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ClusterGrenadeSystem.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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ExplosionGridTileFlood.cs
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Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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2023-09-01 12:30:29 +10:00 |
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ExplosionSpaceTileFlood.cs
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Remove Explicit GridId References (#8315)
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2022-06-12 11:54:41 +10:00 |
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ExplosionSystem.Airtight.cs
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Make GetExplosionResistance event a struct (#20274)
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2023-09-27 21:59:12 +02:00 |
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ExplosionSystem.CVars.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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ExplosionSystem.GridMap.cs
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Move grenade components to shared (#22691)
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2024-02-08 12:22:56 +01:00 |
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ExplosionSystem.Processing.cs
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Pipebombs and IED rework (#25705)
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2024-03-17 15:06:54 +01:00 |
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ExplosionSystem.TileFill.cs
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-17 14:46:35 +01:00 |
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ExplosionSystem.Visuals.cs
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Move grenade components to shared (#22691)
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2024-02-08 12:22:56 +01:00 |
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ExplosionSystem.cs
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Pipebombs and IED rework (#25705)
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2024-03-17 15:06:54 +01:00 |
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ExplosionTileFlood.cs
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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SmokeOnTriggerSystem.cs
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-17 14:46:35 +01:00 |
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TriggerSystem.Mobstate.cs
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Move grenade components to shared (#22691)
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2024-02-08 12:22:56 +01:00 |
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TriggerSystem.OnUse.cs
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Add popup message for activating trigger with hand (#24858)
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2024-02-08 12:27:10 +01:00 |
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TriggerSystem.Proximity.cs
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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TriggerSystem.Signal.cs
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Device Linking and better linking ui (#13645)
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2023-05-07 16:07:24 +10:00 |
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TriggerSystem.TimedCollide.cs
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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TriggerSystem.Voice.cs
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Voice trigger fixes, death acidifier typos (#24941)
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2024-03-05 09:44:49 +01:00 |
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TriggerSystem.cs
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Fix: Grenades don't make trigger sound (#25321)
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2024-02-18 23:36:01 +01:00 |
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TwoStageTriggerSystem.cs
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |