Delta-v/Content.Server/GameObjects/Components/Items
Remie Richards cc6acae145
Mortician's Menagerie (#2391)
* Body bags!

* Morgue Trays and the Crematorium!
Reorganised body bags to be under Morgue, not Medical

* Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open.

* Fix tests. Modernise component dependency and nullability.

* Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-10-28 23:51:43 +01:00
..
Clothing Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
RCD Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
Storage Mortician's Menagerie (#2391) 2020-10-28 23:51:43 +01:00
DiceComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
FireExtinguisherComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
FloorTileItemComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ToysComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00