| .. |
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Access
|
rewrite id computer toggle code
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2025-03-14 21:40:24 +00:00 |
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Actions
|
Wizard Staff of Animation (#34649)
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2025-03-01 12:53:19 +00:00 |
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Administration
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Overlay stack sorting fix (#36103)
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2025-04-06 20:40:07 +01:00 |
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Advertise/Systems
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Predict vending machine UI (#33412)
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2025-03-09 19:35:09 +00:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Fix alerts mispredict + log spam (#36004)
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2025-03-23 16:59:10 +00:00 |
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Ame/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Animations
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Fix effects (#27533)
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2024-05-07 04:16:15 +02:00 |
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Anomaly
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Fix Anomaly infections infinity growing after curing (#32259)
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2024-09-22 02:38:29 +01:00 |
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Arcade
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Fix arcade machines (#30376)
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2024-08-09 18:08:24 +01:00 |
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Armor
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Atmos
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Localize air alarm states (#36266)
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2025-04-06 21:35:56 +01:00 |
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Audio
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Refactor audio system to send collection IDs over the network (#33610)
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2025-03-01 14:13:07 +00:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-25 01:57:58 +02:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Body/Systems
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Shitmed (#869)
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2024-12-27 16:47:20 +00:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
|
Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Mob collisions (#34580)
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2025-04-06 21:35:57 +01:00 |
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Camera
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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CardboardBox
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prop hunt ss14 (real) (#26691)
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2024-04-21 22:05:50 +02:00 |
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Cargo
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Make funding allocation computer more configurable (#36790) (#3555)
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2025-04-22 19:23:40 +00:00 |
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CartridgeLoader
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NanoTask (#34095)
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2025-03-23 15:47:56 +00:00 |
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Changelog
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Revert "Datetime based changelogs"
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2025-04-06 21:40:56 +01:00 |
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CharacterInfo
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Message highlights (#2990)
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2025-04-04 17:18:19 +01:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chasm
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Fix error when removing chasm falling component on a terminating entity (#28471)
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2024-06-06 21:29:19 +02:00 |
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Chat
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refactor: simple radial menu for easier creation (#34639)
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2025-04-06 20:52:12 +01:00 |
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Chemistry
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Chemistry warnings cleanup (#36160)
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2025-04-06 20:51:06 +01:00 |
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Clickable
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Improve sprite fading behaviour (#35863)
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2025-04-06 21:35:57 +01:00 |
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Clock
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Watches (#29550)
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2024-08-09 17:45:45 +01:00 |
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Cloning/UI
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CloningConsole/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Clothing
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Fix broken layer hiding on clothes with multiple equipment slots (#34080)
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2025-03-23 16:14:04 +00:00 |
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CombatMode
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Commands
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Merge showsubfloorforever into showsubfloor (#33682)
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2025-03-23 14:07:25 +00:00 |
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Communications
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Fix communication console menu (#33655)
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2024-12-21 10:25:22 +00:00 |
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Computer
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Configurable/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Construction
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Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``FlatpackSystem`` (#35457)
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2025-03-01 14:20:25 +00:00 |
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ContextMenu/UI
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
|
Fix window positions not saving (#35055)
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2025-03-01 14:13:07 +00:00 |
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Credits
|
Patrons - December 2024 (#2582)
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2025-01-02 16:07:04 +00:00 |
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CrewManifest
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replace all instances of "department-{id}" with department.name (#34607)
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2025-01-28 04:36:11 +00:00 |
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CriminalRecords
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Localize criminal records reason placeholder dataset (#35810)
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2025-03-23 15:53:28 +00:00 |
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Cuffs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Damage
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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DamageState
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Carpy the Legal Carp gets a suit for differentiation (#1456)
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2024-08-12 22:47:30 +00:00 |
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DebugMon
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Fix coords monitor in replays (#29512)
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2024-07-25 01:51:28 +02:00 |
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Decals
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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DeviceLinking
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Predict two-way levers (#25043)
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2024-02-18 22:46:26 +01:00 |
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DeviceNetwork
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Code cleanup: radio jammer (#29052)
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2024-07-25 00:34:34 +02:00 |
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Devour
|
Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-03-01 13:16:50 +00:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-08-09 17:58:39 +01:00 |
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Disposal
|
Refactor audio system to send collection IDs over the network (#33610)
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2025-03-01 14:13:07 +00:00 |
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DoAfter
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Fix 38 non-obsolete warnings (#33794)
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2025-03-01 12:44:03 +00:00 |
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Doors
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Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered (#34646)
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2025-03-01 12:38:15 +00:00 |
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Dragon
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Remove lights compref (#19531)
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2023-09-27 21:59:12 +02:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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Drugs
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Disable rainbow overlay when reduced motion is enabled (#28496)
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2024-06-06 21:43:47 +02:00 |
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Drunk
|
Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Effects
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cham projector fixes/rewrite (#27111)
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2024-11-15 17:32:51 +00:00 |
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Electrocution
|
another rename
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2024-12-07 17:27:28 +00:00 |
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Emp
|
Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
|
Predict stripping (#32478)
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2024-10-02 12:06:37 +01:00 |
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Entry
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fine-grained mapping prevention (#3076)
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2025-03-06 13:10:24 +00:00 |
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Eui
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removed obsolete netmessage creator (#33542)
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2024-12-07 21:46:09 +00:00 |
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Examine
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Examine warnings cleanup (#36162)
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2025-04-06 20:51:06 +01:00 |
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Explosion
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move TriggerExplosion to shared (#30227)
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2025-03-01 17:02:14 +00:00 |
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Eye
|
Content changes for engine exception tolerance PR (#27455)
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2024-05-07 03:44:43 +02:00 |
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Fax
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Flash
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Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930)
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2024-08-09 17:45:45 +01:00 |
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FlavorText
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Fix Flavor Text editor not saving correctly (#28122)
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2024-06-01 16:51:06 +02:00 |
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Fluids
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Forensics
|
Better DNA forensics & ReagentData (#26699)
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2024-08-09 19:04:17 +01:00 |
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Fullscreen
|
Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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GPS
|
AstroNav GPS Cartridge (#32194)
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2024-10-02 11:36:12 +01:00 |
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GameTicking/Managers
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Refactor audio system to send collection IDs over the network (#33610)
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2025-03-01 14:13:07 +00:00 |
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Gameplay
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Improve sprite fading behaviour (#35863)
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2025-04-06 21:35:57 +01:00 |
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Gateway/UI
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Ghost
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Cleanup: Fix field naming rule violation in ``GhostComponent`` (#35454)
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2025-03-01 14:20:25 +00:00 |
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GhostKick
|
Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Station Anchor (#26098)
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2024-09-01 03:36:44 +01:00 |
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Guidebook
|
Reagent guidebook reactions UI dividers (#35608)
|
2025-03-09 19:33:22 +00:00 |
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Hands
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Support separate displacement maps for left and right hand (#35820)
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2025-03-23 16:11:21 +00:00 |
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HealthAnalyzer/UI
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Health Analyzer Reactivation (#3521)
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2025-04-21 15:18:50 +01:00 |
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Holiday
|
Automatic holiday sprites (#22929)
|
2024-01-22 18:36:53 +01:00 |
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Holopad
|
Holopad networking rework (#34112)
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2025-01-28 04:31:28 +00:00 |
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HotPotato
|
Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Humanoid
|
Validate some SpeciesPrototype fields (#35965)
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2025-03-23 16:17:17 +00:00 |
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IconSmoothing
|
IconSmooth additional smoothing keys (#35790)
|
2025-03-23 14:25:03 +00:00 |
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IdentityManagement
|
Fix a bunch of warnings (#11965)
|
2022-10-16 08:44:23 -07:00 |
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Implants
|
Implanter draw rework (#32136)
|
2025-03-01 14:59:18 +00:00 |
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Info
|
Add telegram to the server info-links (#33459)
|
2024-12-07 17:25:37 +00:00 |
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Input
|
return ahelp to f1, add alternate keybind for staff help chooser (#3176)
|
2025-03-10 02:19:32 +00:00 |
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Instruments
|
add missing base calls to several BUIs (#35124)
|
2025-03-01 12:53:20 +00:00 |
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Interactable
|
Improve InteractionSystem range & BUI checks (#27999)
|
2024-06-01 16:56:23 +02:00 |
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Interaction
|
Purges uses of TransformComponent.WorldRotation (#34946)
|
2025-03-01 12:38:15 +00:00 |
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Inventory
|
Fix window positions not saving (#35055)
|
2025-03-01 14:13:07 +00:00 |
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IoC
|
Change the window titlebar to show the joined server (#32547)
|
2024-10-24 02:09:49 +01:00 |
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ItemRecall
|
Wizard Item Recall Spell (#34411)
|
2025-02-14 16:09:58 +00:00 |
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Items
|
replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
|
2024-08-09 18:24:46 +01:00 |
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Jittering
|
Fix animation looping bugs. (#29457)
|
2024-08-09 17:30:59 +01:00 |
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Kitchen
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-08-09 17:52:22 +01:00 |
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Kudzu
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Labels
|
HOTFIX: Fix lineedit focus (#34621)
|
2025-02-14 16:09:56 +00:00 |
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LateJoin
|
replace all instances of "department-{id}" with department.name (#34607)
|
2025-01-28 04:36:11 +00:00 |
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Lathe
|
Fix LatheMenu DefaultProductionAmount getting ignored (#35951)
|
2025-03-23 16:15:56 +00:00 |
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Launcher
|
Copy button for ban/disconnect reason (#30760)
|
2024-08-21 16:16:41 +01:00 |
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Light
|
Light warnings cleanup (#36195)
|
2025-04-06 20:52:12 +01:00 |
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Lightning/Components
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Lobby
|
cherrypick: PR 149 and 329 from cosmatic-drift-14/cosmatic-drift (#3409)
|
2025-04-10 13:42:24 -04:00 |
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Lock/Visualizers
|
LockVisualizer (#25224)
|
2024-02-18 23:27:28 +01:00 |
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MachineLinking/UI
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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Magic
|
Wizard Staff of Animation (#34649)
|
2025-03-01 12:53:19 +00:00 |
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MagicMirror
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-08-09 17:52:22 +01:00 |
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MainMenu
|
Update MainMenu.cs to use ISawmill (#29988)
|
2024-08-09 17:47:28 +01:00 |
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MapText
|
Implement map text (#28705)
|
2024-07-05 20:23:41 +02:00 |
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Mapping
|
Mapping warnings cleanup (#36168)
|
2025-04-06 20:50:17 +01:00 |
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Maps
|
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
|
2025-03-01 12:44:03 +00:00 |
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Markers
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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MassMedia
|
add missing base calls to several BUIs (#35124)
|
2025-03-01 12:53:20 +00:00 |
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Materials
|
Recycler Overhaul (#30802)
|
2024-08-21 16:00:29 +01:00 |
|
Mech
|
Fix window positions not saving (#35055)
|
2025-03-01 14:13:07 +00:00 |
|
Medical
|
Use new engine APIs for setting the scroll target of views (#35401)
|
2025-03-01 14:16:19 +00:00 |
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MedicalScanner
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Message
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Mind
|
Mind tweaks & fixes (#21203)
|
2023-10-24 18:04:06 +02:00 |
|
Mining
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Morgue/Visualizers
|
cleaning up more stuff with crematoriums and morgues (#11384)
|
2022-09-19 16:59:04 -07:00 |
|
MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-08-09 17:19:01 +01:00 |
|
Movement
|
Mob collisions (#34580)
|
2025-04-06 21:35:57 +01:00 |
|
NPC
|
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-09 18:57:59 +01:00 |
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NetworkConfigurator
|
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-09 18:57:59 +01:00 |
|
Ninja/Systems
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-08-09 17:45:27 +01:00 |
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NodeContainer
|
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-09 18:57:59 +01:00 |
|
Nuke
|
add missing base calls to several BUIs (#35124)
|
2025-03-01 12:53:20 +00:00 |
|
NukeOps
|
Fix war declarator (#30221)
|
2024-08-09 17:52:23 +01:00 |
|
Nutrition/EntitySystems
|
Metamorphosis - FoodSequence 3 (#31012)
|
2024-09-14 13:52:20 +01:00 |
|
Nyanotrasen
|
the great namespace refactor (#2574)
|
2025-01-01 07:50:34 +00:00 |
|
Objectives/Systems
|
Objectives ecs rework (#19967)
|
2023-09-27 21:59:12 +02:00 |
|
Options
|
Port ChatStack (#3332)
|
2025-04-20 11:55:28 +01:00 |
|
Orbit
|
Ghost orbit jitter fix (#34797)
|
2025-02-14 16:09:51 +00:00 |
|
Outline
|
Wizard Staff of Animation (#34649)
|
2025-03-01 12:53:19 +00:00 |
|
Overlays
|
Roof data rework (#35388)
|
2025-03-01 14:12:40 +00:00 |
|
PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
|
PDA
|
General storage fixes (#34845)
|
2025-03-01 13:31:09 +00:00 |
|
Paper
|
Improve paradox clone item copying (#35993)
|
2025-04-06 20:40:06 +01:00 |
|
Parallax
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
ParticleAccelerator
|
More robust Particle Accelerator menu (retry) (#34037)
|
2025-02-14 16:09:49 +00:00 |
|
Physics
|
Mob collisions (#34580)
|
2025-04-06 21:35:57 +01:00 |
|
Pinpointer
|
Fix 38 non-obsolete warnings (#33794)
|
2025-03-01 12:44:03 +00:00 |
|
Placement/Modes
|
Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
|
Players
|
Fix role ban loading bugs (#32725)
|
2024-10-24 02:01:46 +01:00 |
|
PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
|
Pointing
|
Fix pointing arrow trajectory (#25061)
|
2024-02-18 22:55:56 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph/Systems
|
cham projector fixes/rewrite (#27111)
|
2024-11-15 17:32:51 +00:00 |
|
Popups
|
add predicted popups with PVS filtering (#36092)
|
2025-04-06 20:39:56 +01:00 |
|
Power
|
add apc wires (#3372)
|
2025-04-06 03:51:55 +01:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-12 20:48:04 +01:00 |
|
Projectiles
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
RCD
|
refactor: simple radial menu for easier creation (#34639)
|
2025-04-06 20:52:12 +01:00 |
|
Radiation
|
Optimize & clean up RadiationSystem (#34459)
|
2025-01-28 04:31:28 +00:00 |
|
Radio
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-27 21:59:12 +02:00 |
|
Remotes
|
Door Remote now shows Mode in UI (#26162)
|
2024-03-24 00:08:08 +01:00 |
|
Replay
|
Fix replay load error screens (#32115)
|
2024-09-14 14:27:11 +01:00 |
|
Research
|
Reapply "Remove some BUI boilerplate" (#30214) (#30219)
|
2024-08-09 17:52:22 +01:00 |
|
Resources
|
Remove lights compref (#19531)
|
2023-09-27 21:59:12 +02:00 |
|
Revenant
|
Remove AlertType and AlertCategory (#27933)
|
2024-06-01 16:55:49 +02:00 |
|
Revolutionary
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-08 19:59:10 +02:00 |
|
Robotics
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Roles
|
Add codeword highlighting (#30092)
|
2024-08-27 00:42:12 +01:00 |
|
Rotation
|
Rotation warnings cleanup (#36197)
|
2025-04-06 20:53:16 +01:00 |
|
RoundEnd
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
SSDIndicator
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-08 19:59:10 +02:00 |
|
Salvage
|
Fix window positions not saving (#35055)
|
2025-03-01 14:13:07 +00:00 |
|
Sandbox
|
Organize the Sandbox Panel window (#33684)
|
2024-12-07 22:11:27 +00:00 |
|
Screenshot
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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SensorMonitoring
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Fix the sensor monitoring console (#34035)
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2025-01-01 17:10:26 +00:00 |
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Sericulture
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Sericulture fixes (#19193)
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2023-10-08 19:52:10 +02:00 |
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Shuttles
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Fix window positions not saving (#35055)
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2025-03-01 14:13:07 +00:00 |
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Silicons
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fix borg selection thing (#3465)
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2025-04-15 00:02:38 +01:00 |
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Singularity
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Actually make the emagging popup work properly
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2024-12-07 16:33:54 +00:00 |
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Smoking
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Shitmed Update 1 - Forma de Goob (#897)
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2024-12-27 16:53:52 +00:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Speech/EntitySystems
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Ratvarian Language and CogChamp (#15639)
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2023-04-29 18:34:19 +10:00 |
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SprayPainter
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Sprite
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Improve sprite fading behaviour (#35863)
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2025-04-06 21:35:57 +01:00 |
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Stack
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Frontier Port: Pretty Money (#2398)
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2024-12-18 01:30:21 +00:00 |
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Station
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Space Ninjas auto-toggle internals after spawning (#25083)
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2024-05-18 13:51:21 +02:00 |
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StationRecords
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Power stuff (#31314)
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2024-08-27 01:00:42 +01:00 |
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StatusIcon
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Stealth
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Sticky/Visualizers
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full sticky prediction (#30230)
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2024-08-09 19:04:17 +01:00 |
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Storage
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Merge stable into master (#35340)
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2025-03-01 13:57:18 +00:00 |
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Store/Ui
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add missing base calls to several BUIs (#35124)
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2025-03-01 12:53:20 +00:00 |
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Strip
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Stunnable
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Fix stun baton throwing and visual effect (#18777)
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2023-08-08 12:19:31 -08:00 |
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Stylesheets
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Add pronouns to crew manifest (#2647)
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2025-01-08 11:39:09 +00:00 |
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SubFloor
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Sloth's subfloor vismask adventure (#35347)
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2025-03-23 16:15:07 +00:00 |
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SurveillanceCamera
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add missing base calls to several BUIs (#35124)
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2025-03-01 12:53:20 +00:00 |
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Tabletop
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Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
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2024-08-09 18:57:59 +01:00 |
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Telephone
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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Teleportation
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Add teleporter logs (#13375)
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2023-02-17 01:27:43 +01:00 |
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Temperature/Systems
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Add prediction to electric grills (#36241)
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2025-04-06 20:52:44 +01:00 |
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TextScreen
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cancelable brig timers (#26557)
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2024-04-07 14:22:06 +02:00 |
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Thief
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Reapply "Remove some BUI boilerplate" (#30214) (#30219)
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2024-08-09 17:52:22 +01:00 |
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Throwing
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Improve throwing precision (#29726)
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2024-08-09 17:35:24 +01:00 |
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Tips
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silent footsteps for ninja (#33280)
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2025-01-01 17:10:11 +00:00 |
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Toggleable
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Add species-specific code for ToggleableLightVisuals (#35482)
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2025-03-01 14:31:31 +00:00 |
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Tools
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THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Traits
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Fix AudioSystem nullability checks for engine PR (#32233)
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2024-09-22 02:38:29 +01:00 |
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Trigger
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Refactor audio system to send collection IDs over the network (#33610)
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2025-03-01 14:13:07 +00:00 |
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Turrets
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Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
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2025-04-06 20:50:17 +01:00 |
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UserInterface
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Port ChatStack (#3332)
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2025-04-20 11:55:28 +01:00 |
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VendingMachines
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Predict vending machine UI (#33412)
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2025-03-09 19:35:09 +00:00 |
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Verbs
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Extracts magic strings from Tag calls (#36305)
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2025-04-06 21:35:59 +01:00 |
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Viewport
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Update ScalingViewport for Engine PR (#28786)
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2025-02-14 16:09:46 +00:00 |
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VoiceMask
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Voice Mask refactor (#30798)
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2024-10-02 12:06:05 +01:00 |
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Voting
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Fix 38 non-obsolete warnings (#33794)
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2025-03-01 12:44:03 +00:00 |
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Wall
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Fix shuttle structure construction (#1069)
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2024-04-09 22:12:36 -05:00 |
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Weapons
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-03-01 13:53:30 +00:00 |
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Weather
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Roof data rework (#35388)
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2025-03-01 14:12:40 +00:00 |
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Wieldable
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 05:02:03 +00:00 |
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Wires
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Fix layout on wires UI (#33714)
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2024-12-07 22:01:19 +00:00 |
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Xenoarchaeology
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upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Zombies
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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_CD
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Fix character records interactions with criminal records console (#3222)
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2025-03-14 13:23:59 +00:00 |
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_Corvax/Respawn
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Port respawning from Frontierstation/Corvax (#3021)
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2025-02-24 06:33:22 +00:00 |
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_DV
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fix aac tablet fr (#3502)
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2025-04-18 02:01:48 +01:00 |
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_EE/FootPrint
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Ports Bloodstains And Footprints from EE (#2186)
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2024-11-20 01:00:15 +00:00 |
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_Goobstation/Emoting
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Animated Emotes from Impstation (#2746)
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2025-01-18 23:50:21 +00:00 |
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_Impstation
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Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063)
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2025-03-19 16:15:29 +00:00 |
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_NF
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port better borgs from frontier (#3110)
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2025-03-04 12:10:32 +00:00 |
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_RMC14/Mentor
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return ahelp to f1, add alternate keybind for staff help chooser (#3176)
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2025-03-10 02:19:32 +00:00 |
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_Shitmed
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hide surgeries that cant be done yet (#3335)
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2025-04-04 20:42:52 +01:00 |
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_White/Standing
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lol!!!
|
2024-12-27 16:40:05 +00:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Remove some wayward folder includes in the `csproj` (#31244)
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2024-08-27 00:37:51 +01:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
|
2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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Program.cs
|
STAThread client content start (#34212)
|
2025-01-28 04:31:22 +00:00 |