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AirtightSystem.cs
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Space Kudzu (#5472)
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2021-11-28 19:25:36 -07:00 |
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AtmosDebugOverlaySystem.cs
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Fix some warnings relating to fields being unused.
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2021-09-20 11:22:59 +02:00 |
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AtmosExposedSystem.cs
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Refactors TemperatureComponent and AtmosExposed to ECS (#4927)
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2021-10-29 10:18:43 +02:00 |
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AtmosphereSystem.CVars.cs
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Add CVar for disabling/enabling excited groups.
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2021-07-26 11:16:34 +02:00 |
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AtmosphereSystem.ExcitedGroup.cs
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CVar for explosive depressurization tile ripping.
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2021-07-23 13:45:56 +02:00 |
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AtmosphereSystem.Gases.cs
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Misc Atmos Improvements (#5613)
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2021-11-30 11:42:48 +01:00 |
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AtmosphereSystem.Grid.cs
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Add GetTileHeatCapacity methods to AtmosphereSystem, makes TemperatureSystem use them.
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2021-11-30 12:00:25 +01:00 |
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AtmosphereSystem.HighPressureDelta.cs
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Avoid unnecessary entitysystem resolve in atmos
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2021-11-13 15:05:27 +11:00 |
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AtmosphereSystem.Hotspot.cs
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Refactor Flammable to be ECS. (#4671)
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2021-09-22 11:05:33 +02:00 |
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AtmosphereSystem.LINDA.cs
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Misc Atmos Improvements (#5613)
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2021-11-30 11:42:48 +01:00 |
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AtmosphereSystem.Monstermos.cs
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Misc Atmos Improvements (#5613)
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2021-11-30 11:42:48 +01:00 |
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AtmosphereSystem.Processing.cs
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Fixes admin logs and tests to not depend on IEntity caching (#5657)
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2021-12-03 10:25:07 +01:00 |
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AtmosphereSystem.Superconductivity.cs
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Misc Atmos Improvements (#5613)
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2021-11-30 11:42:48 +01:00 |
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AtmosphereSystem.cs
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Log explosive depressurization. (#5474)
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2021-11-23 12:22:18 +01:00 |
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BarotraumaSystem.cs
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Add Content.Shared.Database (#5588)
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2021-11-28 14:56:53 +01:00 |
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FlammableSystem.cs
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Add Content.Shared.Database (#5588)
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2021-11-28 14:56:53 +01:00 |
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GasAnalyzerSystem.cs
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Gets rid of all ComponentManager usages. (#4707)
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2021-09-28 13:35:29 +02:00 |
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GasTankSystem.cs
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ECS verbs and update context menu (#4594)
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2021-10-04 20:29:03 -07:00 |
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GasTileOverlaySystem.cs
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Make GasTileOverlaySystem slightly more resistant against non-existing grid entities.
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2021-10-02 10:53:11 +02:00 |