Delta-v/Content.Server/GameObjects/Components/Power
metalgearsloth 2e65b1e5fa
Optimise flashlights (#2468)
Flashlights were calling dirty EVERY TICK so this just means they only call it when absoluetely necessary which saves a lot.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-10-31 21:56:46 +01:00
..
AME Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ApcNetComponents Refactors machine linking to use generics (#2462) 2020-10-30 19:46:19 +01:00
PowerNetComponents Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
BaseNetConnectorComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
BatteryComponent.cs Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
PowerCellComponent.cs Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
PowerCellSlotComponent.cs Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
WireComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
WirePlacerComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00