| .. |
|
Access
|
Validate remaining `ProtoId` strings (#38747)
|
2025-07-04 22:55:45 +02:00 |
|
Actions
|
fix: fix non-access checking EntityTargetActions (#38731)
|
2025-07-22 21:34:39 +02:00 |
|
Administration
|
Move some Station methods into shared (#38976)
|
2025-08-08 11:22:34 -04:00 |
|
Advertise/Systems
|
Predict vending machine UI (#33412)
|
2025-03-02 13:47:52 +11:00 |
|
AlertLevel
|
Cleanup more `SpriteComponent` warnings (part 1) (#37508)
|
2025-05-16 17:42:05 -04:00 |
|
Alerts
|
Generic Numeric Alerts (#38370)
|
2025-06-21 20:59:37 +03:00 |
|
Ame/UI
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
Animals/Systems
|
parrotMemory is onGetVerbs now in shared (#39341)
|
2025-08-03 02:27:49 +02:00 |
|
Animations
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
Anomaly
|
Miscellaneous Body Decoupling (#38958)
|
2025-08-06 15:01:20 -04:00 |
|
Arcade
|
Fix arcade machines (#30376)
|
2024-07-26 10:30:49 -07:00 |
|
Armor
|
Predicted armor (#20560)
|
2023-09-28 20:48:50 +10:00 |
|
Atmos
|
localization support to air alarms, wire panels and more (#39307)
|
2025-08-05 17:13:04 +02:00 |
|
Audio
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
BarSign
|
Cleanup more `SpriteComponent` warnings (part 6) (#37607)
|
2025-05-20 01:52:03 +02:00 |
|
Beam
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Bed
|
Stasis bed cleanup and bugfixes. (#38762)
|
2025-07-06 02:59:31 +02:00 |
|
Body/Systems
|
Stasis bed cleanup and bugfixes. (#38762)
|
2025-07-06 02:59:31 +02:00 |
|
Botany
|
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
|
2025-05-23 14:12:20 -04:00 |
|
Bql
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Buckle
|
Cleanup more `SpriteComponent` warnings (part 2) (#37522)
|
2025-05-17 13:02:36 +10:00 |
|
Camera
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
CardboardBox
|
Miscellaneous Body Decoupling (#38958)
|
2025-08-06 15:01:20 -04:00 |
|
Cargo
|
Allow cargo request computers to send orders to the primary account (#37943)
|
2025-06-09 11:11:19 -04:00 |
|
CartridgeLoader
|
Fix warning CS8524 instances (#36837)
|
2025-04-22 23:48:30 +02:00 |
|
Changeling/Transform
|
Changeling devour and transform (#34002)
|
2025-08-06 21:55:49 +02:00 |
|
Changelog
|
Command resolve killing, LEC conversions, and general cleanup. (#38338)
|
2025-06-17 20:08:12 +02:00 |
|
CharacterInfo
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Charges
|
action refactor proper ecs edition (#27422)
|
2025-05-28 15:52:11 -04:00 |
|
Chasm
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Chat
|
Replace Speech bubble time accumulator with TimeSpan (#38241)
|
2025-06-11 02:25:43 +02:00 |
|
Chemistry
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
Clickable
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
Clock
|
Cleanup more `SpriteComponent` warnings (part 2) (#37522)
|
2025-05-17 13:02:36 +10:00 |
|
Cloning
|
Changeling devour and transform (#34002)
|
2025-08-06 21:55:49 +02:00 |
|
CloningConsole/UI
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
Clothing
|
Handle inventory template updating V2 (#39246)
|
2025-07-27 23:05:58 +02:00 |
|
CombatMode
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Commands
|
Convert a few debugging commands and the mapping setup command to LEC. (#38589)
|
2025-07-28 18:29:15 +02:00 |
|
Communications
|
Various UI warnings cleanup (#36169)
|
2025-04-10 20:47:05 +10:00 |
|
Computer
|
Remove unused IoC dependency references. (#31704)
|
2024-09-01 23:22:50 +02:00 |
|
Configurable
|
Predict dumping (#32394)
|
2025-04-19 16:20:40 +10:00 |
|
Construction
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
ContextMenu/UI
|
Update UIControllers to use `Log` (#37792)
|
2025-05-28 12:50:31 -04:00 |
|
Cooldown
|
Update content to remove redundant Robust math types (#38930)
|
2025-07-22 12:29:17 +02:00 |
|
Crayon
|
Fix window positions not saving (#35055)
|
2025-02-23 23:57:57 +11:00 |
|
Credits
|
Add RGA/RSI to Credits (#36704)
|
2025-04-21 12:24:44 +02:00 |
|
CrewManifest
|
replace all instances of "department-{id}" with department.name (#34607)
|
2025-01-23 19:46:32 -08:00 |
|
CriminalRecords
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
Cuffs
|
Cleanup more `SpriteComponent` warnings (part 2) (#37522)
|
2025-05-17 13:02:36 +10:00 |
|
Damage
|
Flesh Stun Fix (#39324)
|
2025-08-02 00:44:55 +03:00 |
|
DamageState
|
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
|
2025-05-23 14:12:20 -04:00 |
|
DebugMon
|
Fix coords monitor in replays (#29512)
|
2024-06-27 16:58:51 +02:00 |
|
Decals
|
Command resolve killing, LEC conversions, and general cleanup. (#38338)
|
2025-06-17 20:08:12 +02:00 |
|
Delivery
|
Validate remaining `ProtoId` strings (#38747)
|
2025-07-04 22:55:45 +02:00 |
|
DeviceLinking
|
Predict two-way levers (#25043)
|
2024-02-11 14:19:45 +11:00 |
|
DeviceNetwork
|
Predict dumping (#32394)
|
2025-04-19 16:20:40 +10:00 |
|
Dice
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
DisplacementMap
|
Cleanup warnings in `DisplacementMapSystem` (#37511)
|
2025-05-17 13:34:35 +10:00 |
|
Disposal
|
Update content to remove redundant Robust math types (#38930)
|
2025-07-22 12:29:17 +02:00 |
|
DoAfter
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Doors
|
Make more objects spray paintable (Reviving #31328) (#37341)
|
2025-07-10 20:36:57 -04:00 |
|
Dragon
|
Cleanup more `SpriteComponent` warnings (part 2) (#37527)
|
2025-05-17 13:29:03 +10:00 |
|
Drowsiness
|
refactor: rework the new status effect system to use containers (#38915)
|
2025-07-12 19:49:58 +03:00 |
|
Drugs
|
refactor: rework the new status effect system to use containers (#38915)
|
2025-07-12 19:49:58 +03:00 |
|
Drunk
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Effects
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
Electrocution
|
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
|
2025-05-23 14:12:20 -04:00 |
|
Emp
|
Revert "Revert "Emp more effects" (#16159)" (#16165)
|
2023-05-06 11:26:04 -04:00 |
|
Ensnaring
|
remove empty file (#38001)
|
2025-06-01 11:24:13 -04:00 |
|
Entry
|
Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483)
|
2025-06-19 03:06:26 +02:00 |
|
Eui
|
removed obsolete netmessage creator (#33542)
|
2024-11-25 22:39:10 +11:00 |
|
Examine
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
Explosion
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
|
Eye
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Fax
|
Improve fax machine UI (#33825)
|
2025-05-17 13:20:11 -04:00 |
|
Flash
|
reduced motion flash effect version 3 (#37824)
|
2025-07-10 11:30:58 +02:00 |
|
FlavorText
|
Fix Flavor Text editor not saving correctly (#28122)
|
2024-05-19 02:23:44 +02:00 |
|
Fluids
|
Cleanup more `SpriteComponent` warnings (part 1) (#37508)
|
2025-05-16 17:42:05 -04:00 |
|
Forensics
|
Turn some implants into triggers (#39364)
|
2025-08-06 12:52:11 -07:00 |
|
Fullscreen
|
Un-revert IPlayerManager refactor (#21244)
|
2023-10-28 09:59:53 +11:00 |
|
GPS
|
AstroNav GPS Cartridge (#32194)
|
2024-09-24 19:02:51 +02:00 |
|
GameTicking/Managers
|
Refactor audio system to send collection IDs over the network (#33610)
|
2025-02-23 23:14:56 +11:00 |
|
Gameplay
|
Improve sprite fading behaviour (#35863)
|
2025-04-03 09:58:05 +03:00 |
|
Gateway/UI
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
Ghost
|
Command resolve killing, LEC conversions, and general cleanup. (#38338)
|
2025-06-17 20:08:12 +02:00 |
|
GhostKick
|
Kick mines (real) (#8056)
|
2022-05-18 14:07:35 +10:00 |
|
Gravity
|
Cleanup warnings in `GravitySystem` (#37388)
|
2025-05-12 17:46:23 -04:00 |
|
Guidebook
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
Hands
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
HealthAnalyzer/UI
|
Add health analyzer unrevivability warning (#32636)
|
2024-10-26 19:22:08 +02:00 |
|
Holiday
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
Holopad
|
Update content to remove redundant Robust math types (#38930)
|
2025-07-22 12:29:17 +02:00 |
|
HotPotato
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
|
Humanoid
|
Switch HSV to the default colorspace for character customization (#38434)
|
2025-07-02 21:08:06 -04:00 |
|
IconSmoothing
|
Cleanup warnings in `IconSmoothSystem` (#37337)
|
2025-05-11 09:40:38 -04:00 |
|
IdentityManagement
|
Fix a bunch of warnings (#11965)
|
2022-10-16 08:44:23 -07:00 |
|
IgnitionSource
|
predict IgnitionSourceComponent (#36310)
|
2025-04-06 17:54:47 -07:00 |
|
Implants
|
Chameleon controller implant (Clothing fast switch) (#33887)
|
2025-05-30 12:07:25 +02:00 |
|
Info
|
ParallaxControl UI Dehardcode (#36071)
|
2025-04-13 22:44:44 +10:00 |
|
Input
|
Crawling Part 1: The Knockdownening (#36881)
|
2025-07-20 01:54:42 +02:00 |
|
Instruments
|
Don't purge note buffer when starting/switching MIDI songs (#39335)
|
2025-08-02 19:31:46 +02:00 |
|
Interactable
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Interaction
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Inventory
|
Fix inventory flickering and missing InventoryTemplateUpdated event (#39379)
|
2025-08-06 22:14:28 +02:00 |
|
IoC
|
Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483)
|
2025-06-19 03:06:26 +02:00 |
|
ItemRecall
|
Wizard Item Recall Spell (#34411)
|
2025-02-08 16:56:08 -05:00 |
|
Items
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Jittering
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Kitchen
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
Kudzu
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Labels
|
Predict Labels (#36406)
|
2025-04-10 22:19:48 -07:00 |
|
LateJoin
|
Remove static logger calls in `LateJoinGui` (#37688)
|
2025-05-21 12:23:35 -04:00 |
|
Lathe
|
Improve lathe queue performance (#38583)
|
2025-06-27 00:08:01 +02:00 |
|
Launcher
|
ParallaxControl UI Dehardcode (#36071)
|
2025-04-13 22:44:44 +10:00 |
|
Light
|
Update content to remove redundant Robust math types (#38930)
|
2025-07-22 12:29:17 +02:00 |
|
Lightning/Components
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Lobby
|
localization support to air alarms, wire panels and more (#39307)
|
2025-08-05 17:13:04 +02:00 |
|
Lock/Visualizers
|
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
|
2025-05-23 14:12:20 -04:00 |
|
MachineLinking/UI
|
Remove unused IoC dependency references. (#31704)
|
2024-09-01 23:22:50 +02:00 |
|
Machines
|
Add multipart machines system (#35969)
|
2025-06-02 17:02:41 +03:00 |
|
Magic
|
Wizard Staff of Animation (#34649)
|
2025-02-12 23:46:02 -05:00 |
|
MagicMirror
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-07-21 14:48:13 +10:00 |
|
MainMenu
|
ParallaxControl UI Dehardcode (#36071)
|
2025-04-13 22:44:44 +10:00 |
|
MapText
|
Implement map text (#28705)
|
2024-06-09 15:18:54 -04:00 |
|
Mapping
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Maps
|
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
|
2025-02-11 21:06:43 +11:00 |
|
Markers
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
MassMedia
|
add missing base calls to several BUIs (#35124)
|
2025-02-13 01:41:30 -05:00 |
|
Materials
|
Cleanup more `SpriteComponent` warnings (part 6) (#37607)
|
2025-05-20 01:52:03 +02:00 |
|
Mech
|
Cleanup more `SpriteComponent` warnings (part 6) (#37607)
|
2025-05-20 01:52:03 +02:00 |
|
Medical
|
Predict cryopods (#39385)
|
2025-08-05 17:09:50 -07:00 |
|
MedicalScanner
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Message
|
Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
|
Mind
|
Mind tweaks & fixes (#21203)
|
2023-10-24 10:23:56 -04:00 |
|
Mining
|
Cleanup more `SpriteComponent` warnings (part 6) (#37607)
|
2025-05-20 01:52:03 +02:00 |
|
Morgue/Visualizers
|
cleaning up more stuff with crematoriums and morgues (#11384)
|
2022-09-19 16:59:04 -07:00 |
|
MouseRotator
|
Fix mouse rotator error spam (#39071)
|
2025-07-20 01:16:40 +02:00 |
|
Movement
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
NPC
|
Command resolve killing, LEC conversions, and general cleanup. (#38338)
|
2025-06-17 20:08:12 +02:00 |
|
NetworkConfigurator
|
localization support to air alarms, wire panels and more (#39307)
|
2025-08-05 17:13:04 +02:00 |
|
Ninja/Systems
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
NodeContainer
|
Command resolve killing, LEC conversions, and general cleanup. (#38338)
|
2025-06-17 20:08:12 +02:00 |
|
Nuke
|
add missing base calls to several BUIs (#35124)
|
2025-02-13 01:41:30 -05:00 |
|
NukeOps
|
Fix war declarator (#30221)
|
2024-07-21 17:17:59 +10:00 |
|
Nutrition/EntitySystems
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Objectives/Systems
|
Objectives ecs rework (#19967)
|
2023-09-16 16:18:10 +10:00 |
|
Options
|
Add scaling filter option (Nearest/Bilinear) (#39111)
|
2025-07-27 20:26:17 +03:00 |
|
Orbit
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
Outline
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Overlays
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
|
PDA
|
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
|
2025-05-23 14:12:20 -04:00 |
|
Paper
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Parallax
|
Cleanup warnings: CS0649 (#38797)
|
2025-07-13 20:35:20 +02:00 |
|
ParticleAccelerator
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Physics
|
Content changes required for physicsmap purge (#37878)
|
2025-05-28 19:38:47 +10:00 |
|
Pinpointer
|
Cleanup more `SpriteComponent` warnings (part 6) (#37607)
|
2025-05-20 01:52:03 +02:00 |
|
Placement/Modes
|
Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
|
Players
|
Fix role ban loading bugs (#32725)
|
2024-10-14 14:30:31 +11:00 |
|
Playtime
|
docs: update comment on config saving in tests (#39438)
|
2025-08-07 01:17:20 +02:00 |
|
PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
|
Pointing
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
Points
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Polymorph/Systems
|
Cleanup more `SpriteComponent` warnings (part 5) (#37590)
|
2025-05-19 03:09:47 +02:00 |
|
Popups
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Power
|
Update content to remove redundant Robust math types (#38930)
|
2025-07-22 12:29:17 +02:00 |
|
PowerCell
|
fix: don't default to uncharged sprite state for cells (#38730)
|
2025-07-04 12:15:24 -04:00 |
|
Projectiles
|
Cleanup more `SpriteComponent` warnings (part 4) (#37550)
|
2025-05-18 03:48:11 +02:00 |
|
RCD
|
fix RCD ghosts not disappearing when changing hand to empty (#38622)
|
2025-06-27 19:39:49 +03:00 |
|
Radiation
|
Validate `ShaderPrototype` IDs (#38728)
|
2025-07-03 18:11:31 -07:00 |
|
Radio
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
|
RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-22 15:01:05 -05:00 |
|
Remotes
|
Door Remote now shows Mode in UI (#26162)
|
2024-03-21 20:19:52 -04:00 |
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Replay
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ParallaxControl UI Dehardcode (#36071)
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2025-04-13 22:44:44 +10:00 |
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Research
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Resources
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Revert "Update submodule to 175.0.0 (#21318)" (#21319)
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2023-10-29 15:29:30 +11:00 |
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Revenant
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Generic Numeric Alerts (#38370)
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2025-06-21 20:59:37 +03:00 |
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Revolutionary
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-03 12:12:21 -04:00 |
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Robotics
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Remove calls to FormattedMessage obsolete methods (#31706)
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2024-09-01 13:00:53 +02:00 |
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Roles
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Add codeword highlighting (#30092)
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2024-08-23 11:14:38 +02:00 |
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Rootable
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Add Diona rooting (#32782)
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2025-06-04 12:52:59 +02:00 |
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Rotation
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Fix horizontal space men in replays (#39338)
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2025-08-02 22:20:17 +02:00 |
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RoundEnd
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Remove calls to FormattedMessage obsolete methods (#31706)
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2024-09-01 13:00:53 +02:00 |
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SSDIndicator
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-03 12:12:21 -04:00 |
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Salvage
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Revert biome rework (#38724)
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2025-07-03 20:48:04 +02:00 |
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Sandbox
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Screenshot
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Cleanup warnings in ScreenshotHook (#36637)
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2025-04-16 23:51:38 +02:00 |
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Security
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Fix prisoner closet UI not working (#37558)
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2025-05-18 12:00:45 +10:00 |
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SensorMonitoring
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Fix the sensor monitoring console forcing a GC every 3 seconds (#38146)
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2025-06-27 13:37:00 +02:00 |
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Sericulture
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Sericulture fixes (#19193)
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2023-10-01 16:46:09 -04:00 |
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Shuttles
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Update content to remove redundant Robust math types (#38930)
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2025-07-22 12:29:17 +02:00 |
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Silicons
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Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
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2025-07-07 21:57:05 +02:00 |
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Singularity
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Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318)
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2025-08-01 19:40:15 +02:00 |
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SmartFridge
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Implement SmartFridge functionality (#38648)
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2025-07-20 23:21:28 -04:00 |
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Smoking
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Cleanup more `SpriteComponent` warnings (part 5) (#37590)
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2025-05-19 03:09:47 +02:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Speech/EntitySystems
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Ratvarian Language and CogChamp (#15639)
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2023-04-29 18:34:19 +10:00 |
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SprayPainter
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Make more objects spray paintable (Reviving #31328) (#37341)
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2025-07-10 20:36:57 -04:00 |
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Sprite
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Move scale command to content and turn it into a toolshed command (#39349)
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2025-08-06 14:33:21 +02:00 |
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Stack
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Cleanup more `SpriteComponent` warnings (part 6) (#37607)
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2025-05-20 01:52:03 +02:00 |
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Station
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Move some Station methods into shared (#38976)
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2025-08-08 11:22:34 -04:00 |
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StationRecords
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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StatusIcon
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Validate `ShaderPrototype` IDs (#38728)
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2025-07-03 18:11:31 -07:00 |
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Stealth
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Validate `ShaderPrototype` IDs (#38728)
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2025-07-03 18:11:31 -07:00 |
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Sticky/Visualizers
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Cleanup more `SpriteComponent` warnings (part 4) (#37550)
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2025-05-18 03:48:11 +02:00 |
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Storage
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Changeling devour and transform (#34002)
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2025-08-06 21:55:49 +02:00 |
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Store/Ui
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Localize Refund Button (#39346)
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2025-08-03 13:15:25 +02:00 |
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Strip
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Fix stripping window for more than 2 hands (#37577)
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2025-06-07 15:23:46 -07:00 |
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Stunnable
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Crawling Part 1: The Knockdownening (#36881)
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2025-07-20 01:54:42 +02:00 |
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Stylesheets
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Improve fax machine UI (#33825)
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2025-05-17 13:20:11 -04:00 |
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SubFloor
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HandsSystem Refactor (#38438)
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2025-06-25 15:13:03 +02:00 |
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SurveillanceCamera
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Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
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2025-07-10 05:06:51 +02:00 |
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Tabletop
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Telephone
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Holopads (#32711)
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2024-12-17 20:18:15 +01:00 |
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Teleportation
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Wizard Teleport Scroll (Teleport Location ECS) (#36424)
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2025-04-28 19:42:24 +02:00 |
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Temperature/Systems
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Add prediction to electric grills (#36241)
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2025-04-01 09:43:19 -07:00 |
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TextScreen
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Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
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2025-05-23 14:12:20 -04:00 |
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Thief
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-07-21 14:48:13 +10:00 |
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Throwing
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Cleanup more `SpriteComponent` warnings (part 5) (#37590)
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2025-05-19 03:09:47 +02:00 |
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Tips
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Cleanup warnings in `TippyUIController` (#37378)
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2025-05-12 22:21:52 +02:00 |
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Toggleable
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Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
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2025-05-30 19:53:56 -04:00 |
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Tools
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Cleanup more `SpriteComponent` warnings (part 6) (#37607)
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2025-05-20 01:52:03 +02:00 |
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Traits
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Fix AudioSystem nullability checks for engine PR (#32233)
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2024-09-18 11:43:30 +10:00 |
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Trigger
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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TurretController
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Cleanup some misc warnings (#37904)
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2025-05-28 12:45:38 -04:00 |
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Turrets
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Sentry turrets - Part 6: Sentry turret control panels (#35235)
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2025-05-26 16:00:50 +03:00 |
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UserInterface
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Fix showvalue Ui for melee weapons (#38703)
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2025-08-06 15:01:49 -07:00 |
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VendingMachines
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Cleanup warnings in `VendingMachineSystem` (#37454)
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2025-05-14 22:18:36 +02:00 |
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Verbs
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Viewport
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Revert engine reverties (#34968)
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2025-02-08 17:17:55 +11:00 |
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VoiceMask
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Voice Mask refactor (#30798)
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2024-09-26 18:55:59 +02:00 |
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Voting
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Command resolve killing, LEC conversions, and general cleanup. (#38338)
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2025-06-17 20:08:12 +02:00 |
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Wall
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Make shuttle walls/windows constructable (#19255)
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2023-11-20 17:20:24 -08:00 |
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Weapons
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Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
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2025-07-07 21:57:05 +02:00 |
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Weather
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Roof data rework (#35388)
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2025-02-23 18:23:00 +11:00 |
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Wieldable
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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Wires
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Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
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2025-05-23 14:12:20 -04:00 |
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Xenoarchaeology
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Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758)
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2025-05-23 14:12:20 -04:00 |
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Zombies
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Cleanup more `SpriteComponent` warnings (part 6) (#37607)
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2025-05-20 01:52:03 +02:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Treat duplicate dependency warnings as errors (#38480)
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2025-06-22 00:25:20 +02:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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STAThread client content start (#34212)
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2025-01-15 01:07:24 +01:00 |