Delta-v/Content.Server/GameTicking/Rules
Tayrtahn 340332cf5b
Fix nukeops ending early if an operative dies at base (#29642)
Fix nukeops ending early if an operative died at base
2024-07-01 18:23:36 -04:00
..
Components LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs move nukie profile loading into its own rule (#28208) 2024-05-25 16:15:56 -04:00
DeathMatchRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
GenericAntagRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Fix nukeops ending early if an operative dies at base (#29642) 2024-07-01 18:23:36 -04:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ZombieRuleSystem.cs fix initial infected icons and add a briefing to the character menu (#29259) 2024-06-21 15:42:17 +10:00