Delta-v/Content.Server/NPC
metalgearsloth b595bb9805
NPC steering blending (#25666)
* NPC steering blending

Significantly more stable than using LastSteerDirection and also AntiStuck never got tripped locally when I was running around. I also left future notes for me to cleanup the pathfinder in future.

* Remove index

(cherry picked from commit f819404f6d1757ae4c541f5e856dfc1fc5d9895b)
2024-03-07 01:04:55 +01:00
..
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Components NPC steering blending (#25666) 2024-03-07 01:04:55 +01:00
Events Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTN Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Pathfinding Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Queries Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Systems NPC steering blending (#25666) 2024-03-07 01:04:55 +01:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
FactionData.cs Cleanup factions code (#11075) 2022-09-14 11:45:02 -07:00
NPCBlackboard.cs Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
NPCBlackboardSerializer.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00