..
GPS
Add basic handheld GPS ( #6896 )
2022-02-26 16:59:20 +11:00
HUD
Emotes Menu ( #26702 )
2024-05-07 02:19:25 +02:00
_CD /reagents
port painkillers and antidepressants from cosmatic drift
2024-05-23 13:29:24 -05:00
_NF /mail
fix large mail description ( #1925 )
2024-09-27 18:42:29 -05:00
abilities
Goliath mob ( #30839 )
2024-08-21 15:36:50 +01:00
accent
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
access
Add title to multitool door-access-configuration window ( #31504 )
2024-08-30 05:35:45 +01:00
accessories
Some new hairstyles! ( #31010 )
2024-10-02 12:08:11 +01:00
actions
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
administration
Fix omega cursed smite code. ( #32844 )
2024-10-24 02:08:05 +01:00
advertisements
Firebot Tweaks ( #32629 )
2024-10-24 01:58:17 +01:00
alert-levels
Update Alert Level ( #295 )
2023-10-25 16:15:23 +02:00
alerts
Add a Walking alert ( #32954 )
2024-11-15 17:35:04 +00:00
ame /components
Fix .ftl keys ( #27289 )
2024-05-03 00:05:50 +02:00
anchorable
Don't allow anchorable overlap ( #10461 )
2022-08-10 19:11:29 -07:00
animals
Rename Miasma to Ammonia ( #22791 )
2023-12-22 23:12:06 +01:00
anomaly
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
apc /components
Revert "add breakers to power batteries" ( #17632 )
2023-07-08 12:47:38 +10:00
arcade
Fix .ftl keys ( #27289 )
2024-05-03 00:05:50 +02:00
armor
localize damage type in armor examine description ( #21807 )
2023-12-16 19:13:50 +01:00
artifacts
Can emag artifact crusher ( #23957 )
2024-01-26 23:11:10 +01:00
atmos
Visualized regions for NavMapControl ( #31910 )
2024-10-24 02:25:28 +01:00
barsign
Selectable Bar Signs ( #29068 )
2024-07-25 01:57:58 +02:00
battery /components
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
bed /cryostorage
Fix cryo locale again ( #32654 )
2024-10-24 00:08:00 +01:00
blocking
shield values examine ( #17245 )
2023-06-17 12:07:58 +10:00
bloodstream
Use `CONJUGATE-BASIC` for bloodstream loc ( #11381 )
2022-10-18 19:51:29 -07:00
body /body-scanner
Remake gasp popup to emote ( #27736 )
2024-06-01 17:19:16 +02:00
bonk /components
Fix bypassing vaulting clumsy check with verb action. ( #24977 )
2024-03-24 00:14:32 +01:00
borg
remove robotics console emag checking, make it a bit fairer ( #27876 )
2024-07-25 00:17:37 +02:00
botany
Added Popup for the Ligneous plant mutation when using hands. ( #33136 )
2024-11-15 17:26:03 +00:00
bql
New bql_select command. ( #17007 )
2023-05-31 17:29:31 -05:00
buckle /components
Reduce action blocker uses and add target entity to CanInteract ( #6655 )
2022-02-15 15:06:52 +11:00
burial
Grave digging and decomposition ( #23646 )
2024-01-26 22:50:50 +01:00
burning
fix burning to ash not working on all mobs ( #27158 )
2024-04-21 23:34:47 +02:00
cable
Verb tooltip tweaks ( #7796 )
2022-04-25 22:48:12 -07:00
candle
Candles ( #21087 )
2023-11-12 20:35:48 +01:00
cargo
add space carp and sharkminnow teeth ( #31070 )
2024-08-21 15:48:28 +01:00
cartridge-loader
MedTek Cartridge ( #32450 )
2024-10-02 12:23:15 +01:00
chameleon-projector
cham projector fixes/rewrite ( #27111 )
2024-11-15 17:32:51 +00:00
changelog
Use tabbed changelogs
2023-10-14 22:37:20 +02:00
chapel
Fix missing localization for bibles, crit, internals, mime, sleeping and voice mask ( #20131 )
2023-09-27 21:59:12 +02:00
character-appearance /components
Make magic mirror do-after longer, add popups to notify the target ( #30366 )
2024-08-09 18:12:53 +01:00
character-info /components
Localization of the title of the job ( #30353 )
2024-08-09 18:08:24 +01:00
chat
New reptile sounds ( #32064 )
2024-10-24 02:08:05 +01:00
chemistry
add(TransferAmountWindow): QoL stuff ( #30464 )
2024-08-09 18:18:02 +01:00
climbing
Fix bypassing vaulting clumsy check with verb action. ( #24977 )
2024-03-24 00:14:32 +01:00
cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
clothing
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
cluwne
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
commands
tag:with toolshed command ( #31751 )
2024-11-15 17:45:08 +00:00
communications
Gave AI a comms console ( #31852 )
2024-09-14 14:26:28 +01:00
components
Station Anchor ( #26098 )
2024-09-01 03:36:44 +01:00
configurable
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
construction
Add MinHealth Construction Condition ( #30892 )
2024-08-11 15:19:51 +01:00
containers
Throwing into disposals logic splitting ( #27487 )
2024-05-07 03:45:02 +02:00
contraband
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
conveyors
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
crayon
crayons deleted when used up ( #7282 )
2022-03-27 01:09:48 -07:00
credits
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
crew-manifest
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
criminal-records
Reword some criminal records text ( #28597 )
2024-06-08 20:17:10 +02:00
cuffs /components
Fix(CuffableSystem): Check if cuffs can be transferred(dropped) ( #30465 )
2024-08-09 19:17:07 +01:00
damage
Small strange jackboots buff ( #30586 )
2024-08-27 00:34:13 +01:00
darts
Added fun: Darts ( #20582 )
2023-10-20 15:31:13 +02:00
datasets
Remove ERP from RD Figurine voiceline ( #32057 )
2024-09-14 14:22:59 +01:00
decals
decal settings ( #20324 )
2023-09-27 21:59:12 +02:00
defusable
Fix tiny grammar/spelling issues ( #23534 )
2024-01-26 21:40:06 +01:00
deltav
stamina damage resist ( #2190 )
2024-11-14 14:28:08 +00:00
detail-examinable
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
devices
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
dice
Dice roll popup, some DiceSystem cleanup.
2021-09-21 17:04:16 +02:00
discord
Add webhook for votekicks ( #32513 )
2024-10-02 12:09:34 +01:00
disease
Improve rotting examine text ( #24689 )
2024-02-08 11:56:14 +01:00
disposal
Throwing into disposals logic splitting ( #27487 )
2024-05-07 03:45:02 +02:00
door-remote
Door Remote now shows Mode in UI ( #26162 )
2024-03-24 00:08:08 +01:00
doors
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
drag-drop
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
dragon
fix dragon spawn location and round end summary ( #31890 )
2024-09-14 13:58:54 +01:00
einstein-engines /markings
Einstein Engines Cybernetic Limbs ( #1857 )
2024-09-22 03:04:15 -03:00
electrocution
Electrocute Command
2021-11-02 19:32:07 +01:00
emag
Split Emag in half ( #1426 )
2024-07-09 12:47:18 +02:00
emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
engineer-painter
Pipe painter (now with airlock painter) ( #19031 )
2023-08-14 15:06:21 +03:00
ensnare
Predict stripping ( #32478 )
2024-10-02 12:06:37 +01:00
entity-systems
Improve "points at self" messages ( #28147 )
2024-06-01 16:51:17 +02:00
escape-menu /ui
Localization hud layout ( #31013 )
2024-08-21 15:21:02 +01:00
examine
Fix punctuation in anchored / unanchored examine text ( #30439 )
2024-08-09 18:12:12 +01:00
execution
Execution System uses the identity of an entity; added "the" to execution message ( #32536 )
2024-10-02 12:12:14 +01:00
explosions
make syndie bag and rigs explosion resistant ( #22088 )
2023-12-16 19:48:30 +01:00
eye
Fix blindness and UIs ( #12326 )
2022-11-08 15:10:13 -06:00
fax
Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens ( #28972 )
2024-08-09 17:38:28 +01:00
fire-extinguisher
Fire extinguisher/spray refactor ( #6314 )
2022-01-31 01:42:15 +11:00
flash /components
flash uses charges system now ( #15898 )
2023-04-29 23:38:40 +10:00
flavors
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
fluids /components
Fixed some mop .ftl capitalization ( #27447 )
2024-05-07 02:04:44 +02:00
foldable /components
Zippable coats ( #26494 )
2024-04-07 14:14:12 +02:00
follower
Add GHOST GANG! ( #13734 )
2023-05-28 19:21:06 +10:00
forensics
Add Towels ( #32235 )
2024-10-24 02:15:56 +01:00
frontier/storage /components
Add magnet pickup system from Frontier ( #949 )
2024-03-17 14:38:11 +01:00
game-ticking
Traitor activation fix for missing PDA ( #30359 )
2024-10-24 02:14:32 +01:00
gases
Rename Miasma to Ammonia ( #22791 )
2023-12-22 23:12:06 +01:00
gateway
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
ghost
Collapsible ghost roles menu ( #32717 )
2024-11-15 17:26:03 +00:00
glue
Fix some locales ( #30860 )
2024-08-11 14:44:20 +01:00
gravity
Gravity generator rewrite ( #4828 )
2021-11-02 11:12:55 +11:00
guardian
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
guidebook
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
hand-labeler
Localize hand labeler ui header ( #23320 )
2024-01-23 22:51:58 +01:00
hands
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
headset
more consistent CentComm naming ( #29217 )
2024-08-09 19:03:52 +01:00
health-examinable
Add examine for caustic and cold damage ( #29989 )
2024-08-09 17:50:12 +01:00
holiday
It is pride month, nukies. You know what that means. ( #28992 )
2024-07-05 20:33:47 +02:00
hot-potato
Add hot potato ( #14204 )
2023-04-22 21:40:36 +10:00
identity
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
immovable-rod
Immovable rod ( #8306 )
2022-05-20 19:43:26 -07:00
implant
No meta implanters + other ( #31045 )
2024-08-28 02:38:33 +01:00
info
fix playtime formatting ( #32974 ) ( #2038 )
2024-10-25 00:15:01 +00:00
instruments
Instrument band support, submodule update to 138.0.0 ( #17995 )
2023-07-16 21:12:53 +02:00
intellicard
Intellicards now have a doAfter. ( #33198 )
2024-11-15 17:35:10 +00:00
interaction
Added Firebots - Real ( #32482 )
2024-10-02 12:16:27 +01:00
inventory
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
items
ItemToggle + slots stuff ( #31312 )
2024-08-27 01:00:43 +01:00
janitorial
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
job
fix playtime formatting ( #32974 ) ( #2038 )
2024-10-25 00:15:01 +00:00
jukebox
Added Jukebox ( #26736 )
2024-04-21 22:04:54 +02:00
kitchen /components
Fix some locales ( #30860 )
2024-08-11 14:44:20 +01:00
label
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
land-mines
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
late-join
Lock icon for latejoin GUI ( #11187 )
2022-09-15 21:42:35 -05:00
lathe
Biogenerator ( #30694 )
2024-09-14 13:38:21 +01:00
launcher
Copy button for ban/disconnect reason ( #30760 )
2024-08-21 16:16:41 +01:00
light /components
Candles ( #21087 )
2023-11-12 20:35:48 +01:00
limited-charges
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
lobby
Fix lobby time typo ( #29841 )
2024-08-09 17:38:03 +01:00
lock
prevent borgs unlocking eachother and robotics console ( #27888 )
2024-08-09 18:03:34 +01:00
logic-gates
add power sensor ( #20400 )
2023-12-22 22:44:18 +01:00
lube
Fix some locales ( #30860 )
2024-08-11 14:44:20 +01:00
machine
Fixes capitalization mistake when non-humanoids insert things into machines: Fixes #28997 ( #29071 )
2024-07-25 00:08:43 +02:00
machine-linking
Change the syndicate charge to start a timer on signal ( #32423 )
2024-10-07 22:31:42 +01:00
magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-18 13:55:05 +02:00
main-menu
Re-organise main menu screen ( #25173 )
2024-02-18 23:18:57 +01:00
mapping
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
maps
Fix planet command help message ( #21312 )
2023-10-31 19:12:44 +01:00
markings
Scar and Tattoo Fixes ( #1889 )
2024-10-30 14:53:52 +01:00
mass-media
Save unpublished news articles ( #31491 )
2024-09-14 14:04:52 +01:00
materials
Shiny Diamonds ( #25750 )
2024-08-09 17:46:29 +01:00
mech
Eject mech pilot alert ( #31649 )
2024-09-14 14:27:11 +01:00
medical /components
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
metabolism
Add plant metabolism effects to chemical guidebook ( #28038 )
2024-06-01 16:51:34 +02:00
mind
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
morgue /components
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
motd
MotD ( #13655 )
2023-02-28 08:15:48 -08:00
mousetraps
Mousetrap fixes/tweaks ( #8484 )
2022-05-28 11:52:26 +10:00
movement
Remove manual localization from action entity prototypes ( #20023 )
2023-09-27 21:59:12 +02:00
narsie
nar'sie fake ( #20299 )
2023-12-16 19:27:09 +01:00
navmap-beacons
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
ninja
Several Ninja Suit power cell upgrade fixes. ( #32902 )
2024-10-24 02:25:27 +01:00
node-container
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
npc
Added Firebots - Real ( #32482 )
2024-10-02 12:16:27 +01:00
nuke
Nuke Now Requires the Disk to be Inserted to Toggle Anchor ( #29565 )
2024-09-14 14:02:05 +01:00
nukeops
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
nutrition
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
nyanotrasen
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
objectives
Fix typo at the end of round steal objectives locale ( #1912 )
2024-09-25 23:06:47 +00:00
pacified
Pacifism rework ( #23037 )
2024-01-22 18:38:03 +01:00
pai
Revert "change pai wipe text ( #1928 )" ( #1929 )
2024-09-28 18:33:59 +00:00
paper
Syndicate business card ( #32162 )
2024-10-02 12:14:09 +01:00
particle-accelerator
PA ui cleanup + bugfixes ( #28750 )
2024-08-09 17:52:22 +01:00
payload
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
pda
News UI overhaul and PDA notifications ( #19610 )
2024-03-07 01:02:24 +01:00
persistence
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
pinpointer
Beacon localization ( #24138 )
2024-01-26 23:17:32 +01:00
plants /component
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
players /play-time
Role whitelists ( #191 )
2023-10-19 00:23:17 +02:00
pneumatic-cannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
pointing
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
points
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
2023-08-30 18:06:15 -07:00
polymorph
Remove manual localization from action entity prototypes ( #20023 )
2023-09-27 21:59:12 +02:00
popup
Popup duplicate stacking ( #27978 )
2024-06-01 17:19:25 +02:00
portal
Prevent Quantum Spin Inverter from Teleporting Things into Microwaves ( #29200 )
2024-08-09 17:50:32 +01:00
power
Station Anchor ( #26098 )
2024-09-01 03:36:44 +01:00
power-cell /components
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
powersink
Power Sink Upgraded ( #15683 )
2023-05-17 23:55:42 +10:00
prayers
more consistent CentComm naming ( #29217 )
2024-08-09 19:03:52 +01:00
preferences
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
procedural
Localization of the Salvage Expedition Console ( #30339 )
2024-08-09 18:14:53 +01:00
prototypes
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
2024-07-25 00:36:58 +02:00
pulling
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
quick-dialog
Quick dialog fixes ( #24046 )
2024-01-26 22:37:12 +01:00
radiation
Various item status fixes/tweaks ( #27267 )
2024-05-03 00:01:56 +02:00
radio /components
Intercom buffs and fixes ( #29580 )
2024-08-09 17:33:56 +01:00
ratvar
Add Ratvar ( #24958 )
2024-03-05 09:48:54 +01:00
rcd /components
Bug fixes for RCD ( #26792 )
2024-04-21 21:28:57 +02:00
reagents
Fix Reagent Description for Bananium ( #32810 )
2024-10-24 02:08:45 +01:00
recycling /components
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
repairable
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
replays
Fix replay load error screens ( #32115 )
2024-09-14 14:27:11 +01:00
research
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
resist /components
Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) ( #24488 )
2024-01-28 00:27:36 +01:00
revenant
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00
robotics
Bunch of slot locales ( #23792 )
2024-01-26 22:19:59 +01:00
rotation /components
Thrusters (shuttle go nyoom) ( #5352 )
2021-11-21 17:09:49 +11:00
round-end
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
salvage
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
sandbox
Station AI overlay ( #31335 )
2024-08-27 00:41:09 +01:00
seeds
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
sensor-monitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
server-info
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
server-updates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-24 02:20:39 +01:00
shuttles
FTL coordinate disk command for admins: ftldisk ( #28075 )
2024-10-24 02:08:05 +01:00
silicons
Intellicards now have a doAfter. ( #33198 )
2024-11-15 17:35:10 +00:00
singularity /components
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
slur
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
smokeables
Bunch of slot locales ( #23792 )
2024-01-26 22:19:59 +01:00
species
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
speech
added a few chatsan entries ( #31085 )
2024-08-21 16:02:05 +01:00
stack
Adds stack splitting ( #4981 )
2021-10-25 16:36:04 +02:00
station-events
Revert "upstream merge 22/9" ( #1892 )
2024-09-22 11:49:47 +00:00
station-laws
Emag Borg Law Adjustment ( #2071 )
2024-11-02 10:18:43 +00:00
station-records
Record deletion ( #27883 )
2024-05-18 13:58:44 +02:00
step-trigger
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards ( #26764 )
2024-05-07 01:54:56 +02:00
sticky
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
storage /components
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
2024-10-24 00:17:33 +01:00
store
Ethereal Jaunt Spell for Wizard & Jaunt ECS ( #33201 )
2024-11-15 17:45:08 +00:00
storygen
Random book story generator refactor ( #28082 )
2024-06-01 16:50:57 +02:00
strip
Add popup for owner when inserting item in hand ( #28032 )
2024-06-01 17:15:45 +02:00
structure
Add inflatable door ( #6393 )
2022-02-08 14:54:14 -07:00
stunnable
Power cell slot QOL ( #15373 )
2023-04-23 12:25:12 +10:00
suicide
Makes adjustment to macro bomb implants and how mobstate trigger handles suicide ( #12682 )
2022-11-20 20:51:44 -06:00
surveillance-camera
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
suspicion
Fix traitor .ftl ( #6672 )
2022-02-11 19:01:30 -07:00
tabletop
Librarian gameplay (DND, but in SS14) ( #17041 )
2023-07-17 03:03:18 -06:00
teleportation
Handheld teleporter portals now must start on the same grid. ( #28423 )
2024-06-01 17:54:42 +02:00
temperature
Electric grill ( #20661 )
2023-10-08 19:52:11 +02:00
tesla
Tesla ( #21124 )
2024-01-22 18:56:57 +01:00
thief
Thief Breaching Charges Balance ( #1868 )
2024-09-21 11:34:47 +10:00
tiles
Red circuit floor ( #32557 )
2024-10-02 12:23:15 +01:00
tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
toilet
Toilet Upgrade (needs review) ( #22133 )
2024-04-07 14:18:32 +02:00
tools
Secret stash refractor ( #29396 )
2024-08-09 19:04:17 +01:00
traitor
Change Thief Syndie & Chameleon kit contents, add Syndie codeword paper ( #30446 )
2024-08-09 18:54:53 +01:00
traitor-death-match /components
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
2021-12-30 22:56:10 +01:00
traits
Change Social Anxiety ----> Stutter ( #29898 )
2024-08-09 18:15:26 +01:00
transform /verbs
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
ui
Add SetEntity(Owner) so can view APC sprite in UI (Bug fix) ( #31962 )
2024-09-14 13:54:57 +01:00
vending-machines
Convert advertisements to use localized datasets ( #28400 )
2024-06-01 17:41:58 +02:00
ventriloquist
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-27 21:59:12 +02:00
verbs
Stop admin verb pop-in ( #27450 )
2024-05-07 02:04:58 +02:00
virtual
Make wielding automatically drop the item on your other hand ( #27975 )
2024-06-01 16:51:09 +02:00
voting
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
warps
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
weapons
Wrong magazine popup ( #29046 )
2024-08-09 17:55:41 +01:00
weather
tweak: weather command tooltip ( #33130 )
2024-11-15 17:35:37 +00:00
wieldable
Fix some locales ( #30860 )
2024-08-11 14:44:20 +01:00
window
upstream merge 2/11 ( #2090 )
2024-11-07 20:09:25 +00:00
wires
Computer wirepanel ( #32273 )
2024-10-02 11:24:27 +01:00
worldgen
Dynamic space world generation and debris. ( #15120 )
2023-05-16 06:36:45 -05:00
xenoarchaeology
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
zombies
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
_directions.ftl
Use nav beacon locations for announcements ( #26437 )
2024-04-07 14:07:12 +02:00
_lib.ftl
fix playtime formatting ( #32974 ) ( #2038 )
2024-10-25 00:15:01 +00:00
_units.ftl
Adds temperature to solutions ( #5834 )
2021-12-24 02:22:34 -07:00
connection-messages.ftl
Automated whitelists ( #23985 )
2024-08-30 05:37:15 +01:00
entity-categories.ftl
Hide role entities in the spawn menu ( #32798 )
2024-10-24 02:01:21 +01:00
generic.ftl
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) ( #28763 )
2024-07-05 20:23:37 +02:00
misc-computers.ftl
Add docking window to shuttle consoles ( #8756 )
2022-06-16 15:28:16 +10:00
shell.ftl
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 15:19:51 +01:00
tips.ftl
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
visual_effects.ftl
examine for stealth effect ( #12486 )
2022-12-06 15:18:46 -08:00
voice-mask.ftl
Voice Mask refactor ( #30798 )
2024-10-02 12:06:05 +01:00