Delta-v/Content.Client/Shuttles
Pieter-Jan Briers af4ff4e9de
Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
2025-07-22 12:29:17 +02:00
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BUI Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Commands ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. (#37993) 2025-06-06 20:28:00 -04:00
Systems Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
UI Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
FtlArrivalOverlay.cs Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
ShuttleConsoleComponent.cs Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
ThrusterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ThrusterSystem.cs Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00