Delta-v/Content.Server/NPC/Components
metalgearsloth b595bb9805
NPC steering blending (#25666)
* NPC steering blending

Significantly more stable than using LastSteerDirection and also AntiStuck never got tripped locally when I was running around. I also left future notes for me to cleanup the pathfinder in future.

* Remove index

(cherry picked from commit f819404f6d1757ae4c541f5e856dfc1fc5d9895b)
2024-03-07 01:04:55 +01:00
..
FactionExceptionComponent.cs Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
FactionExceptionTrackerComponent.cs Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
NPCAvoidanceComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NPCComponent.cs Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
NPCJukeComponent.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
NPCMeleeCombatComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NPCPathfindPointComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NPCRangedCombatComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NPCRecentlyInjectedComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NPCRetaliationComponent.cs Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
NPCSteeringComponent.cs NPC steering blending (#25666) 2024-03-07 01:04:55 +01:00
NpcFactionMemberComponent.cs Psionics (#44) 2023-10-08 20:07:53 +02:00
NpcFactionPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00