Flashlights were calling dirty EVERY TICK so this just means they only call it when absoluetely necessary which saves a lot. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> |
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| .. | ||
| ExpendableLightComponent.cs | ||
| HandheldLightComponent.cs | ||
| MultitoolComponent.cs | ||
| TilePryingComponent.cs | ||
| ToolCommands.cs | ||
| ToolComponent.cs | ||
| WelderComponent.cs | ||