Delta-v/Content.Shared
Pieter-Jan Briers 1c54b75da5
Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.

* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them 🥲

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Add Robust.Analyzers.Test

* Update submodule

* commit to re-run CI

(cherry picked from commit a6c9c36b688a1ba78ff4c12502e81661cf607b6c)
2024-01-26 22:33:46 +01:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Abilities/Firestarter Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-26 21:37:35 +01:00
Access Access logs tweaks and fixes (#23096) 2024-01-22 19:00:10 +01:00
ActionBlocker Pacifism rework (#23037) 2024-01-22 18:38:03 +01:00
Actions Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-26 21:37:35 +01:00
Administration Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Alert Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Display current load and maximum capacity (#20181) 2023-10-20 15:30:21 +02:00
Anomaly Revert "Revert "Electric anomaly rework"" (#23549) 2024-01-26 21:41:50 +01:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor localize damage type in armor examine description (#21807) 2023-12-16 19:13:50 +01:00
Atmos Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Audio Audio fixes (#22324) 2023-12-16 19:48:34 +01:00
BarSign Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-26 22:03:45 +01:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix riot shield audio and popup spam (#21881) 2023-12-02 20:25:43 +01:00
Body Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Botany Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
CCVar Revert "Game server api (#23129)" (#23672) 2024-01-26 22:07:25 +01:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-22 23:04:47 +01:00
Camera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
CardboardBox Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cargo Chill bounties + fixes (#23411) 2024-01-26 21:30:40 +01:00
CartridgeLoader Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Chasm Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Chat Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Chemistry Update ChemicalReaction and ReagentEffect logs. (#23649) 2024-01-26 22:08:19 +01:00
Climbing Restore correct table-bonk behaviour with clumsy mobs. (#23583) 2024-01-26 21:48:05 +01:00
Cloning Moves cloning comp & cloning event to shared (#21253) 2023-10-31 19:12:43 +01:00
Clothing UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Pacifism rework (#23037) 2024-01-22 18:38:03 +01:00
Communications Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
Containers Fix small logic issue in item slot swapping (#23378) 2024-01-26 21:27:26 +01:00
Conveyor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Coordinates Fix GravityGridTest (#23348) 2024-01-23 22:53:53 +01:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cuffs Fix zipties/makeshift cuffs dropping multiple broken entities on removal (#23095) 2024-01-22 18:58:00 +01:00
Damage Fix roller skates debug assert (#23876) 2024-01-26 22:25:49 +01:00
Dataset Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Decals Use IComponentState for compstates (#21905) 2024-01-26 21:33:08 +01:00
Defusable Hardbombs & Defusables (#15380) 2023-09-27 21:59:12 +02:00
DeltaV Spare ID safe (#671) 2024-01-15 00:48:30 +01:00
Destructible Allow PKA to gather (#16250) 2023-05-11 23:19:08 +10:00
DeviceLinking Fix component constraints (#20241) 2023-09-27 21:59:12 +02:00
DeviceNetwork Try fix invalid entities in device networks (#22845) 2023-12-22 23:25:05 +01:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Update dice state handling (#23643) 2024-01-26 22:04:22 +01:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Add sounds when inserting/missing into a disposal (#22077) 2023-12-02 20:35:40 +01:00
DoAfter Makes thieving gloves sneakier (#21398) 2023-11-12 20:31:38 +01:00
Doors Increase zombie prying time for bolted doors (#23383) 2024-01-26 21:30:48 +01:00
DragDrop Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drone Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-26 22:26:05 +01:00
Emoting Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emp Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-31 19:14:08 +01:00
EntityList Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Entry Fix tiledef reloads AKA void planet (#23864) 2024-01-26 22:25:33 +01:00
Eui Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
Examine Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Explosion SFX juicing + higher persistence (#22544) 2023-12-16 20:31:21 +01:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-26 21:27:55 +01:00
Fax Add a 'Copy' button to the fax UI (#22027) 2024-01-22 18:34:53 +01:00
FixedPoint Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Flash Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Fluids Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Foldable Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
Follower Fix ghosts following a moving entity causing them to be offset (#22783) 2023-12-22 23:06:47 +01:00
Forensics Add more DNA interactions (#21989) 2023-12-16 20:30:32 +01:00
Friction Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
GameTicking Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707) 2024-01-26 22:10:56 +01:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 22:23:30 +01:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Move HUD options to general options tab (#22884) 2024-01-22 18:24:38 +01:00
Hands Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Limits the minimum base skin color brightness for species with Hue coloration (#23605) 2024-01-26 21:51:32 +01:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Move MaskComponent to shared and add toggle events (#22395) 2023-12-16 20:15:24 +01:00
Implants scram implant (#23122) 2024-01-26 21:37:33 +01:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Instruments Remove instruments compref (#19560) 2023-09-27 21:59:12 +02:00
Interaction UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Fixed client console flooding with warnings on RGB color slider changes (#21333) 2024-01-26 21:45:12 +01:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Jittering Jittering System Fix + Cleanup (#20921) 2023-10-14 22:02:40 +02:00
Kitchen Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Labels Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Lathe Flatpacks and the Flatpacker 1001 (#23338) 2024-01-26 21:27:25 +01:00
Light Glowy lights - light fixtures now actually glow (#23428) 2024-01-26 21:27:53 +01:00
Lightning Tesla (#21124) 2024-01-22 18:56:57 +01:00
Localizations Fix atmos UI decimal separator bug (#23009) 2024-01-26 21:45:14 +01:00
Lock Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Nyano port of digging (#400) 2023-12-06 16:58:00 +01:00
MassMedia NewsSystem fixes (#23969) 2024-01-26 22:33:17 +01:00
Materials Flatpacks and the Flatpacker 1001 (#23338) 2024-01-26 21:27:25 +01:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Fix duplicate popups in ripley (#23692) 2024-01-26 22:09:55 +01:00
Medical Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
MedicalScanner Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Mind Don't predict mind examine (#23769) 2024-01-26 22:17:10 +01:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 20:35:40 +01:00
Mining Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Mobs Revert to v196.0.0 (#23074) 2024-01-22 18:44:31 +01:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-10-08 19:43:48 +02:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Mousetrap Mousetraps (#8440) 2022-05-25 13:16:34 -07:00
Movement Add sprite movement states (#22940) 2024-01-22 18:36:58 +01:00
NPC Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Ninja Fixes ninja not being able to use abilities (#23748) 2024-01-26 22:14:56 +01:00
NodeContainer Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Nuke Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NukeOps Nukeops hud (#21260) 2023-11-12 20:43:48 +01:00
Nutrition Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Nyanotrasen Fix Nyano systems for solution refactor 2024-01-26 21:22:43 +01:00
Objectives New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-26 21:39:17 +01:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-26 21:49:51 +01:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-26 21:37:36 +01:00
Paper Make mime stamp silent (#23221) 2024-01-22 21:07:36 +01:00
Parallax Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Fix conveyors to allow doors to close over top (#22117) 2023-12-16 19:15:39 +01:00
Pinpointer Add doors to the station map (#23639) 2024-01-26 22:27:10 +01:00
Placeable :trollface: (#21470) 2023-11-12 20:38:42 +01:00
Players Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
PneumaticCannon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Pointing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-26 21:38:44 +01:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Power Tesla (#21124) 2024-01-22 18:56:57 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
Procedural Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
Projectiles Cluster grenades for uplink and security (#22029) 2023-12-16 20:19:56 +01:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection Fix master (#23656) 2024-01-26 22:05:08 +01:00
Prying Fix double sound for shutters (#23975) 2024-01-26 22:33:44 +01:00
Pulling Fix pulling mispredicts (#22941) 2024-01-22 18:36:56 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
RCD Adds construction effect to RCD (#22633) 2023-12-22 22:50:45 +01:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-16 19:36:15 +01:00
Radio Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Random Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-22 23:12:06 +01:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant revenant emag whitelist (#21849) 2023-12-02 20:19:30 +01:00
Revolutionary Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Roles Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
Rounding Fix RoundToLevels not working with an even amount of levels if the threshold is the same (#21863) 2023-12-02 20:35:39 +01:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
Salvage Fix asteroid UI determinism (#23661) 2024-01-26 22:05:11 +01:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
Shuttles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Silicons Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-26 22:26:05 +01:00
SimpleStation14 Near-sighted trait from SIMPLE STATION 14 (#73) 2023-10-03 15:21:27 -05:00
Singularity Tesla (#21124) 2024-01-22 18:56:57 +01:00
Slippery Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Add gas tanks throw damage (#20035) 2023-12-16 19:13:50 +01:00
Spawning Fix even more warnings (#11968) 2022-10-16 08:49:22 -07:00
Speech Cuttable speaker wire for vending machines (#23873) 2024-01-26 22:33:15 +01:00
Spider Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Spreader Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-26 21:30:45 +01:00
Stacks Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationRecords Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
StatusEffect Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
StatusIcon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Stealth Space cobra 1.1 (#20298) 2023-12-16 19:27:09 +01:00
StepTrigger Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Fix storage state (#23852) 2024-01-26 22:22:41 +01:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-16 20:16:25 +01:00
Strip Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Stunnable ItemToggle system expansion (#22369) 2024-01-22 18:29:05 +01:00
SubFloor Remove GridModifiedEvent (#21291) 2023-10-31 19:10:24 +01:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Tag Add new HasAnyTag and HasAllTags overrides (#22577) 2023-12-16 20:38:06 +01:00
Teleportation Quantum Spin Inverter (#23756) 2024-01-26 22:17:00 +01:00
Temperature light ciggies with fire structures (#23196) 2024-01-23 22:51:55 +01:00
TextScreen Shuttle timers (#19471) 2023-12-22 23:00:29 +01:00
Thief New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
Throwing Fix throwing asserts (#23562) 2024-01-26 21:47:37 +01:00
Tiles Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Timing Fixes UseDelay accumulating time sometimes (#23529) 2024-01-26 21:39:30 +01:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools ItemToggle system expansion (#22369) 2024-01-22 18:29:05 +01:00
Traits Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-26 21:27:55 +01:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
Vehicle Wheelchair users can bump open doors (#23806) 2024-01-26 22:21:20 +01:00
VendingMachines Reduce vendor thank you message spam and add variety (#23746) 2024-01-26 22:14:58 +01:00
Verbs Fix admin verb PVS issue (#21406) 2023-11-12 20:38:07 +01:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wall Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Weapons Autoattacking weapons (#23765) 2024-01-26 22:16:34 +01:00
Weather Fix weather audio (#21949) 2023-12-02 20:25:44 +01:00
Whistle Whistle for security (second try) (#23945) 2024-01-26 22:33:18 +01:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Wires Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Xenoarchaeology Artifact analyzer now pauses on power-loss (#22974) 2024-01-22 21:00:53 +01:00
Zombies Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Content.Shared.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00