Delta-v/Content.Server/GameTicking/Rules/GameRule.cs

20 lines
315 B
C#

using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.GameTicking.Rules
{
[PublicAPI]
public abstract class GameRule : IEntityEventSubscriber
{
public virtual void Added()
{
}
public virtual void Removed()
{
}
}
}