Delta-v/Content.Server/Atmos
ike709 9da98e3916
Adds a UI for gas filters (#5052)
* Adds a UI for gas filters

* Address reviews

* Update Content.Client/Atmos/UI/GasFilterBoundUserInterface.cs

* Update Content.Server/Atmos/Piping/Trinary/EntitySystems/GasFilterSystem.cs

* Fix build

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-11-02 10:44:40 +01:00
..
Commands Varied and semi-sprited atmos markers (#4944) 2021-10-19 21:07:47 +02:00
Components Refactors TemperatureComponent and AtmosExposed to ECS (#4927) 2021-10-29 10:18:43 +02:00
EntitySystems Refactors TemperatureComponent and AtmosExposed to ECS (#4927) 2021-10-29 10:18:43 +02:00
Piping Adds a UI for gas filters (#5052) 2021-11-02 10:44:40 +01:00
Reactions Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
ExcitedGroup.cs ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331) 2021-07-23 11:09:01 +02:00
GasMixture.cs Remove atmos archiving. 2021-07-26 11:06:44 +02:00
Hotspot.cs Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs Enables nullables for atmos internals 2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
MonstermosInfo.cs ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295) 2021-07-20 18:03:49 +02:00
PressureEvent.cs Refactor Barotrauma to be ECS. (#4674) 2021-09-22 21:02:25 +10:00
TileAtmosphere.cs Document a few atmos classes. 2021-08-03 14:29:56 +02:00
TileFireEvent.cs Refactor Flammable to be ECS. (#4671) 2021-09-22 11:05:33 +02:00