Delta-v/Content.Shared/Anomaly
Plykiya 2aaaa831ed Create Generic DamageOnInteract/Attacked Comps/Systems (#30244)
* Everything but the submodule

* stuff I forgot

* heat

* missed lights

* behonky

* LocId

* I guess it was a skill issue?

* predicted audio

* It works with lights now

* Borg equality

* Gorilla gauntlet grants protection from anomaly returned damage when attacking it

* woops, there we go

* NONE

* Use DamageModifierSets, remove Behonker damage

* Reviews dealt with

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 19:04:58 +01:00
..
Components Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
Effects Anomalies behaviours (#24683) 2024-04-07 14:28:52 +02:00
Prototypes Anomalies behaviours (#24683) 2024-04-07 14:28:52 +02:00
AnomalyCoreVisuals.cs Anomaly Cores (#21306) 2023-11-12 20:29:26 +01:00
ScannerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedAnomaly.cs Anomalies behaviours (#24683) 2024-04-07 14:28:52 +02:00
SharedAnomalyCoreSystem.cs GORILLA Gauntlets (#23012) 2024-01-22 18:47:45 +01:00
SharedAnomalySystem.cs Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00