* epsilon rewrite, first batch * As requested, moved the announcement folder to _DV folder, which only now includes deltaV or nyanotrasen specific audio files. Please double check the license.txt in Announcements/RoundEnd to see if I got it right. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * fix announcements again, oopsies * potentially fixed epsilon rule, i dunno * probably fix???? i dunno i only write goidacode * temporary attribution.yml file for epsilon.ogg * typo fix. not epsilon.ogg but code_epsilon.ogg * another accidental error oops * small test as removing my own attributions.yml file, i am going insane with these checks. * reverted the attributions.yml deletion * optional APC sound thing i wrote it incredibly stupid, going to do a stupider idea * Update attributions.yml * code saved by the angel named Toby * added and fixed several attributions.yml files * formatting fix oops * fix second time hopefully * i think i merged it correctly? * weird way of fixing attributions * With massive Quanteey's help and guidance, code cleanup once again. * sound file path errors fixed * another sound error fix * added spacing to comments, removed CancellationTokenSource like asked and made the poweroff sound louder * wiki page should be updated and removed epsilon mention in metashield rules * from elevated to emergency status * removed the funny event for 2 part * forgot to remove a thing * another fix * conflict fix * fix second time * untouching and commenting * untouching number 2 * untouched correctly? --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.
Links
DeltaV
Space Station 14
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The docs site has documentation on SS14s content, engine, game design and more. Additionally, see these resources for license and attribution information:
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Make sure to read CONTRIBUTING.md if you are new to Delta-V!
Building
- Clone this repo:
git clone https://github.com/DeltaV-Station/Delta-v.git
- Go to the project folder and run
RUN_THIS.pyto initialize the submodules and load the engine:
cd Delta-v
python RUN_THIS.py
- Compile the solution:
Build the server using dotnet build.
More detailed instructions on building the project.
License
Read LEGAL.md for legal information regarding the code licensing.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Code taken from Project Starlight was taken in accordance with the Starlight License.
Note
Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.
