Delta-v/Content.Server/NPC/Systems
metalgearsloth b595bb9805
NPC steering blending (#25666)
* NPC steering blending

Significantly more stable than using LastSteerDirection and also AntiStuck never got tripped locally when I was running around. I also left future notes for me to cleanup the pathfinder in future.

* Remove index

(cherry picked from commit f819404f6d1757ae4c541f5e856dfc1fc5d9895b)
2024-03-07 01:04:55 +01:00
..
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
NPCCombatSystem.Ranged.cs Xeno spitter fixes (#18573) 2023-08-02 15:34:54 -06:00
NPCCombatSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
NPCJukeSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
NPCPerceptionSystem.RecentlyInjected.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion (#21785) 2023-12-02 20:35:39 +01:00
NPCSteeringSystem.Context.cs NPC steering blending (#25666) 2024-03-07 01:04:55 +01:00
NPCSteeringSystem.Obstacles.cs Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
NPCSteeringSystem.cs NPC steering blending (#25666) 2024-03-07 01:04:55 +01:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
NPCUtilitySystem.cs DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
NpcFactionSystem.Exception.cs Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
NpcFactionSystem.cs Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00