Delta-v/Content.Shared/GameObjects/Components/Movement
DrSmugleaf ac3e9bc566
Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
* Revert "Add weightlessness status effect. (#2384)"

This reverts commit 9b751fc079.

* Bring back the icon and status

* Make weightless status track gravity and parent
2020-10-30 01:07:51 +01:00
..
IMoverComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs WiP movement prediction. 2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434) 2020-10-30 01:07:51 +01:00
MovementSpeedModifierComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
SharedSlipperyComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00