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AI
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Add AI factions (#1807)
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2020-08-24 12:33:03 +02:00 |
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Access
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Data-oriented Construction System (#2152)
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2020-10-08 17:41:23 +02:00 |
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ActionBlocking
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Fix cuffs not making mobs drop their items.
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2020-10-12 13:24:08 +02:00 |
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Arcade
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Arcade polish (#2333)
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2020-10-30 11:25:26 +01:00 |
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Atmos
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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BarSign
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Add a test that puts all components on an entity and checks for no exceptions (#1815)
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2020-08-22 22:29:20 +02:00 |
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Body
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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Botany
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Botany (#2357)
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2020-10-26 23:19:46 +01:00 |
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Buckle
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Resolve bug that made players unable to buckle after forced to unbuckle (#2418)
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2020-10-28 13:04:20 +01:00 |
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Cargo
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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Chemistry
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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Command
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Refactor UserInterface properties to use a helper (#1896)
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2020-08-24 20:47:17 +02:00 |
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Construction
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Fix some build warnings (#2226)
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2020-10-11 16:42:53 +02:00 |
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Conveyor
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Fix conveyors changing speed depending on the tick rate (#2424)
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2020-10-29 19:53:31 +11:00 |
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Damage
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Prettier window breaking (#2368)
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2020-10-29 20:42:11 +01:00 |
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Disposal
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Doors
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Explosion
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Make ExplosionHelper methods extensions (#2373)
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2020-10-25 12:11:23 +01:00 |
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Fluids
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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GUI
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Gravity
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Adds a Visualizer for the Gravity Generator (#2277)
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2020-10-18 13:08:41 +02:00 |
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Headset
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Headsets (#2023)
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2020-10-07 05:02:12 -07:00 |
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Instruments
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Instrument State now syncs more instrument values.
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2020-10-30 10:34:22 +01:00 |
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Interactable
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Optimise flashlights (#2468)
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2020-10-31 21:56:46 +01:00 |
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Items
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Mortician's Menagerie (#2391)
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2020-10-28 23:51:43 +01:00 |
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Kitchen
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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MachineLinking
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zumo too quick (#2463)
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2020-10-30 19:58:17 +01:00 |
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Markers
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Medical
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Make CloningSystem properly reset and not use static (#2448)
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2020-10-30 01:05:18 +01:00 |
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Metabolism
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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Mining
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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Mobs
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Morgue
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Fixed crematorium creating ash out of nothing and being allowed to cremate while open (#2473)
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2020-11-02 11:31:27 +01:00 |
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Movement
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Add client pulling prediction (#2041)
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2020-10-16 20:35:09 +02:00 |
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NodeContainer
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Disposal mailing (#2194)
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2020-10-30 01:16:26 +01:00 |
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Nutrition
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Make mechanism behaviors properly update, fix eating and drinking (#2472)
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2020-11-02 11:37:37 +01:00 |
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Observer
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Add examine tooltip to ghosts. (#2382)
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2020-10-25 12:08:22 +01:00 |
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PA
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Singularity, Particle Accelerator & Radiation Collectors (#2169)
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2020-10-28 19:19:47 +01:00 |
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PDA
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Implement PDA ID lights (#2397)
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2020-10-26 19:35:20 +01:00 |
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Paper
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Mortician's Menagerie (#2391)
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2020-10-28 23:51:43 +01:00 |
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Pointing
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Make ExplosionHelper methods extensions (#2373)
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2020-10-25 12:11:23 +01:00 |
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Portal
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Power
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Optimise flashlights (#2468)
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2020-10-31 21:56:46 +01:00 |
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Projectiles
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Pulling
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Add client pulling prediction (#2041)
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2020-10-16 20:35:09 +02:00 |
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Radio
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Headsets (#2023)
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2020-10-07 05:02:12 -07:00 |
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Recycling
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Rename usages of collidable to physics (#2230)
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2020-10-11 16:36:58 +02:00 |
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Research
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Rotatable
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Rename usages of collidable to physics (#2230)
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2020-10-11 16:36:58 +02:00 |
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Singularity
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Singularity, Particle Accelerator & Radiation Collectors (#2169)
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2020-10-28 19:19:47 +01:00 |
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Sound
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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Stack
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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StationEvents
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Refactors radiation (#2009)
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2020-09-21 01:49:40 +02:00 |
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Strap
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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Suspicion
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Change all of body system to use entities and components (#2074)
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2020-10-10 15:25:13 +02:00 |
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Temperature
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Rename usages of collidable to physics (#2230)
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2020-10-11 16:36:58 +02:00 |
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Timing
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Trigger/TimerTrigger
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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Utensil
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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VendingMachines
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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Weapon
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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AnchorableComponent.cs
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Botany (#2357)
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2020-10-26 23:19:46 +01:00 |
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AtmosPlaqueComponent.cs
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Fix some build warnings (#2226)
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2020-10-11 16:42:53 +02:00 |
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CatwalkComponent.cs
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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CleanableComponent.cs
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Crayons (#2132)
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2020-10-13 13:40:05 +02:00 |
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ComputerComponent.cs
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Saltern now has computer boards serialized
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2020-10-11 13:59:00 +02:00 |
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ConfigurationComponent.cs
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Disposal mailing (#2194)
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2020-10-30 01:16:26 +01:00 |
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CrayonComponent.cs
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Crayons (#2132)
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2020-10-13 13:40:05 +02:00 |
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DoAfterComponent.cs
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Make DoAfter visible to all (#2183)
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2020-10-10 13:59:17 +02:00 |
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ExtinguisherCabinetComponent.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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ExtinguisherCabinetFilledComponent.cs
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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LightBehaviourComponent.cs
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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MagicMirrorComponent.cs
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Toggles for handheld interactables. (#2049)
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2020-09-13 14:03:22 +02:00 |
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PlaceableSurfaceComponent.cs
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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PottedPlantHideComponent.cs
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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RandomPottedPlantComponent.cs
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add complete strings that aren't defined in content files to allow them to be mapped (#1105)
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2020-06-12 04:15:10 +02:00 |
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RandomSpriteColorComponent.cs
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Commit (#1541)
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2020-07-30 03:22:26 +02:00 |
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RandomSpriteStateComponent.cs
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Prettier window breaking (#2368)
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2020-10-29 20:42:11 +01:00 |
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StressTestMovementComponent.cs
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Adds movement stress test component.
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2020-06-30 18:34:42 +02:00 |
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WindowComponent.cs
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Prettier window breaking (#2368)
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2020-10-29 20:42:11 +01:00 |
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WiresComponent.cs
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Singularity, Particle Accelerator & Radiation Collectors (#2169)
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2020-10-28 19:19:47 +01:00 |