Delta-v/Content.Server/Atmos
Vera Aguilera Puerto 3f8f4c818e
Fixes admin logs and tests to not depend on IEntity caching (#5657)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-12-03 10:25:07 +01:00
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Commands Varied and semi-sprited atmos markers (#4944) 2021-10-19 21:07:47 +02:00
Components pvs content (#5484) 2021-11-30 15:20:38 +01:00
EntitySystems Fixes admin logs and tests to not depend on IEntity caching (#5657) 2021-12-03 10:25:07 +01:00
Piping Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Reactions Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
ExcitedGroup.cs ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331) 2021-07-23 11:09:01 +02:00
GasMixture.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
Hotspot.cs Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs Enables nullables for atmos internals 2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
MonstermosInfo.cs ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295) 2021-07-20 18:03:49 +02:00
PressureEvent.cs Refactor Barotrauma to be ECS. (#4674) 2021-09-22 21:02:25 +10:00
TileAtmosphere.cs Misc Atmos Improvements (#5613) 2021-11-30 11:42:48 +01:00
TileFireEvent.cs Refactor Flammable to be ECS. (#4671) 2021-09-22 11:05:33 +02:00