Delta-v/Content.Server/GameTicking
Leon Friedrich 9f2535a130
Makes`GameTicker` use `FlushEntities()` (#23299)
2024-01-04 14:33:43 +11:00
..
Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Prototypes Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Rules head revolutionaries are now blue (#23432) 2024-01-03 19:32:38 +11:00
GameTicker.CVars.cs Enrich discord round notifications (#19502) 2023-08-24 19:53:32 -07:00
GameTicker.GamePreset.cs Fix next map not being displayed on the lobby UI after map vote (#23231) 2023-12-30 12:51:36 -05:00
GameTicker.GameRule.cs Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) 2023-09-28 10:48:59 -04:00
GameTicker.Lobby.cs Fix next map not being displayed on the lobby UI after map vote (#23231) 2023-12-30 12:51:36 -05:00
GameTicker.LobbyBackground.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
GameTicker.LobbyMusic.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
GameTicker.Player.cs Add verb to spawn players on the spot (#22000) 2023-11-30 16:40:07 -05:00
GameTicker.Replays.cs Add Exists check and try catch when creating replay dir (#20852) 2023-10-08 23:34:10 -07:00
GameTicker.RoundFlow.cs Makes`GameTicker` use `FlushEntities()` (#23299) 2024-01-04 14:33:43 +11:00
GameTicker.Spawning.cs Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
GameTicker.StatusShell.cs Adds current panic bunker status to the server's /status API (#23330) 2024-01-01 17:16:03 -07:00
GameTicker.cs Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00