01:00 |
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Advertise
|
Separate "thank you" messages from general ads (#25867)
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2024-04-07 14:10:23 +02:00 |
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Alert
|
dynamic alert sprites (#25452)
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2024-04-07 14:09:54 +02:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Refactor AME to use ItemSlot for Fuel (#25558)
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2024-03-07 01:08:04 +01:00 |
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Anomaly
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Unify `Content`'s `EntitySystem` logging (#26216)
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2024-03-23 23:51:39 +01:00 |
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Antag
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Refactor antag rule code (#23445)
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2024-03-07 01:06:59 +01:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Add price multiplier for armor component (#24561)
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2024-01-28 00:27:48 +01:00 |
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Atmos
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Atmos device performance improvements (#26493)
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2024-04-07 14:14:34 +02:00 |
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Audio
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Use entity queries in ambient sound & power receiver systems (#26410)
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2024-03-27 18:35:13 +01:00 |
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BarSign
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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up stimulants (no sleep) (#25886)
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2024-04-07 14:14:42 +02:00 |
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Beeper
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Fixing performance issue with Proximity Detector (#23557)
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2024-01-26 22:03:45 +01:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Fix shield absorbing asphyxiation damage (#25972)
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2024-03-17 14:51:52 +01:00 |
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Body
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Body code cleanup (#24946)
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2024-04-07 14:04:17 +02:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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Burial
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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CCVar
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Admin New Player Notification Sound (#24327)
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2024-03-27 18:28:29 +01:00 |
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Cabinet
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Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759)
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2023-12-22 23:04:47 +01:00 |
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Camera
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Remove SharedEye (but content) (#19481)
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2023-09-27 21:59:12 +02:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cargo
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Add trade stations (#23863)
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2024-03-08 09:52:50 +01:00 |
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CartridgeLoader
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News UI overhaul and PDA notifications (#19610)
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2024-03-07 01:02:24 +01:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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Improved RCDs (#22799)
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2024-04-07 14:19:42 +02:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Chat
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SS14-17313 Chatfactor: Chat Censorship Systems (#25908)
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2024-03-27 18:38:05 +01:00 |
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Chemistry
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Fix: Prevent single-use hyposprays from getting the toggle draw verb (#26595)
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2024-04-07 14:20:24 +02:00 |
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Climbing
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Cloning
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Rip out remaining machine upgrades (#24413)
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2024-01-27 23:43:49 +01:00 |
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Clothing
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Tiny shove fix. (#25353)
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2024-03-24 00:29:42 +01:00 |
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Communications
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Remove broadcast cooldown (#26492)
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2024-04-07 14:04:55 +02:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Construction
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Improved RCDs (#22799)
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2024-04-07 14:19:42 +02:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-26 21:27:29 +01:00 |
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Containers
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Fix itemslots swapping (#25634)
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2024-04-07 14:14:13 +02:00 |
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Conveyor
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Coordinates
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Crayon
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-03-05 09:49:19 +01:00 |
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CriminalRecords
|
Criminal record hud icons (#25192)
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2024-03-17 14:52:22 +01:00 |
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Cuffs
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Minor cleanup of cuffablesystem (#26434)
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2024-03-27 18:38:49 +01:00 |
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Damage
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Tiny shove fix. (#25353)
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2024-03-24 00:29:42 +01:00 |
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Dataset
|
Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Decals
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-27 21:59:12 +02:00 |
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DeltaV
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Vision filter accessibility option (#889)
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2024-02-23 19:36:18 +01:00 |
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Destructible
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Adds explosion when attempting to microwave metal / bugfix (#23887)
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2024-01-27 23:51:32 +01:00 |
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DeviceLinking
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Unify `Content`'s `EntitySystem` logging (#26216)
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2024-03-23 23:51:39 +01:00 |
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DeviceNetwork
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Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342)
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2024-03-27 18:35:36 +01:00 |
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Devour
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Dice
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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Disposal
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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DoAfter
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Doors
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Fix misprediction of emergency access (#25973)
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2024-03-17 14:51:49 +01:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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Dragon
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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DrawDepth
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Cobwebs (#19623)
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2023-09-09 23:37:56 -04:00 |
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Drugs
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
|
Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Emag
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Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
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2024-01-26 22:26:05 +01:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Ensnaring
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Fix bola stam damage, bring back old construction requirements (#21340)
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2023-10-31 19:14:08 +01:00 |
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EntityList
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-26 22:58:11 +01:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-26 22:49:13 +01:00 |
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Examine
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Revert "Cleanup ExecutionSystem (#24382)"
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2024-03-07 00:51:07 +01:00 |
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Explosion
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combine same-tile explosions in the same tick (#25664)
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2024-04-07 14:11:55 +02:00 |
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Extinguisher
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Eye
|
Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Fax
|
Fax machines can print from text file (#23262)
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2024-02-18 23:03:53 +01:00 |
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FixedPoint
|
Solution precision fixes (#25199)
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2024-02-18 23:27:29 +01:00 |
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Flash
|
Shadow anomaly returns (#24629)
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2024-02-18 23:03:02 +01:00 |
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Fluids
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Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813)
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2024-04-07 14:11:49 +02:00 |
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Foldable
|
Flipped caps real (#24961)
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2024-02-18 22:42:29 +01:00 |
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Follower
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Pulling rework v2 (#24936)
|
2024-03-24 00:03:20 +01:00 |
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Forensics
|
Add more DNA interactions (#21989)
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2023-12-16 20:30:32 +01:00 |
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Friction
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Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Friends
|
Move faction exception and everything it needs to shared (#25154)
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2024-03-23 23:55:48 +01:00 |
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Frontier/Storage
|
Add magnet pickup system from Frontier (#949)
|
2024-03-17 14:38:11 +01:00 |
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GameTicking
|
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
|
2024-03-07 01:18:33 +01:00 |
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GameWindow
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
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Gateway
|
Gateway destinations (#21040)
|
2023-11-19 22:09:46 +01:00 |
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Ghost
|
Make more fields VV-writeable (#21754)
|
2023-11-19 22:23:30 +01:00 |
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GhostKick
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
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Gibbing
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
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Glue
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Gravity
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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HUD
|
Move HUD options to general options tab (#22884)
|
2024-01-22 18:24:38 +01:00 |
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Hands
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-24 00:07:58 +01:00 |
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Holiday
|
Automatic holiday sprites (#22929)
|
2024-01-22 18:36:53 +01:00 |
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HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Humanoid
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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IconSmoothing
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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IdentityManagement
|
Criminal record hud icons (#25192)
|
2024-03-17 14:52:22 +01:00 |
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Implants
|
Make all implants unable to be implanted more than once (#26250)
|
2024-03-27 18:38:11 +01:00 |
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Info
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
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Input
|
biggest gridinv update OF ALL TIME (#25834)
|
2024-04-07 14:08:49 +02:00 |
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Instruments
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Interaction
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-24 00:07:58 +01:00 |
|
Internals
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Inventory
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
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IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
|
Misc ItemToggleSystem changes (#26489)
|
2024-04-07 14:04:40 +02:00 |
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Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-26 23:01:11 +01:00 |
|
Kitchen
|
Add auto modes to reagent grinder (#26290)
|
2024-04-07 14:11:40 +02:00 |
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Labels
|
Add prediction to hand labeler labels (#25869)
|
2024-03-07 01:27:58 +01:00 |
|
Lathe
|
make lathe visuals not required (#24757)
|
2024-02-08 12:02:20 +01:00 |
|
Light
|
Update audioparams (#26387)
|
2024-04-07 14:11:11 +02:00 |
|
Lightning
|
Tesla (#21124)
|
2024-01-22 18:56:57 +01:00 |
|
Localizations
|
Use nav beacon locations for announcements (#26437)
|
2024-04-07 14:07:12 +02:00 |
|
Lock
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Lube
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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MagicMirror
|
Barber scissors fix (#22895)
|
2024-01-26 21:50:20 +01:00 |
|
Mapping
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Maps
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
|
MassMedia
|
News UI overhaul and PDA notifications (#19610)
|
2024-03-07 01:02:24 +01:00 |
|
Materials
|
Fix recycled containers deleting items inside them (#26045)
|
2024-03-24 00:02:10 +01:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Medical
|
Use new ComponentPauseGenerator (#25183)
|
2024-03-07 00:57:05 +01:00 |
|
MedicalScanner
|
Whisper bleed update v3 (#25434)
|
2024-03-07 00:59:34 +01:00 |
|
Mind
|
Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179)
|
2024-03-05 09:48:01 +01:00 |
|
Mindshield/Components
|
Ghetto Mindshield Icon (#20958)
|
2023-12-02 20:35:40 +01:00 |
|
Mining
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
Mobs
|
Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
|
2024-03-24 00:01:51 +01:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
|
2023-10-08 19:43:48 +02:00 |
|
MouseRotator
|
Follow mouse rotation in combat mode (#20433)
|
2023-09-27 21:59:12 +02:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-08 12:22:58 +01:00 |
|
Movement
|
Stop items that are being pulled from spinning (#26504)
|
2024-04-07 14:14:22 +02:00 |
|
NPC
|
Move faction exception and everything it needs to shared (#25154)
|
2024-03-23 23:55:48 +01:00 |
|
NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
Ninja
|
Use new ComponentPauseGenerator (#25183)
|
2024-03-07 00:57:05 +01:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-18 23:17:22 +01:00 |
|
NukeOps
|
Refactor antag rule code (#23445)
|
2024-03-07 01:06:59 +01:00 |
|
Nutrition
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
|
Nyanotrasen
|
Faction Fixes
|
2024-03-24 00:31:49 +01:00 |
|
Objectives
|
Fix round start crash (causing instant restart) (#26579)
|
2024-03-31 00:04:54 +00:00 |
|
Overlays
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-26 21:39:17 +01:00 |
|
PAI
|
Set pAI up with a static map the pAI can use (#23499)
|
2024-01-26 21:49:51 +01:00 |
|
PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-26 21:37:36 +01:00 |
|
Paper
|
Add sfx for writing on paper (#25257)
|
2024-02-18 23:25:50 +01:00 |
|
Parallax
|
Shuttle console + FTL rework (#24430)
|
2024-03-08 12:54:53 +01:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-24 00:13:35 +01:00 |
|
Pinpointer
|
Use nav beacon locations for announcements (#26437)
|
2024-04-07 14:07:12 +02:00 |
|
Placeable
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Plants
|
Toilet Upgrade (needs review) (#22133)
|
2024-04-07 14:18:32 +02:00 |
|
Players
|
Add stealthmins (#26263)
|
2024-03-27 18:32:01 +01:00 |
|
Plunger
|
Toilet Upgrade (needs review) (#22133)
|
2024-04-07 14:18:32 +02:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-02-08 11:52:29 +01:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-08 12:32:04 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph
|
Change Polymorph Actions to use Polymorph Proto Id (#26419)
|
2024-04-07 14:11:43 +02:00 |
|
Popups
|
Add SharedPopupSystem.PopupPredicted (#25811)
|
2024-03-07 01:52:38 +01:00 |
|
Power
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
PowerCell
|
Use new ComponentPauseGenerator (#25183)
|
2024-03-07 00:57:05 +01:00 |
|
Prayer
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Preferences
|
Character profile sanitization improvements (#25579)
|
2024-03-07 00:56:04 +01:00 |
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Procedural
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Haunted dungeon template (#23768)
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2024-03-27 18:28:44 +01:00 |
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Projectiles
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Prototypes
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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ProximityDetection
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Fix master (#23656)
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2024-01-26 22:05:08 +01:00 |
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Prying
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Puppet
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Rename DummyPuppet to VentriloquistPuppet (#19777)
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2023-09-27 21:59:12 +02:00 |
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RCD
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Improved RCDs (#22799)
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2024-04-07 14:19:42 +02:00 |
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Radiation
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Set enabled on RadiationSourceComponent to true by default (#22259)
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2023-12-16 19:36:15 +01:00 |
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Radio
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Content ecs containers (#22484)
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2024-01-22 18:47:55 +01:00 |
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Random
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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RatKing
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Rejuvenate
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Event-ify Rejuvenate (#11145)
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2022-09-15 03:30:56 +10:00 |
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Remotes
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Repairable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Research
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Nerf ninja research stealing (#26421)
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2024-03-27 18:38:13 +01:00 |
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Resist
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Respawn
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Revenant
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dynamic alert sprites (#25452)
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2024-04-07 14:09:54 +02:00 |
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Revolutionary
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Refactor antag rule code (#23445)
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2024-03-07 01:06:59 +01:00 |
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Roles
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Refactor antag rule code (#23445)
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2024-03-07 01:06:59 +01:00 |
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Rotatable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Rotation
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Fix rotation visuals desync & appearance state spam (#23016)
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2024-01-22 18:37:45 +01:00 |
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Rounding
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Improved output distribution of RoundToLevels (#25026)
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2024-02-08 12:41:40 +01:00 |
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SMES
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Resolves SmesVisualizer is Obsolete (#13899)
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2023-05-07 13:43:41 +10:00 |
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SSDIndicator
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Fix SSD indicator (#24589)
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2024-02-08 12:10:34 +01:00 |
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Salvage
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Sandbox
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Turn SandboxManager into a system (#6867)
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2022-02-23 17:00:30 -07:00 |
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Security
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Pulling rework v2 (#24936)
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2024-03-24 00:03:20 +01:00 |
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SensorMonitoring
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Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Sericulture
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Shuttles
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Refactor FTL time tracking code to fix a UI bug (#26538)
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2024-04-07 14:12:57 +02:00 |
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Silicons
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Increase Ion Storm Weights (#26539)
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2024-04-07 14:12:33 +02:00 |
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SimpleStation14
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Near-sighted trait from SIMPLE STATION 14 (#73)
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2023-10-03 15:21:27 -05:00 |
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Singularity
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Slippery
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Smoking
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Converted BurnState Visualizer (#15661)
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2023-04-29 19:09:11 +10:00 |
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Solar
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Sound
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Add new component to Make sound on interact (#26523)
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2024-04-07 14:16:42 +02:00 |
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Spawning
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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Species
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Speech
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voicemask can select speech verb (#25768)
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2024-04-07 14:09:57 +02:00 |
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Spider
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Spillable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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SprayPainter
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Revert Paint (#26593)
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2024-04-07 14:20:19 +02:00 |
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Spreader
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Sprite
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Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
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2024-01-26 21:30:45 +01:00 |
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Stacks
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Standing
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Station
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Fix objects tab not showing nents (#23837)
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2024-01-26 22:22:36 +01:00 |
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StationRecords
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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StatusEffect
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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StatusIcon
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Criminal Record Icons below Job Icons (#26203)
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2024-03-23 23:51:45 +01:00 |
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Stealth
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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StepTrigger
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Sticky
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Storage
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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Store
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Uplink store interface searchable with a searchbar. (#24287)
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2024-04-07 14:18:45 +02:00 |
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Strip
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Fix StrippableSystem blunders (#26166)
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2024-03-17 15:11:05 +01:00 |
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Stunnable
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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SubFloor
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Code Cleanup: Purge obsolete MapManager methods (#26279)
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2024-03-24 00:13:35 +01:00 |
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SurveillanceCamera
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Swab
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Tabletop
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Tag
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Teleportation
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Temperature
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light ciggies with fire structures (#23196)
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2024-01-23 22:51:55 +01:00 |
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TextScreen
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Hallway textscreens (#24189)
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2024-01-28 00:33:40 +01:00 |
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Thief
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New Thief minor antagonist (#21520)
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2024-01-22 18:30:44 +01:00 |
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Throwing
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Stop items that are being pulled from spinning (#26504)
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2024-04-07 14:14:22 +02:00 |
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Tiles
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Code Cleanup: Purge obsolete MapManager methods (#26279)
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2024-03-24 00:13:35 +01:00 |
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Timing
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Refactor FTL time tracking code to fix a UI bug (#26538)
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2024-04-07 14:12:57 +02:00 |
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Toggleable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Toilet
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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Tools
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Atmos device performance improvements (#26493)
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2024-04-07 14:14:34 +02:00 |
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Traits
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Remove vehicles (#24681)
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2024-02-08 12:06:49 +01:00 |
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Trigger
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Adds portable flasher (#4523)
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2022-02-07 02:59:41 +11:00 |
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Udder
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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UserInterface
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Vapor
|
Space cleaner buffs (#15779)
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2023-05-02 00:25:33 +10:00 |
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VendingMachines
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Separate "thank you" messages from general ads (#25867)
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2024-04-07 14:10:23 +02:00 |
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Verbs
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Virtual items cleanup (#23912)
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2024-01-26 22:49:14 +01:00 |
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VoiceMask
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voicemask can select speech verb (#25768)
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2024-04-07 14:09:57 +02:00 |
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Voting
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Add vote logs (#14139)
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2023-02-17 01:29:44 +01:00 |
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Wagging
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Tail wagging (#19573)
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2024-01-26 22:38:24 +01:00 |
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Wall
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Weapons
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MeleeHitSoundSystem (#25005)
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2024-04-07 14:20:27 +02:00 |
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Weather
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-26 22:33:18 +01:00 |
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Whitelist
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Wieldable
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
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2024-02-08 11:52:29 +01:00 |
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Wires
|
Predict doors and airlocks (#25419)
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2024-03-05 09:48:41 +01:00 |
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Xenoarchaeology
|
Can emag artifact crusher (#23957)
|
2024-01-26 23:11:10 +01:00 |
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Zombies
|
Initial Infected can see each other (#25934)
|
2024-03-24 00:01:46 +01:00 |
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Content.Shared.csproj
|
Switch project files to C# 12. (#25487)
|
2024-03-05 09:49:02 +01:00 |
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Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |