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Commands
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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Events
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Make AdminLogsSystem an IoC manager (#8492)
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2022-05-28 23:41:17 -07:00 |
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Presets
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Prototypes
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Rules
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head revolutionaries are now blue (#23432)
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2024-01-03 19:32:38 +11:00 |
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GameTicker.CVars.cs
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Enrich discord round notifications (#19502)
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2023-08-24 19:53:32 -07:00 |
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GameTicker.GamePreset.cs
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Fix next map not being displayed on the lobby UI after map vote (#23231)
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2023-12-30 12:51:36 -05:00 |
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GameTicker.GameRule.cs
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Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)
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2023-09-28 10:48:59 -04:00 |
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GameTicker.Lobby.cs
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Fix next map not being displayed on the lobby UI after map vote (#23231)
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2023-12-30 12:51:36 -05:00 |
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GameTicker.LobbyBackground.cs
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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GameTicker.LobbyMusic.cs
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Lint more const string prototypes (#18922)
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2023-08-13 20:26:59 -04:00 |
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GameTicker.Player.cs
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Add verb to spawn players on the spot (#22000)
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2023-11-30 16:40:07 -05:00 |
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GameTicker.Replays.cs
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Add Exists check and try catch when creating replay dir (#20852)
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2023-10-08 23:34:10 -07:00 |
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GameTicker.RoundFlow.cs
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Makes`GameTicker` use `FlushEntities()` (#23299)
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2024-01-04 14:33:43 +11:00 |
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GameTicker.Spawning.cs
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Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814)
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2023-11-21 15:27:37 +11:00 |
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GameTicker.StatusShell.cs
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Adds current panic bunker status to the server's /status API (#23330)
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2024-01-01 17:16:03 -07:00 |
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GameTicker.cs
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Log server ID in connection logs table (#21911)
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2023-12-07 09:48:56 +11:00 |
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ManifestEntry.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |