Delta-v/Content.Server/GameObjects/Components
DrSmugleaf 6b4a39006e
Make mechanism behaviors properly update, fix eating and drinking (#2472)
* Make mechanisms properly update and fix eating and drinking

* Remove outdated component ignores

* Fix nullable error

* Fix mechanism behavior events

* Remove unnecessary code
2020-11-02 11:37:37 +01:00
..
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Access Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
ActionBlocking Fix cuffs not making mobs drop their items. 2020-10-12 13:24:08 +02:00
Arcade Arcade polish (#2333) 2020-10-30 11:25:26 +01:00
Atmos Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Make mechanism behaviors properly update, fix eating and drinking (#2472) 2020-11-02 11:37:37 +01:00
Botany Botany (#2357) 2020-10-26 23:19:46 +01:00
Buckle Resolve bug that made players unable to buckle after forced to unbuckle (#2418) 2020-10-28 13:04:20 +01:00
Cargo Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Chemistry Make mechanism behaviors properly update, fix eating and drinking (#2472) 2020-11-02 11:37:37 +01:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
Conveyor Fix conveyors changing speed depending on the tick rate (#2424) 2020-10-29 19:53:31 +11:00
Damage Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
Disposal Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Doors Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Explosion Make ExplosionHelper methods extensions (#2373) 2020-10-25 12:11:23 +01:00
Fluids Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
GUI Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Gravity Adds a Visualizer for the Gravity Generator (#2277) 2020-10-18 13:08:41 +02:00
Headset Headsets (#2023) 2020-10-07 05:02:12 -07:00
Instruments Instrument State now syncs more instrument values. 2020-10-30 10:34:22 +01:00
Interactable Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
Items Mortician's Menagerie (#2391) 2020-10-28 23:51:43 +01:00
Kitchen Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
MachineLinking zumo too quick (#2463) 2020-10-30 19:58:17 +01:00
Markers Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Medical Make CloningSystem properly reset and not use static (#2448) 2020-10-30 01:05:18 +01:00
Metabolism Make mechanism behaviors properly update, fix eating and drinking (#2472) 2020-11-02 11:37:37 +01:00
Mining Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
Mobs Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Morgue Fixed crematorium creating ash out of nothing and being allowed to cremate while open (#2473) 2020-11-02 11:31:27 +01:00
Movement Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
NodeContainer Disposal mailing (#2194) 2020-10-30 01:16:26 +01:00
Nutrition Make mechanism behaviors properly update, fix eating and drinking (#2472) 2020-11-02 11:37:37 +01:00
Observer Add examine tooltip to ghosts. (#2382) 2020-10-25 12:08:22 +01:00
PA Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
PDA Implement PDA ID lights (#2397) 2020-10-26 19:35:20 +01:00
Paper Mortician's Menagerie (#2391) 2020-10-28 23:51:43 +01:00
Pointing Make ExplosionHelper methods extensions (#2373) 2020-10-25 12:11:23 +01:00
Portal Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Power Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
Projectiles Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Pulling Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Radio Headsets (#2023) 2020-10-07 05:02:12 -07:00
Recycling Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Research Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Rotatable Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Singularity Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
StationEvents Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
Strap Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Suspicion Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Temperature Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Timing Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
VendingMachines Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
Weapon Change components to use timer component (#2426) 2020-10-30 15:02:49 +11:00
AnchorableComponent.cs Botany (#2357) 2020-10-26 23:19:46 +01:00
AtmosPlaqueComponent.cs Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CleanableComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
ComputerComponent.cs Saltern now has computer boards serialized 2020-10-11 13:59:00 +02:00
ConfigurationComponent.cs Disposal mailing (#2194) 2020-10-30 01:16:26 +01:00
CrayonComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
DoAfterComponent.cs Make DoAfter visible to all (#2183) 2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
RandomSpriteStateComponent.cs Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
WiresComponent.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00