Delta-v/Content.Shared/GameObjects/Components/Body/Part/Property/GraspComponent.cs

15 lines
377 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.Components.Body.Part.Property
{
/// <summary>
/// Defines an entity as being able to pick up items
/// </summary>
// TODO BODY Implement
[RegisterComponent]
public class GraspComponent : BodyPartPropertyComponent
{
public override string Name => "Grasp";
}
}